The knights of Kelodia are the finest in the land, but they've never faced a POWER like the one that resides in the Green Valley. Now they're about to embark on the adventure of a lifetimeto stop a wizard and slay his dragons but there's no such thing as magic or dragons is there? Eisner-nominated writer MAX LANDIS (Chronicle, Superman: American Alien), artist GIUSEPPE CAMUNCOLI (Amazing Spider-Man) and Eisner-nominated colorist JEAN FRANCOIS BEAULIEU welcome you to the world of GREEN VALLEY where nothing is ever what it seems. Collects GREEN VALLEY #1-9
Fall into a beguiling fantasy world in Time and the Gods, a collection of magical short stories from writer Lord Dunsany, whom many critics regard as a central figure in the early development of the fantasy genre. This interlinked series of tales will please fantasy fans who prefer a more literary, lyrical style.
The last in the Kirkman family cycle by one of our most treasured writers In Look Back All the Green Valley, Jess Kirkman returns to the North Carolina mountain town of his boyhood to be with his ailing mother and finally settle the family's accounts after the death of his father ten years ago. Cleaning out his father's secret work room reunites him with the irrepressible Joe Kirkman and leads him to make new discoveries--in the dusty room he finds an unusual machine made of stovepipe and ceramic, and a handwritten map. These clues lead him to uncover a part of his father's history he never knew. Rich in the story telling traditions of Southern Appalachia, Fred Chappell's magical novel celebrates a way of life that has passed. Look Back All the Green Valley follows Chappell's three previous novels--Farewell, I'm Bound to Leave You, Brighten the Corner Where You Are, and I'm Am One of You Forever--and concludes one of the most rewarding cycles of novels in recent memory.
A glance at a list of America's fastest growing "cities" reveals quite a surprise: most are really overgrown suburbs. Places such as Anaheim, California, Coral Springs, Florida, Naperville, Illinois, North Las Vegas, Nevada, and Plano, Texas, have swelled to big-city size with few people really noticing—including many of their ten million residents. These "boomburbs" are large, rapidly growing, incorporated communities of more than 100,000 residents that are not the biggest city in their region. Here, Robert E. Lang and Jennifer B. LeFurgy explain who lives in them, what they look like, how they are governed, and why their rise calls into question the definition of urban. Located in over twenty-five major metro areas throughout the United States, numerous boomburbs have doubled, tripled, even quadrupled in size between census reports. Some are now more populated than traditional big cities. The population of the biggest boomburb—Mesa, Arizona—recently surpassed that of Minneapolis and Miami. Typically large and sprawling, boomburbs are "accidental cities," but not because they lack planning. Many are made up of master-planned communities that have grown into one another. Few anticipated becoming big cities and unintentionally arrived at their status. Although boomburbs possess elements found in cities such as housing, retailing, offices, and entertainment, they lack large downtowns. But they can contain high-profile industries and entertainment venues: the Los Angeles Angels of Anaheim and Arizona Cardinals are among over a dozen major-league sports teams who play in the boomburbs. Urban in fact but not in feel, these drive-by cities of highways, office parks, and shopping malls are much more horizontally built and less pedestrian friendly than most older suburbs. And, contrary to common perceptions of suburbia, they are not rich and elitist. Poverty is often seen in boomburb communities of small single-family homes, neighborhoods that once