Toys and Games Then and Now

Toys and Games Then and Now

Author: Robin Nelson

Publisher: Lerner Publications

Published: 2003-01-01

Total Pages: 34

ISBN-13: 9780822546443

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Briefly describes how toys and games have changed through the years, including such topics as how playgrounds differ and how today's toys relate to those of the past.


The Foxfire Book of Appalachian Toys and Games

The Foxfire Book of Appalachian Toys and Games

Author: Linda Garland Page

Publisher: UNC Press Books

Published: 2018-06-15

Total Pages: 228

ISBN-13: 1469617005

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Part oral history and part rule book, The Foxfire Book of Appalachian Toys and Games is a joyous collection of memories of playing indoor and outdoor games; of making dolls, homemade board games, playhouses, and other toys--each with complete instructions and the flavor of southern Appalachia. Every toy and game has been tested by the Foxfire students and is devised to make or play yourself, without major expense, complicated parts, or electricity. Originally published in 1985, the book includes familiar games like marbles, hopscotch, and horseshoes, as well as more obscure entertainments such as stealing the pines, crows and cranes, and thimble. Here, too, are instructions for constructing playhouses, noisemakers, puzzles, and whimmy diddles. The book also provides information on special games traditionally played on Sundays and holidays. For those who are tired of worn-out batteries and electronic toys and for anyone curious about the playtimes of an earlier generation, The Foxfire Book of Appalachian Toys and Games is a welcome and entertaining guide.


Toys and Games Past and Present

Toys and Games Past and Present

Author: Kerry Dinmont

Publisher: Lerner Classroom

Published: 2018-08

Total Pages: 28

ISBN-13: 1541526910

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How do the toys and games children played with in the past compare to the toys of the present? This carefully leveled text compares and contrasts using colorful photographs, age-appropriate critical thinking questions, and a photo glossary that help build nonfiction-learning skills and vocabulary.


Let's Go Fishing!

Let's Go Fishing!

Author: Penguin Young Readers Licenses

Publisher: Penguin

Published: 2018-01-09

Total Pages: 19

ISBN-13: 1524789402

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Welcome to Puffin Rock--home to two young puffins, Oona and Baba. Join them on their adventures from the Netflix series, Puffin Rock. It's a windy day on Puffin Rock and Mama has hurt her wing. Papa asks Oona for her help fishing and Oona can hardly contain her excitement. Fishing with Papa will be such an adventure! But fishing on a windy day can be tricky. Will Oona be able to manage it? A beautifully illustrated story based on the award-winning and critically acclaimed animation.


The Treasures of Childhood

The Treasures of Childhood

Author: Iona Opie

Publisher: Pavilion Books, Limited

Published: 1995

Total Pages: 190

ISBN-13: 9781857936247

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This survey covers virtually every aspect of childhood and every type of book, toy, game and diversion. Over a period of 40 years, Iona and Peter Opie assembled a collection of 20,000 rare children's books, comics and other printed material. The Opie's also have a substantial collection of toys and games, most of them in mint condition and often still in their original packaging. Text on the early children's books, the classic Victorian illustrated books and the magazines and comics is provided by Brian Alderson, while Peter Opie's widow, Iona, and their son, Robert, examine the non-book items via themes. Iona Opie, together with her late husband, has published such books on children's literature as The Oxford Dictionary of Nursey Rhymes and The Lore and Language of Schoolchildren.


Dictionary of Toys and Games in American Popular Culture

Dictionary of Toys and Games in American Popular Culture

Author: Frank Hoffmann

Publisher: Routledge

Published: 2013-10-08

Total Pages: 152

ISBN-13: 1135418462

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Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.


Texas Toys and Games

Texas Toys and Games

Author: Francis Edward Abernethy

Publisher: University of North Texas Press

Published: 1997

Total Pages: 272

ISBN-13: 9781574410372

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Folk toys are made with available materials by amateurs in the tradition of the area's culture. Folk games are the traditional games passed along in the playground. This delightful illustrated volume combines how-to descriptions and personal reminiscences contributed by people across the state of Texas. Paper edition (unseen), $14.95. Annotation copyrighted by Book News, Inc., Portland, OR


A Playful Path

A Playful Path

Author: Bernard De Koven

Publisher: Lulu.com

Published: 2013-12-18

Total Pages: 305

ISBN-13: 1304351823

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A Playful Path, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, the joy of form or the content, the play of brain or mind, body or spirit, this book can help us return to that which our soul is heir.


Mini Clay World Cute Café

Mini Clay World Cute Café

Author: Editors of Klutz

Publisher:

Published: 2021-02

Total Pages:

ISBN-13: 9781338702200

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Batter up! Serve tiny clay waffles fresh off the griddle in your own miniature bakery-café with al fresco dining. Oven-bake clay is perfect for sculpting your favorite sweet treats and adorable animals. Choose from 17 step-by-step projects, including donuts, macarons, croissants, and more! (Don't forget the tiny café cats and bird friends.) Assembling your café is a breeze, and tiny papercraft projects let you box up your clay confections with baker's twine. Need to Know 32-page book offers step-by-step instructions and clay guides to help your projects match the pictures. Press clay into a tiny, realistic-looking mold to create waffles that can be decorated with all sorts of toppings. Display your treats in a pastry case and a sturdy café that slots together--no glue required. Scaled for approximately a 3-inch (7.5 cm) figurine (not included.) Comes with: Custom plastic mini waffle maker, custom plastic spatula, 7 colors of polymer clay, 4 brads, chipboard punch-outs, clear acetate sheet, baker's twine