General Society of Mechanics & Tradesmen of the City of New York

General Society of Mechanics & Tradesmen of the City of New York

Author: Polly Guerin

Publisher: Arcadia Publishing

Published: 2015

Total Pages: 224

ISBN-13: 1626194769

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The skilled craftsmen of New York founded The General Society of Mechanics and Tradesmen in 1785, and the organization's history is aligned with the city's physical and cultural development. In 1820, The Society founded its library. It began a lecture series in 1837 and opened the Mechanics Institute in 1858 to provide free education in the trades. Prominent New York members included Andrew Carnegie, Peter Cooper, Abram S. Hewitt and Duncan Phyfe. The Society's educational programs continue to improve the lives of New Yorkers while fostering an innovative and inventive spirit. Historian Polly Guerin presents the distinguished history of this essential New York institution.


Skiing Mechanics

Skiing Mechanics

Author: John Howe

Publisher: Poudre Canyon Press

Published: 1983

Total Pages: 160

ISBN-13: 9780935240023

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In this comprehensive book former Director of Product Development at Head Ski Co. John G. Howe explains the mechanics of skiing and ski design including theory of side cut and short radius carving skis.


Game Mechanics

Game Mechanics

Author: Ernest Adams

Publisher: New Riders

Published: 2012-06-18

Total Pages: 442

ISBN-13: 0132946688

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This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.


New Foundations for Classical Mechanics

New Foundations for Classical Mechanics

Author: D. Hestenes

Publisher: Springer Science & Business Media

Published: 2005-12-17

Total Pages: 716

ISBN-13: 0306471221

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(revised) This is a textbook on classical mechanics at the intermediate level, but its main purpose is to serve as an introduction to a new mathematical language for physics called geometric algebra. Mechanics is most commonly formulated today in terms of the vector algebra developed by the American physicist J. Willard Gibbs, but for some applications of mechanics the algebra of complex numbers is more efficient than vector algebra, while in other applications matrix algebra works better. Geometric algebra integrates all these algebraic systems into a coherent mathematical language which not only retains the advantages of each special algebra but possesses powerful new capabilities. This book covers the fairly standard material for a course on the mechanics of particles and rigid bodies. However, it will be seen that geometric algebra brings new insights into the treatment of nearly every topic and produces simplifications that move the subject quickly to advanced levels. That has made it possible in this book to carry the treatment of two major topics in mechanics well beyond the level of other textbooks. A few words are in order about the unique treatment of these two topics, namely, rotational dynamics and celestial mechanics.


New Foundations for Classical Mechanics

New Foundations for Classical Mechanics

Author: D. Hestenes

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 655

ISBN-13: 9400948026

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This is a textbook on classical mechanics at the intermediate level, but its main purpose is to serve as an introduction to a new mathematical language for physics called geometric algebra. Mechanics is most commonly formulated today in terms of the vector algebra developed by the American physicist J. Willard Gibbs, but for some applications of mechanics the algebra of complex numbers is more efficient than vector algebra, while in other applica tions matrix algebra works better. Geometric algebra integrates all these algebraic systems into a coherent mathematical language which not only retains the advantages of each special algebra but possesses powerful new capabilities. This book covers the fairly standard material for a course on the mechanics of particles and rigid bodies. However, it will be seen that geometric algebra brings new insights into the treatment of nearly every topic and produces simplifications that move the subject quickly to advanced levels. That has made it possible in this book to carry the treatment of two major topics in mechanics well beyond the level of other textbooks. A few words are in order about the unique treatment of these two topics, namely, rotational dynamics and celestial mechanics.


Quantum Mechanics

Quantum Mechanics

Author: Harry J. Lipkin

Publisher: Courier Corporation

Published: 2014-08-11

Total Pages: 483

ISBN-13: 0486151859

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Acclaimed as "excellent" (Nature) and "very original and refreshing" (Physics Today), these studies examine the Mössbauer effect, many-body quantum mechanics, scattering theory, Feynman diagrams, and relativistic quantum mechanics. 1973 edition.


Mechanics

Mechanics

Author: J. P. Den Hartog

Publisher: Courier Corporation

Published: 2013-03-13

Total Pages: 484

ISBN-13: 0486158691

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This classic introductory text features hundreds of applications and design problems that illuminate fundamentals of trusses, loaded beams and cables, and related areas. Includes 334 answered problems.


Digital Activism Decoded

Digital Activism Decoded

Author: Mary C. Joyce

Publisher: IDEA

Published: 2010

Total Pages: 244

ISBN-13: 9781932716603

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"The media has recently been abuzz with cases of citizens around the world using digital technologies to push for social and political change: from the use of Twitter to amplify protests in Iran and Moldova to the thousands of American non-profits creating Facebook accounts in the hopes of luring supporters. These stories have been published, discussed, extolled, and derided, but have not yet been viewed holistically as a new field of human endeavor. We call this field "digital activism" and its dynamics, practices, misconceptions, and possible futures are presented together for the first time in this book."--Pub. desc.


Foundations Of Mechanics

Foundations Of Mechanics

Author: Ralph Abraham

Publisher: CRC Press

Published: 2019-04-24

Total Pages: 849

ISBN-13: 0429689047

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Foundations of Mechanics is a mathematical exposition of classical mechanics with an introduction to the qualitative theory of dynamical systems and applications to the two-body problem and three-body problem.