Writing and Illustrating the Graphic Novel

Writing and Illustrating the Graphic Novel

Author: Dan Cooney

Publisher: B.E.S. Publishing

Published: 2011

Total Pages: 0

ISBN-13: 9780764146299

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Presents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.


Caveboy Dave: More Scrawny Than Brawny

Caveboy Dave: More Scrawny Than Brawny

Author: Aaron Reynolds

Publisher: Penguin

Published: 2016-11-01

Total Pages: 257

ISBN-13: 0147516587

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A funny graphic-novel series by Aaron Reynolds, New York Times bestselling author of Creepy Carrots! His grandpa invented fire. His dad invented the wheel. How will Caveboy Dave leave his mark? Dave Unga-Bunga has always been more scrawny than brawny. This is a major problem when your village expects you to become a meat-bringer. At age twelve, all young cave-people must stalk through the eerie mushroom forests for a prehistoric beast the village can feast on. But Dave would much rather invent stuff for a better life—like underwear to make loincloths less itchy and cutlery to make eating less filthy. Can Dave save his group by inventing the perfect defense against a bloodthirsty pokeyhorn? Or will he MEET HIS DOOM? First in a new series, More Scrawny Than Brawny delivers irresistible characters, big thrills, and even bigger laughs. "Imagine a prehistoric version of Wimpy Kid meets Captain Underpants." —Boys' Life


The Everything Guide to Writing Graphic Novels

The Everything Guide to Writing Graphic Novels

Author: Mark Ellis

Publisher: Simon and Schuster

Published: 2008-01-01

Total Pages: 275

ISBN-13: 1440524289

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Create your own illustrated world with The Everything Guide to Writing Graphic Novels! Watchmen. V for Vendetta. A History of Violence. The Sandman. 300. You’ve read them, you’ve loved them, and now you want to write and illustrate them. The Everything Guide to Writing Graphic Novels is your shot at the big time. Whether you want to go as dark as Sin City, as funny as Bone, or as poignant as Maus, this book shows you how to do it all. You’ll learn how to: -Develop memorable characters -Create intricate storylines -Illustrate, lay out, and design panels that pop -Letter your dialogue -Market and promote your work It’s all here for you. Professional graphic novelists Mark Ellis and Melissa Martin Ellis show you the ropes of the industry and how to make your graphic novel matter. They help you to take the ideas out of your head and put them onto the page. Lavishly illustrated with more than 100 drawings, this guide also features full-color examples of Mark Ellis’s distinctive graphic style. Dramatic? Humorous? Off-beat? With pen in hand, it’s up to you. A whole universe of characters and volumes of stories are waiting to be created—now give them life!


Write Your Own Graphic Novel

Write Your Own Graphic Novel

Author: Natalie M. Rosinsky

Publisher: Capstone Classroom

Published: 2009

Total Pages: 33

ISBN-13: 0756539463

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Describes the authorship and illustration of a graphic novel.


You Write It: Graphic Novel

You Write It: Graphic Novel

Author: John Hamilton

Publisher: ABDO

Published: 2009-01-01

Total Pages: 34

ISBN-13: 1617146528

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This title gives children the tools they need to turn their creativity into readable, cohesive stories. Written by award-winning author and screenwriter John Hamilton, You Write It! Lays out for kids the format, organization, and development of a graphic novel. Novice writers of all ages will find this book a detailed yet easy-to-follow guide for turning thoughts and ideas into readable written works. ABDO & Daughters is an imprint of ABDO Publishing Company.


Write a Graphic Novel in 5 Simple Steps

Write a Graphic Novel in 5 Simple Steps

Author: Jeffrey Edward Peters

Publisher: Enslow Publishing, LLC

Published: 2013-01-01

Total Pages: 54

ISBN-13: 9780766038882

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"Divides the creative writing process into five simple steps, from inspiration to publishable story, and includes in-depth treatment of the graphic novel genre with writing prompts"--Provided by publisher.


The Complete Idiot's Guide to Creating a Graphic Novel, 2nd Edition

The Complete Idiot's Guide to Creating a Graphic Novel, 2nd Edition

Author: Nat Gertler

Publisher: Penguin

Published: 2009-11-03

Total Pages: 527

ISBN-13: 1101155612

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Graphic novel guidance from two experts in the field. Here is a clear, beginning-to-end guide to creating a graphic novel, from developing a concept to getting it to readers. Heavily illustrated, this book explains the tools used, demonstrates techniques, and offers tricks of the trade. Writers and illustrators alike will find it the best overall introduction to the world of graphic novels. ?New edition features a larger format with expanded illustrations. ?Publishers Weekly reports graphic novel sales in the U.S. and Canada at $375 million in 2007, quintuple sales from 2001, while in 2008, United Press International reports, graphic novel business is booming. ?Well-known author in the graphic novel community, both Eisner Award nominees


The Graphic Novel Classroom

The Graphic Novel Classroom

Author: Maureen Bakis

Publisher: Simon and Schuster

Published: 2014-08-05

Total Pages: 172

ISBN-13: 1629140880

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Every teacher knows that keeping adolescents interested in learning can be challenging—The Graphic Novel Classroom overcomes that challenge. In these pages, you will learn how to create your own graphic novel in order to inspire students and make them love reading. Create your own superhero to teach reading, writing, critical thinking, and problem solving! Secondary language arts teacher Maureen Bakis discovered this powerful pedagogy in her own search to engage her students. Amazingly successful results encouraged Bakis to provide this learning tool to other middle and high school teachers so that they might also use this foolproof method to inspire their students. Readers will learn how to incorporate graphic novels into their classrooms in order to: Teach twenty-first-century skills such as interpretation of content and form Improve students’ writing and visual comprehension Captivate both struggling and proficient students in reading Promote authentic literacy learning Develop students’ ability to create in multiple formats This all-encompassing resource includes teaching and learning models, text-specific detailed lesson units, and examples of student work. An effective, contemporary way to improve learning and inspire students to love reading, The Graphic Novel Classroom is the perfect superpower for every teacher of adolescent students!


Marvel Graphic Novels and Related Publications

Marvel Graphic Novels and Related Publications

Author: Robert G. Weiner

Publisher: McFarland

Published: 2008-09-18

Total Pages: 401

ISBN-13: 0786451157

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This work provides an extensive guide for students, fans, and collectors of Marvel Comics. Focusing on Marvel's mainstream comics, the author provides a detailed description of each comic along with a bibliographic citation listing the publication's title, writers/artists, publisher, ISBN (if available), and a plot synopsis. One appendix provides a comprehensive alphabetical index of Marvel and Marvel-related publications to 2005, while two other appendices provide selected lists of Marvel-related game books and unpublished Marvel titles.


The Trauma Graphic Novel

The Trauma Graphic Novel

Author: Andrés Romero-Jódar

Publisher: Taylor & Francis

Published: 2017-01-06

Total Pages: 190

ISBN-13: 1315296608

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Cover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Contents -- Acknowledgements -- Introduction -- 1 Through Traumatized Eyes: Trauma and Visual Stream-of-Consciousness Techniques in Paul Hornschemeier's Mother, Come Home -- 2 Joe Sacco's Documentary Graphic Novels Palestine and Footnotes in Gaza: The Thin Line Between Trauma and Propaganda -- 3 From "Maus" to MetaMaus: Art Spiegelman's Constellation of Holocaust Textimonies -- 4 Greek Romance, Alternative History, and Political Trauma in Alan Moore and Dave Gibbons' Watchmen -- Conclusion -- Index