Windows 95 Game Developer's Guide Using the Game SDK

Windows 95 Game Developer's Guide Using the Game SDK

Author: Michael Morrison

Publisher:

Published: 1996

Total Pages: 626

ISBN-13: 9780672306617

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Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the components of Microsoft's Windows 95 Game SDK extensively. The CD includes all the source code from the book as well as sample applications and demo software from the leading game development tools manufacturing companies.


Advanced Windows

Advanced Windows

Author: Jeffrey Richter

Publisher:

Published: 1995

Total Pages: 986

ISBN-13:

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To create programs for the Windows 95 or Windows NT operating systems, programmers need to know the art of 32-bit programming. Richter presents the first truly advanced book on programming for Windows that concentrates on advanced topics and advanced material on core topics, and provides a stepping stone to the next release of Microsoft Windows. Disk includes sample code and applications.


Unauthorized Windows 95

Unauthorized Windows 95

Author: Andrew Schulman

Publisher: Programmers Press

Published: 1994

Total Pages: 650

ISBN-13: 9781568841694

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This is the first look at Chicago and the effect it will have on the way people develop software. The book shows programmers how to use VxDs to their full advantage, and it includes a 3.5" high-density disk containing various utilities that allow programmers to look inside the Windows operating system.


The Old New Thing

The Old New Thing

Author: Raymond Chen

Publisher: Addison-Wesley Professional

Published: 2006-12-27

Total Pages: 1264

ISBN-13: 0132701642

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"Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen


Object Programming with Visual Basic 4

Object Programming with Visual Basic 4

Author: Joel P. Dehlin

Publisher:

Published: 1996

Total Pages: 554

ISBN-13: 9781556158995

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Currently there are more than 500,000 programmers worldwide who use Visual Basic and Microsoft Office to develop applications. This is a great book for beginner and intermediate Visual Basic programmers and an excellent training guide for in-house corporate developers. The tutorial/reference focuses on automating objects--mostly Office 95 objects--from Visual Basic for Windows 95.


Systems Programming for Windows 95

Systems Programming for Windows 95

Author: Walter Oney

Publisher:

Published: 1996

Total Pages: 715

ISBN-13: 9781556159497

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Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.


Programming the Windows 95 User Interface

Programming the Windows 95 User Interface

Author: Nancy Winnick Cluts

Publisher:

Published: 1995-01-01

Total Pages: 376

ISBN-13: 9781556158841

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A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.


Windows Telephony Programming

Windows Telephony Programming

Author: Chris Sells

Publisher: Addison-Wesley Professional

Published: 1998

Total Pages: 324

ISBN-13: 9780201634501

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A TAPI tutorial for the Windows C++ developer, including several applications and a C++ class library developed to make Windows telephony more accesible. The key audiences are Windows developers and telephony programmers.


Teach Yourself Windows 95 Programming in 21 Days

Teach Yourself Windows 95 Programming in 21 Days

Author: Charles Calvert

Publisher: Prentice Hall

Published: 1995

Total Pages: 1280

ISBN-13: 9780672305313

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This sequel to the bestselling Teach Yourself Windows Programming in 21 Days is a 21 day tutorial on learning Windows programming. The second edition features all the new programming protocols and functions involved with the newest version of Microsoft Windows.


The Microsoft Windows 95 Developer's Guide

The Microsoft Windows 95 Developer's Guide

Author: Stefano Maruzzi

Publisher:

Published: 1996

Total Pages: 1044

ISBN-13: 9781562763350

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Today's PC users are looking for powerful, easy to use GUI applications that are fast, reliable and loaded with features. This book gives a great deal of attention to the user interface rules introduced by Windows 95 and the object-oriented interface. The CD-ROM contains sample codes, including the executable file, allowing readers to test all the samples.