Make sure you have your ears ready to listen and your body ready to move. Max, Maia, and Silly Simba are going to need your help on this adventure! The Silly Simba Adventures series is an interactive children's book with the intent to facilitate interactions between the child and the reader while having fun! The activities in the book were specifically chosen using an occupational therapy approach to promote various areas of development (i.e. sensory, coordination, fine motor, gross motor, and executive functioning). Let your imagination run wild as you go on this adventure, and don't forget to have fun!
The first in a young middle grade animal series in which an anxious Boston Terrier and an exuberant potbellied pig team up to solve crimes in their barnyard—from debut author PJ Gardner, with illustrations by David Mottram. Perfect for fans of the Mercy Watson series, The Trouble with Chickens, and A Boy Called Bat. Horace Homer Higgins III despises dirt. And the outdoors. And ducks. But when his person, Ellie, moves to a farm called the Homestead, the anxious Boston Terrier is forced to adapt. As if that isn’t enough to strain his nerves, Ellie adopts a perpetually cheerful potbellied pig named Bunwinkle to be his baby sister. Bunwinkle is delighted to be on the farm despite the stuffiness of her new canine brother. She’s sure she’ll crack his shell eventually—no one can resist her cuteness for long—especially once they bond over watching a TV pet-tective show. When the duo discovers that some neighborhood animals have been disappearing, they decide to use their new detective skills to team up to solve this barnyard mystery. Is it a mountain lion? Or their suspiciously shot-loving veterinarians? Only one thing seems certain: if they don’t figure it out soon, one of them might be next.
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Introduce your child to the magic of reading, friendship, and inclusion with the children’s book Meeting Mimi: A Story About Different Abilities. Mimi is new at school, and everyone is excited to get to know her! Join Mimi’s classmates as they learn about her different abilities, appreciate diversity, and most of all―make a new friend. Fun Storybook Features: This children's book includes vocabulary, post-reading activities, and reading tips 24 pages with vibrant illustrations Lexile 340L About Rourke We proudly publish respectful and relevant non-fiction and fiction titles that represent our diverse readers, and are designed to support reading on a level that has no limits!
Laurie Kirszner and Stephen Mandell, authors with nearly thirty years of experience teaching college writing, know what works in the classroom and have a knack for picking just the right readings. In Patterns for College Writing, they provide students with exemplary rhetorical models and instructors with class-tested selections that balance classic and contemporary essays. Along with more examples of student writing than any other reader, Patterns has the most comprehensive coverage of active reading, research, and the writing process, with a five-chapter mini-rhetoric; the clearest explanations of the patterns of development; and the most thorough apparatus of any rhetorical reader, all reasons why Patterns for College Writing is the best-selling reader in the country. And the new edition includes exciting new readings and expanded coverage of critical reading, working with sources, and research. It is now available as an interactive Bedford e-book and in a variety of other e-book formats that can be downloaded to a computer, tablet, or e-reader. Read the preface.
"Education for a better world cares deeply about what kinds of people we become. People who are educated for a better world are simultaneously knowledgeable, acutely concerned for the welfare of all of humanity and actively involved in our common work of making sure that our national and global systems respect and care for all human beings, and for all other living things with which we share our ecosystem. They are cognizant of our shared humanity and of the free benefits that are provided us by healthy ecosystems." -Education for a Better WorldEducation for a Better World is both a commentary and critical analysis of education through its historical context and present-day relevance in the information age. The complex interplay between knowledge and tradition is examined to reveal the myriad ways in which education sculpts and defines society. What follows is a discussion on the importance of education as a principal means for effecting profound social and ecological change, with examples and analyses of service learning and sustainable development initiatives. Education for a Better World presents several suggestions for the consideration of both students and educators alike toward the aim of improving education and, consequently, our world as a whole.
With the huge global success of Hollywood 'family film' franchises, such as Harry Potter, it is unsurprising that there have been many attempts to emulate this success. In recent years, there has been an explosion in international production of films for both adults and children - resulting in an erosion of the dominance of The Disney Company and the other major Hollywood Studios in family film production. Family Films in Global Cinema is the first serious examination of films for child and family audiences in a global context. Whereas most previous studies of children's films and family films have concerned themselves with Disney, this book encompasses both live-action and animated films from the Hollywood, British, Australian, East German, Russian, Indian, Japanese and Brazilian cinemas. As well as examining international family films previously ignored by scholars, the collection also presents a fresh perspective on familiar movies such as The Railway Children, The Nightmare Before Christmas, Babe, and the Harry Potter series. --Provided by publisher.
A sweet dog-loves-kid/kid-loves-dog story, in which the kid uses a wheelchair, from an award-winning children’s poet and talented debut illustrator. This playful puppy thinks she’s having the best day ever! She's so happy to be out with her friend, she doesn't even realize that she's being a little naughty. But then he scolds her, and suddenly—Worst. Day. Ever. Will puppy be able to make amends and turn their day back around? Join an exuberant, boundary-pushing pup and her exasperated boy in this reassuring story about unconditional love and the challenges of trying to always be on your best behavior.
The iconic Batman villain’s greatest stories from the past 60 years are collected here for the first time ever! Featuring work from legendary creators, including Peter J. Tomasi (BATMAN AND ROBIN), Doug Moench (SPECTRE), Gardner Fox (FLASH), Bill Finger (DETECTIVE COMICS), Kelley Jones (SWAMP THING), Gene Colan (NIGHT FORCE) and many more! Professor Jonathan Crane has always been obsessed with one thing: fear. Using his twisted experiments to discover people’s darkest phobias, he has become one of the Dark Knight’s deadliest foes. When the Scarecrow decides to commit a crime, the main motivation isn’t money or revenge-it’s to learn his victim’s greatest fear and use it to further his own twisted agenda. In their showdowns, the Caped Crusader must contend not only with the Scarecrow, but his own hidden fears! Collects DETECTIVE COMICS #23.3, #73, #389, #486, #540; BATMAN #189, #296, #373, #523, #524; BATMAN ANNUAL #19; WORLD’S FINEST #3 and JOKER’S ASYLUM: SCARECROW #1.
Experience Design 1.1 is the update to the seminal book Experience Design 1, published in 2001. This update expands the text in the descriptive chapters and adds may new online and offline examples. It is a book about today's intersection of disciplines, such as: interaction design, information design, visual design, and more related methodologies are just parts of the whole. Practiced by many people around the world, experience design is as much an approach and ethic, as it is a field of work. Experience Design is not only a way of designing online experience (such as websites), as but more importantly, it is a way of approaching all design, including products, services, environments, and events. Read cover to cover, Experience Design 1.1 is a kind of text book containing theory as well as examples. Opened to a page at random, it's a source of inspiration that can be used to challenge your thinking when working on a creative project.