May Contain Graphic Material

May Contain Graphic Material

Author: M. Keith Booker

Publisher: Praeger

Published: 2007-10-30

Total Pages: 726

ISBN-13:

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Since the first Superman film came to the screen in 1978, films adapted from comics have become increasingly important as a film form. Since that time, advances in computer-generated special effects have significantly improved the ability of film to capture the style and action of comics, producing film such as X-men and Spider-man.


This Book Contains Graphic Language

This Book Contains Graphic Language

Author: Rocco Versaci

Publisher:

Published: 2007

Total Pages: 252

ISBN-13:

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This Book Contains Graphic Language examines different literary forms and genres in relation to their comic book counterparts. >


Graphic Novels

Graphic Novels

Author: Paul Gravett

Publisher: Harper Design

Published: 2005-11-01

Total Pages: 192

ISBN-13: 9780060824259

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Graphic novels, long stories told in comics format, have enjoyed the fastest-growing sales of any category of book in the U.S. over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature. Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural.


Super Graphic

Super Graphic

Author: Tim Leong

Publisher: Chronicle Books

Published: 2013-09-24

Total Pages: 196

ISBN-13: 1452135274

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The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.


Adventures in Graphica

Adventures in Graphica

Author: Terry Thompson

Publisher: Stenhouse Publishers

Published: 2008

Total Pages: 201

ISBN-13: 1571107126

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Comic books and graphic novels, known collectively as "graphica," have long been popular with teenagers and adults. Recently graphica has grown in popularity with younger readers as well, motivating and engaging some of our most reluctant readers who often shun traditional texts. While some teachers have become curious about graphica's potential, many are confused by the overwhelming number of new titles and series, in both fiction and nonfiction, and are unsure of its suitability and function in their classrooms. Drawing on his own success using graphica with elementary students, literacy coach Terry Thompson introduces reading teachers to this popular medium and suggests sources of appropriate graphica for the classroom and for particular students. Taking cues from research that supports the use of graphica with students, Terry shows how this exciting medium fits into the literacy framework and correlates with best practices in comprehension, vocabulary, and fluency instruction. Adventures in Graphica contains numerous, easy-to-replicate, instructional strategies, including examples of how graphic texts can be used to create a bridge as students transfer abstract comprehension strategies learned through comics and graphic novels to traditional texts. Adventures in Graphica provides a roadmap for teachers to the medium that the New York Times recently hailed as possibly "the next new literary form."


Visual Language for Designers

Visual Language for Designers

Author: Connie Malamed

Publisher: Fair Winds Press

Published: 2011-10

Total Pages: 241

ISBN-13: 1592537413

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Within every picture is a hidden language that conveys a message, whether it is intended or not. This language is based on the ways people perceive and process visual information. By understanding visual language as the interface between a graphic and a viewer, designers and illustrators can learn to inform with accuracy and power. In a time of unprecedented competition for audience attention and with an increasing demand for complex graphics, Visual Language for Designers explains how to achieve quick and effective communications. New in paperback, this book presents ways to design for the strengths of our innate mental capacities and to compensate for our cognitive limitations. Visual Language for Designers includes: —How to organize graphics for quick perception —How to direct the eyes to essential information —How to use visual shorthand for efficient communication —How to make abstract ideas concrete —How to best express visual complexity —How to charge a graphic with energy and emotion


Theft of Swords

Theft of Swords

Author: Michael J. Sullivan

Publisher: Orbit

Published: 2011-11-23

Total Pages: 501

ISBN-13: 0316200719

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Royce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater, make a profitable living carrying out dangerous assignments for conspiring nobles-until they are hired to pilfer a famed sword. What appears to be just a simple job finds them framed for the murder of the king and trapped in a conspiracy that uncovers a plot far greater than the mere overthrow of a tiny kingdom. Can a self-serving thief and an idealistic swordsman survive long enough to unravel the first part of an ancient mystery that has toppled kings and destroyed empires? And so begins the first tale of treachery and adventure, sword fighting and magic, myth and legend. When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.


The Readers' Advisory Guide to Graphic Novels

The Readers' Advisory Guide to Graphic Novels

Author: Francisca Goldsmith

Publisher: American Library Association

Published: 2010

Total Pages: 137

ISBN-13: 0838910084

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Graphic novels have found a place on library shelves but many librarians struggle to move this expanding body of intellectual, aesthetic, and entertaining literature into the mainstream of library materials.