Transfer in Reinforcement Learning Domains

Transfer in Reinforcement Learning Domains

Author: Matthew Taylor

Publisher: Springer Science & Business Media

Published: 2009-06-05

Total Pages: 237

ISBN-13: 3642018815

DOWNLOAD EBOOK

In reinforcement learning (RL) problems, learning agents sequentially execute actions with the goal of maximizing a reward signal. The RL framework has gained popularity with the development of algorithms capable of mastering increasingly complex problems, but learning difficult tasks is often slow or infeasible when RL agents begin with no prior knowledge. The key insight behind "transfer learning" is that generalization may occur not only within tasks, but also across tasks. While transfer has been studied in the psychological literature for many years, the RL community has only recently begun to investigate the benefits of transferring knowledge. This book provides an introduction to the RL transfer problem and discusses methods which demonstrate the promise of this exciting area of research. The key contributions of this book are: Definition of the transfer problem in RL domains Background on RL, sufficient to allow a wide audience to understand discussed transfer concepts Taxonomy for transfer methods in RL Survey of existing approaches In-depth presentation of selected transfer methods Discussion of key open questions By way of the research presented in this book, the author has established himself as the pre-eminent worldwide expert on transfer learning in sequential decision making tasks. A particular strength of the research is its very thorough and methodical empirical evaluation, which Matthew presents, motivates, and analyzes clearly in prose throughout the book. Whether this is your initial introduction to the concept of transfer learning, or whether you are a practitioner in the field looking for nuanced details, I trust that you will find this book to be an enjoyable and enlightening read. Peter Stone, Associate Professor of Computer Science


Reinforcement Learning

Reinforcement Learning

Author: Marco Wiering

Publisher: Springer Science & Business Media

Published: 2012-03-05

Total Pages: 653

ISBN-13: 3642276458

DOWNLOAD EBOOK

Reinforcement learning encompasses both a science of adaptive behavior of rational beings in uncertain environments and a computational methodology for finding optimal behaviors for challenging problems in control, optimization and adaptive behavior of intelligent agents. As a field, reinforcement learning has progressed tremendously in the past decade. The main goal of this book is to present an up-to-date series of survey articles on the main contemporary sub-fields of reinforcement learning. This includes surveys on partially observable environments, hierarchical task decompositions, relational knowledge representation and predictive state representations. Furthermore, topics such as transfer, evolutionary methods and continuous spaces in reinforcement learning are surveyed. In addition, several chapters review reinforcement learning methods in robotics, in games, and in computational neuroscience. In total seventeen different subfields are presented by mostly young experts in those areas, and together they truly represent a state-of-the-art of current reinforcement learning research. Marco Wiering works at the artificial intelligence department of the University of Groningen in the Netherlands. He has published extensively on various reinforcement learning topics. Martijn van Otterlo works in the cognitive artificial intelligence group at the Radboud University Nijmegen in The Netherlands. He has mainly focused on expressive knowledge representation in reinforcement learning settings.


Transfer Learning

Transfer Learning

Author: Qiang Yang

Publisher: Cambridge University Press

Published: 2020-02-13

Total Pages: 394

ISBN-13: 1108860087

DOWNLOAD EBOOK

Transfer learning deals with how systems can quickly adapt themselves to new situations, tasks and environments. It gives machine learning systems the ability to leverage auxiliary data and models to help solve target problems when there is only a small amount of data available. This makes such systems more reliable and robust, keeping the machine learning model faced with unforeseeable changes from deviating too much from expected performance. At an enterprise level, transfer learning allows knowledge to be reused so experience gained once can be repeatedly applied to the real world. For example, a pre-trained model that takes account of user privacy can be downloaded and adapted at the edge of a computer network. This self-contained, comprehensive reference text describes the standard algorithms and demonstrates how these are used in different transfer learning paradigms. It offers a solid grounding for newcomers as well as new insights for seasoned researchers and developers.


Machine Learning and Knowledge Discovery in Databases

Machine Learning and Knowledge Discovery in Databases

Author: Walter Daelemans

Publisher: Springer Science & Business Media

Published: 2008-09-04

Total Pages: 714

ISBN-13: 354087478X

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the joint conference on Machine Learning and Knowledge Discovery in Databases: ECML PKDD 2008, held in Antwerp, Belgium, in September 2008. The 100 papers presented in two volumes, together with 5 invited talks, were carefully reviewed and selected from 521 submissions. In addition to the regular papers the volume contains 14 abstracts of papers appearing in full version in the Machine Learning Journal and the Knowledge Discovery and Databases Journal of Springer. The conference intends to provide an international forum for the discussion of the latest high quality research results in all areas related to machine learning and knowledge discovery in databases. The topics addressed are application of machine learning and data mining methods to real-world problems, particularly exploratory research that describes novel learning and mining tasks and applications requiring non-standard techniques.


