The Complete Pinball Book

The Complete Pinball Book

Author: Marco Rossignoli

Publisher: Schiffer Pub Limited

Published: 2002

Total Pages: 320

ISBN-13: 9780764315862

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This fantastic book tells the detailed history of pinball games from the 1930s to the 1990s, including the evolution of all sorts of game features--from flippers and bumpers to sound, scoring, and tilt mechanisms--all immersed in the complex and magnificent artwork characteristic of pinball machines. Pinball manufacturing giants like Gottlieb, Williams, and Bally are well represented, in addition to several lesser-known and foreign manufacturers. With a listing of over 3,000 games built to date, statistics, updated pricing information, and over 900 color photographs (including close-ups, flyers, images of rare prototypes, and games never before seen in print), this is essential for the libraries of all pinball lovers. The pinball machine is here to stay--due in part to the exponential increase in the number of serious collectors and enthusiasts. What other modern amusement machine can boast a longevity of over 60 years, withstanding the test of time and ever-changing technology, while maintaining its instantly recognizable form? The rolling, bouncing silver ball, as unpredictable as the flip of a coin or even life itself, has kept up with cutting-edge advancements in electronics, mechanics, and even computers, to amuse and test the skill of players worldwide!


Pac-Man*r Collectibles

Pac-Man*r Collectibles

Author: Deborah Palicia

Publisher: Schiffer Pub Limited

Published: 2002

Total Pages: 160

ISBN-13: 9780764315541

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From its introduction in 1980, Pac-Man has been the favorite of millions of video gamesters. In the wake of its popularity has come a stream of Pac-Man products that were gobbled up by its fans. Here are many of the products shown in 415 color photographs with complete descriptions and prices, and covering everything from the games themselves to plush Pac-Man figures, from magazines and puzzles to videos and animation cels.


Collecting Children's Books

Collecting Children's Books

Author: Jonathan Scott

Publisher: Diamond Publishing Group Limited

Published: 2007

Total Pages: 0

ISBN-13: 9780953260171

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This book contains a complete list of children's works by over 200 collectable authors and illustrators, and provides help in identifying the collectable editions of all the works listed. It also includes a guide to the value of every first edition.


It's All a Game

It's All a Game

Author: Tristan Donovan

Publisher: Macmillan

Published: 2017-05-30

Total Pages: 296

ISBN-13: 1250082730

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"[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.


The Game of Authors Compendium

The Game of Authors Compendium

Author: Stuart R Kaplan

Publisher:

Published: 2021-09

Total Pages:

ISBN-13: 9781646710591

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This massive compendium reproduces in full color the graphics that appear on over 300 American editions of Authors Card Game dating from 1861 to the present. The collection by U.S. Games Systems also presents selected poems and popular phrases from forty 18th and 19th century authors. The Authors Compendium book is divided into five sections, starting with the Dr. Busby card games dating from 1843. The next section presents four different editions of the 1861 Authors Card Game. A selection of published writings from 19th century authors are included for the readers' enjoyment. The main section of the book reproduces the cards fronts and backs, portraits of the authors, and the charming box covers. The book also includes Authors Card Games from foreign language publishers, and other card games that employ the Authors method of game play. This historical book is for everyone interested in card games in general, and especially about the Authors Card Game. It is an invaluable reference work for researchers and libraries. Collectors will enjoy the opportunity to see so many Authors Card Games from a private collection never seen before in one location.


Inside HBO's Game of Thrones

Inside HBO's Game of Thrones

Author: Bryan Cogman

Publisher: Chronicle Books

Published: 2012-09-26

Total Pages: 195

ISBN-13: 1452110107

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An official companion to the popular tv-series offers new insights into its characters and storylines, providing hundreds of set photos, designs, and insider accounts as well as actor and crew interviews that describe memorable moments from the first two seasons


The Legend of Argus: the Complete History of Rygar

The Legend of Argus: the Complete History of Rygar

Author: Justin Severson

Publisher:

Published: 2021-06

Total Pages:

ISBN-13: 9781736359303

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From Argool to Zane, The Legend of Argus: The Complete History of Rygar is a comprehensive look at the history of the games, characters, and world of Rygar (AKA Argus no Senshi). The book includes the history of every Rygar game and port, an interview with Rygar Amiga developer Graeme (mcgeezer) Cowie, Q&A with ROM hack developers, fan art from over 30 artists, action figures, mods, cover bands, classic ads, arcade flyers, speedrunner spotlight, magazines, guides, and reviews of the era. With a Foreword by Kurt Kalata, Editor-in-Chief of Hardcore Gaming 101. This book is not affiliated with Tecmo or Koei Tecmo.


My Big Art Show

My Big Art Show

Author: Susie Hodge

Publisher: National Geographic Books

Published: 2014-09-16

Total Pages: 0

ISBN-13: 050065039X

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An exciting educational card game in which children interact with art history from the perspective of a gallery curator My Big Art Show is a thrilling game in which children curate their own art shows. Each card represents a work of art as well as key information, such as artist and date. The cards also use symbols and colors to indicate which movement and theme the work represents. There are twelve movements: Renaissance, Baroque, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Expressionism, Cubism, Futurism, Surrealism, and Pop Art, and six themes: People, Places, Objects, Animals, Story, and Religion. The aim of the main card game is to be the first to “put on a show,” or collect three and four of a kind. The game encourages children to become familiar with great art works and movements from the last five centuries, and helps them recognize the styles and themes that paintings share. The cards show reproductions of over fifty major works of art—by Michelangelo, Velázquez, Degas, Van Gogh, Kandinsky, Picasso, Dalí, Warhol, and others. An informative book supports the game by providing further information on the artworks and artists, answers to questions on the cards and alternative games to play.