Seven Days in the Art World

Seven Days in the Art World

Author: Sarah Thornton

Publisher: W. W. Norton & Company

Published: 2008-11-17

Total Pages: 304

ISBN-13: 0393071057

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A fly-on-the-wall account of the smart and strange subcultures that make, trade, curate, collect, and hype contemporary art. The art market has been booming. Museum attendance is surging. More people than ever call themselves artists. Contemporary art has become a mass entertainment, a luxury good, a job description, and, for some, a kind of alternative religion. In a series of beautifully paced narratives, Sarah Thornton investigates the drama of a Christie's auction, the workings in Takashi Murakami's studios, the elite at the Basel Art Fair, the eccentricities of Artforum magazine, the competition behind an important art prize, life in a notorious art-school seminar, and the wonderland of the Venice Biennale. She reveals the new dynamics of creativity, taste, status, money, and the search for meaning in life. A judicious and juicy account of the institutions that have the power to shape art history, based on hundreds of interviews with high-profile players, Thornton's entertaining ethnography will change the way you look at contemporary culture.


The Global Contemporary and the Rise of New Art Worlds

The Global Contemporary and the Rise of New Art Worlds

Author: Hans Belting

Publisher: National Geographic Books

Published: 2013-03-08

Total Pages: 0

ISBN-13: 0262518341

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Mapping the new geography of the visual arts, from the explosion of biennials to the emerging art markets in Asia and the Middle East. The geography of the visual arts changed with the end of the Cold War. Contemporary art was no longer defined, exhibited, interpreted, and acquired according to a blueprint drawn up in New York, London, Paris, or Berlin. The art world distributed itself into art worlds. With the emergence of new art scenes in Asia and the Middle East and the explosion of biennials, the visual arts have become globalized as surely as the world economy has. This book offers a new map of contemporary art's new worlds. The Global Contemporary and the Rise of New Art Worlds documents the globalization of the visual arts and the rise of the contemporary over the last twenty years. Lavishly illustrated, with color throughout, it tracks developments ranging from exhibition histories and the rise of new art spaces to art's branding in such emerging markets as Hong Kong and the Gulf States. Essays treat such subjects as curating after the global turn; art and the migration of pictures; the end of the canon; and new strategies of representation.


Art Worlds

Art Worlds

Author: Howard Saul Becker

Publisher: Univ of California Press

Published: 1982-01-01

Total Pages: 414

ISBN-13: 9780520043862

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Works and Worlds of Art

Works and Worlds of Art

Author: Nicholas Wolterstorff

Publisher: Clarendon Library of Logic and

Published: 1980

Total Pages: 408

ISBN-13:

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In this book the author treats art as an action performed by the artist as agent, rather than examining it from the point of view of its audience as contemplators.


How to Study Art Worlds

How to Study Art Worlds

Author: Hans van Maanen

Publisher: Amsterdam University Press

Published: 2009

Total Pages: 314

ISBN-13: 9089641521

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Hans van Maanen is professor of art and society at the Department of Arts, Culture & Media Studies of the University of Groningen, the Netherlands.


The World's Great Masterpieces of Art

The World's Great Masterpieces of Art

Author: Michael Kerrigan

Publisher: Flame Tree Illustrated

Published: 2015-06-17

Total Pages: 0

ISBN-13: 9781783612147

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Part of a new series of beautiful gift art books, The World's Great Masterpieces of Art highlights the most popular art from the beginning of the twelfth century to the Pop Art movement of the twentieth century. With a fresh and thoughtful introduction to the history of art, discussing the work of some of the most famous artists in the world, the book goes on to showcase key works in all their glory. This is a sumptuous treat for the eyes, with something for everyone.


A Brief History of Art

A Brief History of Art

Author: Camilla De la Bédoyère

Publisher: JG Press

Published: 2006

Total Pages: 384

ISBN-13: 9781844514458

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"The World's Greatest Art" series has been hugely successful on the back of the best-selling bigger book "The World's Greatest Art". Now, to fit in with the series as a whole we've introduced this "Brief History of Art" which covers popular art from 1200.


Grant Wood

Grant Wood

Author: Mike Venezia

Publisher: Children's Press

Published: 1996-03-01

Total Pages: 32

ISBN-13: 9780516422848

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Presents a biography of Grant Wood


Making Videogames

Making Videogames

Author: Duncan Harris

Publisher: National Geographic Books

Published: 2022-06-28

Total Pages: 0

ISBN-13: 050002314X

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An in-depth visual guide presenting the detailed creative journeys behind the development of the world’s leading videogames. Making Videogames is an extraordinary snapshot of modern interactive entertainment, with insight from pioneers about the most important games in the industry. Illustrated with some of the most arresting in-game images ever seen in print, this book explores the unique alchemy of a technical and artistic endeavor striking a captivating balance between insider insight and accessibility. Across twelve chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man’s Sky and Return of the Obra Dinn, this volume documents the incredible craft of videogame worldbuilding. These chapters present masterful visual storytelling via the world’s most popular, but seldom fully understood, entertainment medium. Demonstrating the magic and method behind each studio’s work, the book includes enlightening text by Alex Wiltshire complementing specially created imagery “photographed” in-engine by screen capture artist Duncan Harris. A book for die-hard videogame fanatics, aspiring designer-creatives, video game developers, and the visually curious alike, Making Videogames will showcase the boundless creativity of this thrilling industry.