The Miskatonic Project

The Miskatonic Project

Author: Mark Ellis

Publisher: New Worlds

Published: 2008-10

Total Pages: 130

ISBN-13: 9780941613521

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Set in 1928, the graphic novel introduces members of the Miskatonic Project, three paranormal investigators who have experienced horrific brushes with the Great Old Ones in the past, including Cthulhu. The graphic novel features an adaptation of H.P. Lovecraft's "The Whisperer In Darkness" by noted Lovecraft illustrator, Daryl Hutchinson, and a sequel to the events of story penciled by legendary Marvel Comics artist Don Heck and Darryl Banks, who also rendered the cover. There's also a chronology of the world according to the Cthulhu Mythos.


H.P. Lovecraft's Miskatonic Project

H.P. Lovecraft's Miskatonic Project

Author: Mark Ellis

Publisher: New Worlds

Published: 2009-04

Total Pages: 102

ISBN-13: 9780941613552

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In the shadow-haunted seacoast city of Kingsport, the Deep Ones have arisen to claim a bride for their dark god, Dagon-Fleur Averoigne, the linchpin of the Miskatonic Project has been chosen as the vessel to give birth to a race of loathsome amphibians! As Randolph Carter, Detective Thomas Malone and Herbert West The Reanimator race to recover the stolen Necronomicon and rescue Fleur, they battle flesh-eating zombies and slime-dripping monstrosities from the bottom of the sea! Created by best-selling SF author Mark (James Axler) Ellis, The Miskatonic Project: Bride of Dagon is written by Roy Thomas & RJM Loccifier and illustrated by Brian Bendis & David Mack. Cover by Jim Mooney, Don Heck & Melissa Martin-Ellis


Ingress: The Niantic Project Files, Volume 1

Ingress: The Niantic Project Files, Volume 1

Author: P.A. Chapeau

Publisher: Niantic Labs

Published:

Total Pages: 419

ISBN-13: 0990815404

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What is the Niantic Project? In November 2012, a series of leaks began to emerge, revealing a conspiracy that would reshape the destiny of mankind. Exotic Matter Portals, Ordered Data, a mind-altering signal that some say can change the way we think, and Ingress, a government tool camouflaged as a mobile phone game. P.A. Chapeau’s Investigation began with revelations about ‘The Niantic Project,’ a secret government think tank run by a defunct intelligence agency, and continued on, ultimately revealing a hidden movement to co-opt the highest positions of leadership in governments and cultural power-centers worldwide. From the initial discovery of the Niantic Project in The Sphere of Weirdness to the unearthing of a global conspiracy in Operation Cassandra, each document from P.A. Chapeau’s daily investigation is presented here, in Volume 1 of The Niantic Project Files.


The Miskatonic Papers

The Miskatonic Papers

Author: Todd Thyberg

Publisher:

Published: 2020-05

Total Pages:

ISBN-13: 9781735146003

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The Miskatonic Papers is an experiential story in the style of H. P. Lovecraft about a failed expedition from the fabled Miskatonic University to the Tunguska region of Siberia in 1907-08. It is composed of over 50 artifacts that have been aged and weathered to feel over 100 years old. Letterpress edition of 125 copies contained in a foil stamped clamshell box.


The Book of Cthulhu 2

The Book of Cthulhu 2

Author: Ross Lockhart

Publisher: Skyhorse Publishing, Inc.

Published: 2012-09-25

Total Pages: 426

ISBN-13: 1597804355

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Last year, Night Shade Books unleashed The Book of Cthulhu onto an unsuspecting world. Critically acclaimed as “the ultimate Cthulhu anthology” and “a ‘must read’ for fans of Lovecraft’s Cthulhu mythos,” The Book of Cthulhu went where no collection of mythos tales had gone before: to the very edge of madness… and beyond. For nearly a century, H. P. Lovecraft’s tales of malevolent Great Old Ones existing beyond the dimensions of this world, beyond the borders of sanity, have captured and held the imaginations of writers and aficionados of the dark, the macabre, the fantastic, and the horrible. Now, because you demanded more, anthologist Ross E. Lockhart has risked all to dive back into the Cthulhu canon, combing through mind-shattering manuscripts and moldering tomes to bring you The Book of Cthulhu 2, with even more tales of tentacles, terror, and madness. Featuring monstrous stories by many of weird fiction’s brightest lights, The Book of Cthulhu 2 brings you even more tales inspired by H. P. Lovecraft’s greatest creation: The Cthulhu mythos. This year, the stars are right… Iä! Iä! Cthulhu Fhtagn!