Hands-On Transfer Learning with Python

Hands-On Transfer Learning with Python

Author: Dipanjan Sarkar

Publisher: Packt Publishing Ltd

Published: 2018-08-31

Total Pages: 430

ISBN-13: 1788839056

DOWNLOAD EBOOK

Deep learning simplified by taking supervised, unsupervised, and reinforcement learning to the next level using the Python ecosystem Key Features Build deep learning models with transfer learning principles in Python implement transfer learning to solve real-world research problems Perform complex operations such as image captioning neural style transfer Book Description Transfer learning is a machine learning (ML) technique where knowledge gained during training a set of problems can be used to solve other similar problems. The purpose of this book is two-fold; firstly, we focus on detailed coverage of deep learning (DL) and transfer learning, comparing and contrasting the two with easy-to-follow concepts and examples. The second area of focus is real-world examples and research problems using TensorFlow, Keras, and the Python ecosystem with hands-on examples. The book starts with the key essential concepts of ML and DL, followed by depiction and coverage of important DL architectures such as convolutional neural networks (CNNs), deep neural networks (DNNs), recurrent neural networks (RNNs), long short-term memory (LSTM), and capsule networks. Our focus then shifts to transfer learning concepts, such as model freezing, fine-tuning, pre-trained models including VGG, inception, ResNet, and how these systems perform better than DL models with practical examples. In the concluding chapters, we will focus on a multitude of real-world case studies and problems associated with areas such as computer vision, audio analysis and natural language processing (NLP). By the end of this book, you will be able to implement both DL and transfer learning principles in your own systems. What you will learn Set up your own DL environment with graphics processing unit (GPU) and Cloud support Delve into transfer learning principles with ML and DL models Explore various DL architectures, including CNN, LSTM, and capsule networks Learn about data and network representation and loss functions Get to grips with models and strategies in transfer learning Walk through potential challenges in building complex transfer learning models from scratch Explore real-world research problems related to computer vision and audio analysis Understand how transfer learning can be leveraged in NLP Who this book is for Hands-On Transfer Learning with Python is for data scientists, machine learning engineers, analysts and developers with an interest in data and applying state-of-the-art transfer learning methodologies to solve tough real-world problems. Basic proficiency in machine learning and Python is required.


Machine Learning and Big Data

Machine Learning and Big Data

Author: Uma N. Dulhare

Publisher: John Wiley & Sons

Published: 2020-09-01

Total Pages: 544

ISBN-13: 1119654742

DOWNLOAD EBOOK

This book is intended for academic and industrial developers, exploring and developing applications in the area of big data and machine learning, including those that are solving technology requirements, evaluation of methodology advances and algorithm demonstrations. The intent of this book is to provide awareness of algorithms used for machine learning and big data in the academic and professional community. The 17 chapters are divided into 5 sections: Theoretical Fundamentals; Big Data and Pattern Recognition; Machine Learning: Algorithms & Applications; Machine Learning's Next Frontier and Hands-On and Case Study. While it dwells on the foundations of machine learning and big data as a part of analytics, it also focuses on contemporary topics for research and development. In this regard, the book covers machine learning algorithms and their modern applications in developing automated systems. Subjects covered in detail include: Mathematical foundations of machine learning with various examples. An empirical study of supervised learning algorithms like Naïve Bayes, KNN and semi-supervised learning algorithms viz. S3VM, Graph-Based, Multiview. Precise study on unsupervised learning algorithms like GMM, K-mean clustering, Dritchlet process mixture model, X-means and Reinforcement learning algorithm with Q learning, R learning, TD learning, SARSA Learning, and so forth. Hands-on machine leaning open source tools viz. Apache Mahout, H2O. Case studies for readers to analyze the prescribed cases and present their solutions or interpretations with intrusion detection in MANETS using machine learning. Showcase on novel user-cases: Implications of Electronic Governance as well as Pragmatic Study of BD/ML technologies for agriculture, healthcare, social media, industry, banking, insurance and so on.


Algorithms for Reinforcement Learning

Algorithms for Reinforcement Learning

Author: Csaba Grossi

Publisher: Springer Nature

Published: 2022-05-31

Total Pages: 89

ISBN-13: 3031015517

DOWNLOAD EBOOK

Reinforcement learning is a learning paradigm concerned with learning to control a system so as to maximize a numerical performance measure that expresses a long-term objective. What distinguishes reinforcement learning from supervised learning is that only partial feedback is given to the learner about the learner's predictions. Further, the predictions may have long term effects through influencing the future state of the controlled system. Thus, time plays a special role. The goal in reinforcement learning is to develop efficient learning algorithms, as well as to understand the algorithms' merits and limitations. Reinforcement learning is of great interest because of the large number of practical applications that it can be used to address, ranging from problems in artificial intelligence to operations research or control engineering. In this book, we focus on those algorithms of reinforcement learning that build on the powerful theory of dynamic programming. We give a fairly comprehensive catalog of learning problems, describe the core ideas, note a large number of state of the art algorithms, followed by the discussion of their theoretical properties and limitations. Table of Contents: Markov Decision Processes / Value Prediction Problems / Control / For Further Exploration


Robot Shaping

Robot Shaping

Author: Marco Dorigo

Publisher: MIT Press

Published: 1998

Total Pages: 238

ISBN-13: 9780262041645

DOWNLOAD EBOOK

foreword by Lashon Booker To program an autonomous robot to act reliably in a dynamic environment is a complex task. The dynamics of the environment are unpredictable, and the robots' sensors provide noisy input. A learning autonomous robot, one that can acquire knowledge through interaction with its environment and then adapt its behavior, greatly simplifies the designer's work. A learning robot need not be given all of the details of its environment, and its sensors and actuators need not be finely tuned. Robot Shaping is about designing and building learning autonomous robots. The term "shaping" comes from experimental psychology, where it describes the incremental training of animals. The authors propose a new engineering discipline, "behavior engineering," to provide the methodologies and tools for creating autonomous robots. Their techniques are based on classifier systems, a reinforcement learning architecture originated by John Holland, to which they have added several new ideas, such as "mutespec," classifier system "energy,"and dynamic population size. In the book they present Behavior Analysis and Training (BAT) as an example of a behavior engineering methodology.


Reinforcement Learning, second edition

Reinforcement Learning, second edition

Author: Richard S. Sutton

Publisher: MIT Press

Published: 2018-11-13

Total Pages: 549

ISBN-13: 0262352702

DOWNLOAD EBOOK

The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.