The Teacher’s Guide to Scratch – Advanced

The Teacher’s Guide to Scratch – Advanced

Author: Kai Hutchence

Publisher: Taylor & Francis

Published: 2024-03-14

Total Pages: 271

ISBN-13: 1003851517

DOWNLOAD EBOOK

The Teacher’s Guide to Scratch – Advanced is a practical guide for educators preparing sophisticated coding lessons and assignments in their K–12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the expert-level potential of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the advanced user, these four unique coding projects will provide the technical training that teachers need to master Scratch, feeling comfortable and confident in their skills as they unlock the program’s full potential for themselves and their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.


The Teacher’s Guide to Scratch – Intermediate

The Teacher’s Guide to Scratch – Intermediate

Author: Kai Hutchence

Publisher: Taylor & Francis

Published: 2024-03-13

Total Pages: 243

ISBN-13: 1003850634

DOWNLOAD EBOOK

The Teacher’s Guide to Scratch – Intermediate is a practical guide for educators preparing moderately complex coding lessons and assignments in their K-12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the increasingly intricate affordances of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the intermediate user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.


The Teacher’s Guide to Scratch – Beginner

The Teacher’s Guide to Scratch – Beginner

Author: Kai Hutchence

Publisher: Taylor & Francis

Published: 2024-03-13

Total Pages: 232

ISBN-13: 1003850561

DOWNLOAD EBOOK

The Teacher’s Guide to Scratch – Beginner is a practical guide for educators preparing beginners-level coding lessons and assignments in their K–12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the benefits and fundamental building blocks of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the fledgling user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.


Advanced Scratch Programming

Advanced Scratch Programming

Author: Abhay B. Joshi

Publisher: Createspace Independent Publishing Platform

Published: 2016-08-15

Total Pages: 0

ISBN-13: 9781539660842

DOWNLOAD EBOOK

"Abhay views computer programming not just as a useful skill to build careers, but also as a "powerful medium for learning" in which students actively engage in a creative, entertaining, and intellectually challenging pursuit. Abhay has been conducting Scratch classes for middle and high school students since 2007"--Page 4 of cover


Making Technology Work in Schools

Making Technology Work in Schools

Author: Timothy D. Green

Publisher: Taylor & Francis

Published: 2024-10-16

Total Pages: 191

ISBN-13: 1040145876

DOWNLOAD EBOOK

Making Technology Work in Schools is an easy-to-use guide for transforming your school into a learner-centered, tech-supportive environment. School systems are increasingly adopting ambitious new educational technologies, but how do you make sure they are yielding effective teaching and learning experiences? The authors’ proven, intuitive practices speak directly to academic coaches, school technology leads, district technology directors, and teachers on special assignment who are responsible for introducing new digital tools and programs. Retaining its substantive focus on educational change and the comprehensive PURPOSE Framework, this refreshed second edition updates its real-world examples, practical strategies, and technology categories while adding new content on schoolwide initiatives, needs analysis, professional development, leadership and coaching standards, and more. After reading this book, you will be able to better prepare the educators whom you serve to empower their learners, whether digitally savvy or not, to be engaged, collaborative, and ready for college and careers.


Learn to Program with Scratch

Learn to Program with Scratch

Author: Majed Marji

Publisher: No Starch Press

Published: 2014-02-14

Total Pages: 291

ISBN-13: 1593275781

DOWNLOAD EBOOK

Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2


Doll-E 1.0

Doll-E 1.0

Author: Shanda McCloskey

Publisher: Little, Brown Books for Young Readers

Published: 2018-05-01

Total Pages: 41

ISBN-13: 0316510327

DOWNLOAD EBOOK

A STEM-friendly tale of a girl and the doll she upgrades to be her new friend, for fans of The Most Magnificent Thing and Rosie Revere, Engineer. Charlotte's world is fully charged! With her dog at her side, she's always tinkering, coding, clicking, and downloading. She's got a knack for anything technological--especially gadgets that her parents don't know how to fix! Then, she receives a new toy that is quite a puzzle: a doll! What's she supposed to do with that? Once she discovers the doll's hidden battery pack, things start to get interesting...while her faithful canine sidekick wonders if he'll be overshadowed by the new and improved Doll-E 1.0! With a little ingenuity and an open mind, everyone can be friends in this endearing, modern tribute to the creative spirit of play.


Create Music with Scratch

Create Music with Scratch

Author: Kevin Wood (Writer of computer books)

Publisher: Lerner Publications (Tm)

Published: 2018

Total Pages: 36

ISBN-13: 1541524373

DOWNLOAD EBOOK

Provides step-by-step instructions for using Scratch to create music.


The Teacher's Guide to Scratch - Advanced

The Teacher's Guide to Scratch - Advanced

Author: Kai Hutchence

Publisher: Routledge

Published: 2024

Total Pages: 0

ISBN-13: 9781032499093

DOWNLOAD EBOOK

"The Teacher's Guide to Scratch - Advanced is a practical guide for educators preparing sophisticated coding lessons and assignments in their K-12 classrooms. The world's largest and most active visual programming platform, Scratch helps today's schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the expert-level potential of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the advanced user, these four unique coding projects will provide the technical training that teachers need to master Scratch, feeling comfortable and confident in their skills as they unlock the program's full potential for themselves and their students. Clear goals, a comprehensive glossary, and other features ensure the project's enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch's cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come"--


Gardens on Mars! - Teacher's Guide

Gardens on Mars! - Teacher's Guide

Author: Tony Cianchetta

Publisher: Lulu.com

Published: 2019-07-22

Total Pages: 136

ISBN-13: 0359804535

DOWNLOAD EBOOK

This book is designed to be a guide for teachers and their students to use during a Science, Technology and Engineering course. It is designed to be followed page-by-page, and it will take you through a series of problem statements, case studies, discussions, exercises and eventually, a project solution. You will cover agriculture and agriculture science, math, science theories and hands-on experiments, various applied technologies, practical engineering and business communication, and businesslike behavior. Case studies and exercises are included throughout to drive home the lessons being outlined in the text. My hope is that schools with school gardens will use this as a vehicle to bring the garden into the school, and STEM out into the garden. I also hope it is a fun learning activity where students (and teachers) eagerly participate. Whichever way you use the material that follows, I hope you and your students enjoy the journey. You never know where it might take you.