Game On!

Game On!

Author: Linda Armstrong

Publisher: Redleaf Press

Published: 2018-06-05

Total Pages: 164

ISBN-13: 160554549X

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It appears the days of fun and games for young children have been replaced with apps and screen time. Electronic games promote individual play and connect young children to screens, not people. This book is a collection of screen-free, traditional games and activities for young children that require nothing more than people and their brains to play. All games and activities are adaptable according to the age of the children, their interests, and their abilities.


The Queer Games Avant-Garde

The Queer Games Avant-Garde

Author: Bo Ruberg

Publisher: Duke University Press

Published: 2020-03-20

Total Pages: 181

ISBN-13: 1478007303

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In The Queer Games Avant-Garde, Bonnie Ruberg presents twenty interviews with twenty-two queer video game developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with insight and candor about their creative practices as well as their politics and passions, these influential and innovative game makers tell stories about their lives and inspirations, the challenges they face, and the ways they understand their places within the wider terrain of video game culture. Their insights go beyond typical conversations about LGBTQ representation in video games or how to improve “diversity” in digital media. Instead, they explore queer game-making practices, the politics of queer independent video games, how queerness can be expressed as an aesthetic practice, the influence of feminist art on their work, and the future of queer video games and technology. These engaging conversations offer a portrait of an influential community that is subverting and redefining the medium of video games by placing queerness front and center. Interviewees: Ryan Rose Aceae, Avery Alder, Jimmy Andrews, Santo Aveiro-Ojeda, Aevee Bee, Tonia B******, Mattie Brice, Nicky Case, Naomi Clark, Mo Cohen, Heather Flowers, Nina Freeman, Jerome Hagen, Kat Jones, Jess Marcotte, Andi McClure, Llaura McGee, Seanna Musgrave, Liz Ryerson, Elizabeth Sampat, Loren Schmidt, Sarah Schoemann, Dietrich Squinkifer, Kara Stone, Emilia Yang, Robert Yang


Video Games Have Always Been Queer

Video Games Have Always Been Queer

Author: Bo Ruberg

Publisher: NYU Press

Published: 2019-03-19

Total Pages: 278

ISBN-13: 1479843741

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Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly. In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the popular 2007 video game Portal, or what Eve Sedgwick offers Pong, Ruberg models the ways game worlds offer players the opportunity to explore queer experience, affect, and desire. As players attempt to 'pass' in Octodad or explore the pleasure of failure in Burnout: Revenge, Ruberg asserts that, even within a dominant gaming culture that has proved to be openly hostile to those perceived as different, queer people have always belonged in video games—because video games have, in fact, always been queer.


Kids Learn! Reading Games: Grades K-2 Kit

Kids Learn! Reading Games: Grades K-2 Kit

Author:

Publisher: Teacher Created Materials

Published: 2010-05-21

Total Pages: 36

ISBN-13: 9781433324369

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Engage students with fun standards-based games that teach key reading skills. The games in this kit are geared toward readers in grades K-2. Each of the eight different standards-based board games in the kit reinforces fundamental skills with a different skill focus for each game. These engaging games offer disguised learning experiences where children can practice important reading skills through collaborative learning while having fun. Students will have a more positive learning environment and remain more motivated. This kit also includes various digital resources, including interactive digital games that can be played individually or in pairs. This product is also perfect for a linguistically diverse classroom, providing instructions in both English and Spanish. Kids Learn! Reading Games: Grades K-2 Complete Kit includes: eight different standards-based board games (four sets of each game); Interactive Digital Games; digital resources; an Activity Guide (with instructions in English and Spanish); and storage materials.


Boxing the Octopus

Boxing the Octopus

Author: Tim Maleeny

Publisher: Sourcebooks, Inc.

Published: 2019-10-22

Total Pages: 297

ISBN-13: 1464211426

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Fourth book in the Cape Weather Mystery Series! If you're gonna box an octopus, best bring some extra arms... At the height of tourist season, an armored car drives off a crowded pier and sinks to the bottom of San Francisco Bay. By the time divers find the wreck, the cash is gone and the driver has vanished. The police are convinced it's an inside job, but local merchant Vera Young, whose boyfriend drove the armored car, claims it was much more than a simple heist. Vera swears the missing driver is innocent and wants him found before the police can throw him in jail. San Francisco detective Cape Weathers reluctantly takes the case but warns Vera that her boyfriend is likely guilty—or dead. What starts as a manhunt uncovers a criminal conspiracy of money laundering, illegal drug testing, and a network of corporations willing to do anything to protect their stock price. It's a case that Cape, the witty PI, can't get his arms around. And while his relationship with Vera is getting complicated, the list of people who want him dead is getting longer. Boxing the Octopus is a runaway tour of San Francisco's underworld which reminds us that when things get out of hand, having eight arms is always better than two. These quick-paced, often humorous San Francisco mysteries are: Perfect for fans of Laura Lippman and Thomas Perry For readers who enjoy private detective and California based mysteries


Play These Games

Play These Games

Author: Heather Swain

Publisher: Penguin

Published: 2012-05-01

Total Pages: 292

ISBN-13: 110158503X

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Using simple, everyday items found around the house, Play These Games will inspire kids and the young at heart with a spectrum of ingenious games to make and play so they’ll never be bored again! •Gather family photos to create a personalized set of Go Fish cards •Grab loose buttons for button golf, shuffle button, and button hockey •Unleash your inner pinball wizard with a clothespin and cardboard box version of the arcade classic •Get out the hula hoops and brooms for a backyard jousting tournament •Try one of fifteen variations of the classic game of Tag Whether it’s competitive or cooperative, for large groups or duos, the games in this clever guide are fun to create and a blast to play.


The Egypt Game

The Egypt Game

Author: Zilpha Keatley Snyder

Publisher: Simon and Schuster

Published: 2012-10-23

Total Pages: 241

ISBN-13: 143913202X

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The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?


Tickly Octopus

Tickly Octopus

Author: Ruth Galloway

Publisher: Tiger Tales

Published: 2018-09-01

Total Pages: 19

ISBN-13: 1680109103

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Eight twisty, twirly arms make Octopus really good at tickling. But most of his friends are beginning to find his tickling tiresome, especially when one teeny, tiny tickle lands Octopus in BIG trouble! Octopus tickles Oyster and causes her to lose her precious pearl. How will Octopus get it back?


101 Playground Games

101 Playground Games

Author: Thérèse Hoyle

Publisher: Routledge

Published: 2021-06-06

Total Pages: 141

ISBN-13: 1000394417

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101 Playground Games is a collection of active and engaging school playground games that will encourage active learning and social development among children at playtime, this second edition has been updated to include a wealth of new games from around the world. The school playground plays a crucial role in developing all aspects of children’s behaviour and interpersonal learning, and yet there is a growing awareness that children today do not play in the same sociable ways as previous generations. Encouraging children to play games can be hugely beneficial not only for their physical health but also for their social, emotional and mental health. This brilliant resource includes a practical toolkit of photocopiable and downloadable materials along with clear instructions for adults on how to organise a range of different types of games, including: • traditional games • chasing and catching games • singing and dancing games • skipping games and rhymes • parachute games • quiet games • co-operative games Ideal for teachers, lunchtime supervisors, breakfast and after school club leaders as well as group leaders for organisations such as scouts or guides to promote lively and enjoyable games, this book is particularly suited to children aged 5–11 years but can easily be adapted for older children. 101 Playground Games is a book that will make any playtime a richer experience for all.