Tic-Tac-Toe (Big Book of Blank Games)

Tic-Tac-Toe (Big Book of Blank Games)

Author: Walapie Media

Publisher: CreateSpace

Published: 2014-03-02

Total Pages: 210

ISBN-13: 9781496046000

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Play more than 400 games of Tic-Tac-Toe with over 200 LARGE, blank Tic-Tac-Toe-Grids! With Tic-Tac-Toe Big Book of Blank Games, you'll never be bored! Perfect for quality, 2 player action! Go LARGE-Includes larger grids for bigger fun! Great for any occasion! Portable for easy travel! Includes tips and uncommon Tic-Tac-Toe trivia! Play your favorite classic pencil-and-paper game again and again with Tic-Tac-Toe Big Book of Blank Games! Visit www.walapie.wordpress.com


Solitaire Tic-Tac-Toe

Solitaire Tic-Tac-Toe

Author: Michael Birken

Publisher: Sterling Publishing Company, Inc.

Published: 2005

Total Pages: 84

ISBN-13: 9781402723971

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What a great idea: a way to play tic-tac-toe when a partner's not available. Each space in the grid has a page number and a letter. Fill one in, then turn to that page and find out what move the book wants to make. Keep on going until the game is done. There's just one way to come out a winner in each game--but it's not easy! Great for travelers, those waiting on line, or a child sick at home.


Tic Tac Tome

Tic Tac Tome

Author: Willy Yonkers

Publisher:

Published: 2014-06-10

Total Pages: 1446

ISBN-13: 1594746877

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"First published in the United States in 2011 by Think Geek, Inc."--Title page verso.


Tictactics

Tictactics

Author: Kevin Butler

Publisher:

Published: 2005-12-01

Total Pages: 48

ISBN-13: 9781420896374

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Tic-Tac-Toe is more complex than just 9 squares. There are so many people that know how to play tic-tac-toe but have no strategy. Tictactics was written to give people of all ages the strategies needed to master the game of tic-tac-toe. You will learn all the best possible moves and even how to control your opponent's moves. This book truly has every angle of the game broken down so you can become the best tic-tac-toe player possible.


Tic Tac Toe

Tic Tac Toe

Author: Bridgitte Lesley

Publisher: XinXii

Published: 2022-01-19

Total Pages: 117

ISBN-13: 3986464387

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Anne and Roxy lived on one side of the road. Mother and daughter, living on their own. After Roxy’s father leaving when she was five. On the opposite side of the road, Clive and his daughter Mary had their home. His ex having left many years ago, without a care in the world. Never looking back. Life was perfect for Roxy and Mary who were the same age and did everything together since the age of five. Clive and Anne didn’t date but were a couple in the true sense. Everything they did resembled one happy family. Until the day Roxy moved in with her father and everything changed. Both families were ripped apart. But the events that unfolded were out of the norm.


Tic Tac Toe Book

Tic Tac Toe Book

Author: Nisclaroo

Publisher: Only1million Incorporated

Published: 2020-12

Total Pages: 104

ISBN-13: 9788549691507

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Tic Tac Toe Book - Fun Tic Tac Toe Game - Tic Tac Toe for Adults & Kids Play over 900 games of Tic-Tac-Toe! Play one game at a time, or make it more challenging by playing up to 12 games at once.The game of Tic-Tac-Toe, also known as 3-in-a-row or "Naughts and Crosses," is a strategy game in which 2 players alternate drawing pieces (typically Xs for the first player and Os for the second) on a 3×3 square. The winner is the first player to place three of his marks in a row, column, or diagonal. GOOD LUCK!


Introduction to Neural Networks with Java

Introduction to Neural Networks with Java

Author: Jeff Heaton

Publisher: Heaton Research, Inc.

Published: 2008

Total Pages: 440

ISBN-13: 1604390085

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Introduction to Neural Networks in Java, Second Edition, introduces the Java programmer to the world of Neural Networks and Artificial Intelligence. Neural network architectures such as the feedforward, Hopfield, and Self Organizing Map networks are discussed. Training techniques such as Backpropagation, Genetic Algorithms and Simulated Annealing are also introduced. Practical examples are given for each neural network. Examples include the Traveling Salesman problem, handwriting recognition, financial prediction, game strategy, learning mathematical functions and special application to Internet bots. All Java source code can be downloaded online.


AlphaGo Simplified

AlphaGo Simplified

Author: Mark Liu

Publisher: CRC Press

Published: 2024-08-27

Total Pages: 408

ISBN-13: 1040103944

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May 11, 1997, was a watershed moment in the history of artificial intelligence (AI): the IBM supercomputer chess engine, Deep Blue, beat the world Chess champion, Garry Kasparov. It was the first time a machine had triumphed over a human player in a Chess tournament. Fast forward 19 years to May 9, 2016, DeepMind’s AlphaGo beat the world Go champion Lee Sedol. AI again stole the spotlight and generated a media frenzy. This time, a new type of AI algorithm, namely machine learning (ML) was the driving force behind the game strategies. What exactly is ML? How is it related to AI? Why is deep learning (DL) so popular these days? This book explains how traditional rule-based AI and ML work and how they can be implemented in everyday games such as Last Coin Standing, Tic Tac Toe, or Connect Four. Game rules in these three games are easy to implement. As a result, readers will learn rule-based AI, deep reinforcement learning, and more importantly, how to combine the two to create powerful game strategies (the whole is indeed greater than the sum of its parts) without getting bogged down in complicated game rules. Implementing rule-based AI and ML in these straightforward games is quick and not computationally intensive. Consequently, game strategies can be trained in mere minutes or hours without requiring GPU training or supercomputing facilities, showcasing AI's ability to achieve superhuman performance in these games. More importantly, readers will gain a thorough understanding of the principles behind rule-based AI, such as the MiniMax algorithm, alpha-beta pruning, and Monte Carlo Tree Search (MCTS), and how to integrate them with cutting-edge ML techniques like convolutional neural networks and deep reinforcement learning to apply them in their own business fields and tackle real-world challenges. Written with clarity from the ground up, this book appeals to both general readers and industry professionals who seek to learn about rule-based AI and deep reinforcement learning, as well as students and educators in computer science and programming courses.