The Everything Guide to Writing Graphic Novels

The Everything Guide to Writing Graphic Novels

Author: Mark Ellis

Publisher: Simon and Schuster

Published: 2008-01-01

Total Pages: 275

ISBN-13: 1440524289

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Create your own illustrated world with The Everything Guide to Writing Graphic Novels! Watchmen. V for Vendetta. A History of Violence. The Sandman. 300. You’ve read them, you’ve loved them, and now you want to write and illustrate them. The Everything Guide to Writing Graphic Novels is your shot at the big time. Whether you want to go as dark as Sin City, as funny as Bone, or as poignant as Maus, this book shows you how to do it all. You’ll learn how to: -Develop memorable characters -Create intricate storylines -Illustrate, lay out, and design panels that pop -Letter your dialogue -Market and promote your work It’s all here for you. Professional graphic novelists Mark Ellis and Melissa Martin Ellis show you the ropes of the industry and how to make your graphic novel matter. They help you to take the ideas out of your head and put them onto the page. Lavishly illustrated with more than 100 drawings, this guide also features full-color examples of Mark Ellis’s distinctive graphic style. Dramatic? Humorous? Off-beat? With pen in hand, it’s up to you. A whole universe of characters and volumes of stories are waiting to be created—now give them life!


At the Mountains of Madness

At the Mountains of Madness

Author: H. P. Lovecraft

Publisher: Lulu.com

Published: 2016-06-16

Total Pages: 102

ISBN-13: 1365199541

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"Originally serialized in the February, March, and April 1936 issues of Astounding stories"--Copyright page.


Tales of the Cthulhu Mythos

Tales of the Cthulhu Mythos

Author: H. P. Lovecraft

Publisher: Del Rey

Published: 2011-10-12

Total Pages: 728

ISBN-13: 0307547906

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"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." --H. P. LOVECRAFT, "Supernatural Horror in Literature" Howard Phillips Lovecraft forever changed the face of horror, fantasy, and science fiction with a remarkable series of stories as influential as the works of Poe, Tolkien, and Edgar Rice Burroughs. His chilling mythology established a gateway between the known universe and an ancient dimension of otherworldly terror, whose unspeakable denizens and monstrous landscapes--dread Cthulhu, Yog-Sothoth, the Plateau of Leng, the Mountains of Madness--have earned him a permanent place in the history of the macabre. In Tales of the Cthulhu Mythos, a pantheon of horror and fantasy's finest authors pay tribute to the master of the macabre with a collection of original stories set in the fearsome Lovecraft tradition: ¸ The Call of Cthulhu by H. P. Lovecraft: The slumbering monster-gods return to the world of mortals. ¸ Notebook Found in a Deserted House by Robert Bloch: A lone farmboy chronicles his last stand against a hungering backwoods evil. ¸ Cold Print by Ramsey Campbell: An avid reader of forbidden books finds a treasure trove of deadly volumes--available for a bloodcurdling price. ¸ The Freshman by Philip José Farmer: A student of the black arts receives an education in horror at notorious Miskatonic University. PLUS EIGHTEEN MORE SPINE-TINGLING TALES!


Kingsport

Kingsport

Author: John Michael Greer

Publisher: Aeon Books

Published: 2023-10-31

Total Pages: 245

ISBN-13: 1912573903

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A thrilling adventure on the other side of the Cthulhu Mythos: as the Old Gods awaken... Like other students at Miskatonic University, Jenny Parrish worries mostly about passing her finals and getting a graduate assistantship. Then an unexpected letter arrives from her great-aunt Sylvia, inviting her to spend the holidays and celebrate a mysterious Festival at the family mansion in the old port city of Kingsport, where Jenny has never been—the home her mother fled at the age of eighteen, never to return. Once she reaches the ancient mansion, Jenny finds herself in the midst of a tangled web of archaic secrets, eldritch lore, and hidden struggles that pit the servants of the Great Old Ones, the ancient gods and goddesses of Earth, against a terrifying and relentless foe. At the centre of the web stands the treasure Jenny's family has guarded for centuries, a talisman of supreme power forged in the lost land of Hyperborea: the Ring of Ebon. But the Ring is lost—and the quest to find it and keep it out of the hands of the enemies of the Great Old Ones will send Jenny on a journey beyond the borders of the world to dread Carcosa, the city of the King in Yellow...


H.P. Lovecraft in Popular Culture

H.P. Lovecraft in Popular Culture

Author: Don G. Smith

Publisher: McFarland

Published: 2005-12-13

Total Pages: 185

ISBN-13: 078642091X

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Howard Phillips Lovecraft was born late in the 19th century, but it was not until after his death in 1937 that he became a worldwide icon of horror and supernatural fiction. Influenced largely by Lord Dunsany and Edgar Allan Poe, Lovecraft's stories are known for their unique assimilation of gothic themes into science fiction. Lovecraft's influence has stretched far beyond literary horror, as a number of his works have been adapted for feature films, television episodes, comic book tales and, in recent years, video games. This scholarly study highlights Lovecraft's profound impact on 20th century popular culture. Early chapters introduce his complete writings, providing an annotated bibliography of the author's horror and science fiction tales. The works are discussed in the context of the Cthulhu Mythos, an invented mythology centering on ancient and alien beings interacting with the terrestrial world. Later chapters provide a filmography of motion pictures that credit Lovecraft or are identifiably adapted from his works, as well as a discussion of the works that have been adapted for television, comic books, role-playing video games, and music. The book concludes with a close examination of the Lovecraft legacy, commenting on his specific social and metaphysical ideologies and placing the author in context among such notable literary personalities as Mary Shelley, Nathanial Hawthorne, and Robert Louis Stevenson.