Monster Games

Monster Games

Author: Melissa Lagonegro

Publisher: RH/Disney

Published: 2013

Total Pages: 34

ISBN-13: 0736431063

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The characters from "Monsters University" compete in the Monster Games.


Monster of the Week

Monster of the Week

Author:

Publisher:

Published: 2015-01-27

Total Pages:

ISBN-13: 9781613170922

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Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:


The Monster Game

The Monster Game

Author: Precia Davidson

Publisher: Trafford Publishing

Published: 2012-03

Total Pages: 224

ISBN-13: 1425166075

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Two hundred years ago, Christopher planted an enchanted rose which began Fairyland Old, in the age when fairies ruled the entire magical realm in harmony with the creatures of the woods and the monsters who dwelled there. That is, until the greed of the monsters drove the fairies to banish them, in which the lands were divided to become Fairyland and Monsterland. Now Kay and Rob, two adventurous friends, make their way into the forest and eat magical berries that whisk them away to the wondrous world. But, why are they there? What is the purpose? They soon uncover the deep secrets of the land hidden within the pages of two ancient books; the Book of Fairies and the Book of Monsters. Yet one book remains, the Lost Book, which fell away and was thought to be gone forever. But, who has the Lost Book? What awaits within it? Kay and Rob question this and more. What power does the precious Rainbow Crystal hold and even more importantly, who is the famed Christopher that the books foretell of? Answers are found through a journey of self discovery by the children and the simple act of believing in themselves and others leads them to the truth.


Help! We Need a Title!

Help! We Need a Title!

Author: Herve Tullet

Publisher: Candlewick Press

Published: 2014-05-13

Total Pages: 72

ISBN-13: 0763670219

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The best-selling creator of Press Here presents a not-quite-finished story featuring sketched characters who are surprised by the reader and who attempt to track down their author in the hope of finding a happy ending.


Another Monster at the End of This Book (Sesame Street)

Another Monster at the End of This Book (Sesame Street)

Author: Jon Stone

Publisher: Sesame Workshop

Published: 2014-04-30

Total Pages: 28

ISBN-13: 1618312383

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Thereðs something waiting at the end of this book. Could it beÛa monster?! Lovable, furry old Grover is about to find outÜand heðs bringing his equally lovable and furry friend Elmo with him!


Young Children Becoming Curriculum

Young Children Becoming Curriculum

Author: Marg Sellers

Publisher: Routledge

Published: 2013-07-31

Total Pages: 241

ISBN-13: 1136280030

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This book contests a tradition and convention in educational thinking that dichotomises children and curriculum, by developing the notion of re(con)ceiving children in curriculum. By presenting an innovative research project, in which she worked with children to share their understandings of the internationally renowned Te Whāriki curriculum, Marg Sellers explores what the curriculum means to children and how it works, as demonstrated in games they played. In generating different ways for thinking, the author draws upon her work with the philosophical imaginaries of Gilles Deleuze and Felix Guattari, whose ideas shape both the content and the non-linear structure of this book. Topics covered include: Rhizomes, rhizo-methodology and rhizoanalysis; Plateaus; De~territorialising lines of flight; Dynamic spaces; The notion of empowerment. This assemblage of Deleuzo-Guattarian imaginaries generates ways for thinking differently about children’s complex interrelationships with curriculum, and opens possibilities for re(con)ceiving – both reconceiving and receiving – children’s understandings within adult conceptions of how curriculum works for young children. This book will be of interest to early childhood students, scholars and practitioners alike, also appealing to those interested in philosophical, theoretical and practical understandings of curriculum in general.


"If You Turned Into a Monster"

Author: Dennis McCarthy

Publisher: Jessica Kingsley Publishers

Published: 2007

Total Pages: 164

ISBN-13: 1843105292

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Dennis McCarthy's work with distressed or traumatized children begins with an exercise that is simple but effective: he invites the child to communicate with him in their own way, through the non-verbal language of play. This book is useful for play therapists and other professionals working therapeutically with young children and their families.


Game Theory Applications in Network Design

Game Theory Applications in Network Design

Author: Kim, Sungwook

Publisher: IGI Global

Published: 2014-05-31

Total Pages: 522

ISBN-13: 1466660511

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The use of game theoretic techniques is playing an increasingly important role in the network design domain. Understanding the background, concepts, and principles in using game theory approaches is necessary for engineers in network design. Game Theory Applications in Network Design provides the basic idea of game theory and the fundamental understanding of game theoretic interactions among network entities. The material in this book also covers recent advances and open issues, offering game theoretic solutions for specific network design issues. This publication will benefit students, educators, research strategists, scientists, researchers, and engineers in the field of network design.


Game Theory: Breakthroughs in Research and Practice

Game Theory: Breakthroughs in Research and Practice

Author: Management Association, Information Resources

Publisher: IGI Global

Published: 2017-06-19

Total Pages: 515

ISBN-13: 1522525955

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Developments in the use of game theory have impacted multiple fields and created opportunities for new applications. With the ubiquity of these developments, there is an increase in the overall utilization of this approach. Game Theory: Breakthroughs in Research and Practice contains a compendium of the latest academic material on the usage, strategies, and applications for implementing game theory across a variety of industries and fields. Including innovative studies on economics, military strategy, and political science, this multi-volume book is an ideal source for professionals, practitioners, graduate students, academics, and researchers interested in the applications of game theory.


Advances in Dynamic Games and Their Applications

Advances in Dynamic Games and Their Applications

Author: Pierre Bernhard

Publisher: Springer Science & Business Media

Published: 2009-04-20

Total Pages: 456

ISBN-13: 0817648348

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This book presents current advances in the theory of dynamic games and their applications in several disciplines. The selected contributions cover a variety of topics ranging from purely theoretical developments in game theory, to numerical analysis of various dynamic games, and then progressing to applications of dynamic games in economics, finance, and energy supply. A unified collection of state-of-the-art advances in theoretical and numerical analysis of dynamic games and their applications, the work is suitable for researchers, practitioners, and graduate students in applied mathematics, engineering, economics, as well as environmental and management sciences.