The Ucross Cookbook

The Ucross Cookbook

Author: Cindy Brooks

Publisher:

Published: 2021

Total Pages: 215

ISBN-13:

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"There are two things to know about Cindy if you want to understand her cooking. First, she grew up in California during height of the food revolution that brought great unapologetic quantities of fresh produce, herbs, olive oil, and garlic to the state's once-distinct cuisine. Her food reflects these roots - she seeks out and knows how to identify the most flavorful, brightest ingredients, and she puts them to work in her recipes by bringing their flavors and textures forward. The second thing to know about Cindy is that she's as serious about traveling as she is about eating. This makes the two activities sound as if they are separate, but for someone who loves to eat as much as Cindy does, travel is no small part about taste. Whether it's Mexico, where she spent time as a student, India, Morocco, Thailand, France, Spain, or Italy, Cindy tastes, eats with gusto, observes, and learns. This process of change, the gathering of knowledge, is reflected in the food she cooks and serves at Ucross and it is represented here in her recipes, which she borrowed from around the world and made fresh by making them her own." -- from Introduction.


Food & Wine Annual Cookbook 2017

Food & Wine Annual Cookbook 2017

Author: Matt Moore

Publisher: Time Inc. Books

Published: 2017-02-07

Total Pages: 1485

ISBN-13: 0848754697

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Food & Wine's annual cookbook is filled with the year's best recipes from chefs around the world. This expertly curated collection features fabulous dishes, fresh flavors, and new ways to prepare familiar ingredients. Discover creative ideas for every occasion, from weeknight dinners and weekend brunches to cocktail parties and holiday meals. Gorgeous color photographs throughout provide endless inspiration, while clear instructions and step-by-step photographs guarantee delicious success.


Game Physics Cookbook

Game Physics Cookbook

Author: Gabor Szauer

Publisher: Packt Publishing Ltd

Published: 2017-03-24

Total Pages: 481

ISBN-13: 1787120813

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Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.


Mina Stone: Cooking for Artists

Mina Stone: Cooking for Artists

Author: Mina Stone

Publisher: Kiito-San

Published: 2015-03-23

Total Pages: 226

ISBN-13: 9780984721078

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Chef Mina Stone has been cooking delicious lunches at Urs Fischer's Brooklyn-based art studio for the past five years and producing private gallery dinners in the New York art world since 2006. Cooking for Artists presents more than 70 of Stone's family-style recipes inspired by her Greek heritage and her love of simple, fresh, seasonal food. The book is designed by Fischer and includes drawings by Hope Atherton, Darren Bader, Matthew Barney, Alex Eagleton, Urs Fischer, Cassandra MacLeod, Elizabeth Peyton, Rob Pruitt, Peter Regli, Josh Smith, Spencer Sweeney and Philippos Theodorides--all members of the community of artists that delights in Stone's cooking.


The Bread Machine Cookbook VI

The Bread Machine Cookbook VI

Author: Donna Rathmell German

Publisher: Nitty Gritty Cookbooks

Published: 1995-11

Total Pages: 180

ISBN-13: 9781558671218

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This sixth book in the series taps the creativity of the cook as well as the reliability of the bread machine, and makes possible an almost endless variety of breads. Directions with illustrations are given for shaping breads. Information is given about ingredients, including sources for special grains, herbs and spices. Special instructions for using the bread machine help the reader to get perfect results every time.


Divining Divas

Divining Divas

Author: Michael Montlack

Publisher: Lethe Press

Published: 2012

Total Pages: 202

ISBN-13: 1590213831

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Editor Michael Montlack has assembled an anthology of a hundred gay poets--award winners and fresh voices--in thrall with female icons throughout the ages ranging from Gloria Swanson to Mary J, Blige, from Edith Piaf to Joni Mitchell, Bette Midler to Lady Gaga. These are not merely appreciations of the gorgeous and daring but poems that are confessional to bittersweet to witty.