It's been ten years since Rentt Faina, a down-on-his luck Bronze-class adventurer, set his eyes on becoming Mithril-class. Unfortunately, Rentt finds himself helpless when confronted by a legendary Dragon in the Labyrinth of the Moon's Reflection... and is summarily eaten. But Rentt has miraculously reawakened... as a Skeleton?!
Following their fortunate encounter with the village girl Ferrici, Rentt’s party finishes up the rest of their guild requests much more smoothly than expected. Even so, they know that they can’t afford to let their guards down yet—the mysterious third companion of the assassins Goblin and Siren is still out there, waiting to strike! There’s more to the situation than meets the eye, however. When a certain surprise has wild consequences, Rentt finds himself embroiled in the criminal underworld, where he’s forced to make decisions that will affect himself and Lorraine, the Grand Guildmaster of Yaaran, and even the kingdom’s own royal family. Surrounded by intrigue and cloak-and-dagger conspiracies, can Rentt pull through and continue to strive toward his dream of becoming a Mithril-class adventurer? Or will his un-life come to a quick and nasty end?! Find out in the eleventh volume!
With the help of Lorraine, Isaac, Laura, and the rest of his companions, Rentt defeats the vampire Shumini after he attacks Maalt. However, in order to take control of the new dungeon, Rentt has to turn Rina into a vampire and make her his familiar. Both Rentt and Rina have leveled up, so Isaac suggests they try out their newfound abilities. He also offers to teach them about a vampireâs most notable skill: Division. Not everything goes as expected though, because while they were supposed to transform into a bat, Rina transforms into a cat and Rentt into a...tree? Meanwhile, people are flocking to Maalt to study the newly formed dungeon. Not to be left out, Rentt and his companions set out on their next adventure to explore the dungeonâs secrets! Fighting powerful monsters, solving countless mysteries, and becoming stronger! The adventures of Rentt, the undead adventurer who aims to become a Mithril-class adventurer, continues in this thrilling ninth volume!
Rentt’s past has been laid bare, but our undead hero is not one to let bygone memories stop him from moving forward. He and Lorraine head toward the reason for his homecoming: the shrine that keeps the secret of Rentt’s divinity. Rentt’s old teachers, however, have a thing or two to impart upon him now that he’s back, and they’re not afraid of beating their lessons into him—literally. The village of Hathara hides a momentous secret, but if Rentt wants to discover the truth, the student will have to overcome his old masters!
After Rentt senses something wrong with his familiar, Edel, he and Lorraine leave Hathara and return to the city of Maalt. There they find the city on fire and crawling with thralls. Rentt finds Edel safe beneath the orphanage and learns through him that a single vampire might be the cause of all the chaos. Just as Rentt goes out to help rid the city of the thralls, he runs into the last person he wants to see in this situationâGold-class adventurer and vampire hunter Nive Maris!
After Rentt, the undead adventurer, passes his Bronze-class ascension exam for the second time, Sheila becomes suspicious and uncovers his true identity. Despite playing dumb, her sincerity convinces him to tell her everything. Now a Bronze-class adventurer again, Rentt takes a special job from an orphanage for a single bronze coin. But before he can fulfill the dangerous and difficult request, he somehow gains a vampiric servant of the rodent kind. In the fourth volume of this adventure fantasy, can Rentt survive his journey into the poisonous and treacherous Tarasque Swamp?!
“I wasn’t expecting you to be in cahoots with the queen, that’s for sure.” Having defeated Kyo and left Kizuna and the others behind, Naofumi and his friends return to Melromarc. The Spirit Tortoise has left a deep scar on the world’s nations, including their own Melromarc. Now with the objective of preparing for future struggles against the waves and the deadly Phoenix, for some reason Naofumi heads straight to the slave trader?!
Vampire hunter Nive Maris had rained Holy Fire down upon Rentt, the Undead adventurer, to prove he was a Vampire. But her plan only proved that he wasnât a Vampire at all! When Lorraine suggested that Rentt's divinity may have been the reason the Holy Fire didnât work, they decided to travel to his hometown of Hathara to visit the shrine where he obtained his divinity. Rentt and Lorraine plan to leave Maalt for a couple weeks, but first they need to create wands and equipment for their disciple, Alize, before they depart. And in order to avoid trouble with people like Nive, Rentt needs to get his double registration at the guild officially approved by negotiating with the Guildmaster, Wolf Hermann. But as the man who oversees countless ruffians, Wolf is a force to be reckoned with! An Undead with a dream, eternally striving toward the rank of Mithril-class! All this and much more in the fifth volume of Rentt's undead adventures!
A forbidden partnership forms?! "BTOOOM!" and its trademark bombs have decimated both the island playing field and players alike, but is the final stage of this live death-game now in sight?! Tsuneaki Iida, programmer for Tyrannos Japan, shares key information about the game's masterminds and the conspiracy, and he lets Ryouta in on a secret function hidden in the BIMs, asking him to take down the game's system. Still plagued with doubt, Ryouta steels himself for battle and carries out his do-or-die plan to hijack the Tyrannos Japan helicopter. There's no turning back now!! But the price Ryouta will pay for his operation is heavy...and an unexpected turn of events awaits!!