The Library of Entertainment: Handbook

The Library of Entertainment: Handbook

Author: John Chilton Scammell

Publisher: DigiCat

Published: 2022-09-04

Total Pages: 216

ISBN-13:

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DigiCat Publishing presents to you this special edition of "The Library of Entertainment: Handbook" by John Chilton Scammell. DigiCat Publishing considers every written word to be a legacy of humankind. Every DigiCat book has been carefully reproduced for republishing in a new modern format. The books are available in print, as well as ebooks. DigiCat hopes you will treat this work with the acknowledgment and passion it deserves as a classic of world literature.


The Library of Entertainment Handbook

The Library of Entertainment Handbook

Author: John Chilton Scammell

Publisher: Createspace Independent Publishing Platform

Published: 2016-02-23

Total Pages: 256

ISBN-13: 9781530177363

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THE PURPOSE OF THIS BOOK It is the easiest thing in the world to open the treasure-vaults of the Bank of England-if you have the combination; if you haven't, the task is hopeless. It is the easiest thing in the world to enjoy the most brilliant stories, the most laughable humor, the most heroic deeds that the world has known-if you know where to find them. "Where's something to read, something so interesting that I can forget how tired I am and what a hard day I had at the office?" There is the problem of almost every home in this country. Tired men and women must have some means of refreshing themselves, of forgetting their worries and trials for a time. They must rest and gather strength for the next day's work. Where are they going to get it? The purpose of this book is to give the owners of The Library of Entertainment an easy answer to that question. Its opening pages contain some unusual notes on the oddities of literary folk and some suggestions for hours and hours of entertainment and amusement that will drive away care and fatigue unfailingly. The brightest stories and the most fascinating humor are put right on the table beside you; all you have to do is to turn to them according to the directions in these pages.


Handbook of Digital Games and Entertainment Technologies

Handbook of Digital Games and Entertainment Technologies

Author: Ryohei Nakatsu

Publisher: Springer

Published: 2017-02-15

Total Pages: 0

ISBN-13: 9789814560498

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The topics treated in this handbook cover all areas of games and entertainment technologies, such as digital entertainment; technology, design/art, and sociology. The handbook consists of contributions from top class scholars and researchers from the interdisciplinary topic areas. The aim of this handbook is to serving as a key reference work in the field and provides readers with a holistic picture of this interdisciplinary field covering technical issues, aesthetic/design issues, and sociological issues. At present, there is no reference work in the field that provides such a broad and complete picture of the field. Engineers and researchers who want to learn about this emerging area will be able to find adequate answers regarding technology issues on digital entertainment. Designers and artists can learn how their skills and expertise can contribute to this emerging area. Also researchers working in the field of sociology and psychology will find how their experience and knowledge are connected to other areas such as technology and art/design. Although topics are written by foremost experts from the field, the description for each topic has been intended to be easily understandable but yet comprehensive enough so that it caters not only for the experts but also beginners and students in the field.


Entertainment Law Handbook

Entertainment Law Handbook

Author: Richard Verow

Publisher: Law Society Publishing

Published: 2007

Total Pages: 0

ISBN-13: 9781853289774

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Chapters 1-5 by Richard Verow, chapters 6-9 and appendix A by Nick Kanaar, chapters 10-13 and appendix B by Estelle Overs, chapters 14-17 by Vincent Scheurer and appendix C by TIGA, Sarassin LLP and Osbourne Clarke.


Understanding the Business of Entertainment

Understanding the Business of Entertainment

Author: Gregory Bernstein

Publisher: CRC Press

Published: 2015-05-15

Total Pages: 328

ISBN-13: 1317680510

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Understanding the Business of Entertainment: The Legal and Business Essentials All Filmmakers Should Know is an indispensable guide to the business aspects of the entertainment industry, providing the legal expertise you need to break in and to succeed. Written in a clear and engaging tone, this book covers the essential topics in a thorough but reader-friendly manner and includes plenty of real-world examples that bring business and legal concepts to life. Whether you want to direct, produce, write, edit, photograph or act in movies, this book covers how to find work in your chosen field and examines the key provisions in employment agreements for creative personnel. If you want to make films independently, you’ll find advice on where to look for financing, what kinds of deals might be made in the course of production, and important information on insurance, releases, and licenses. Other topics covered include: Hollywood’s growth and the current conglomerates that own most of the media How specific entertainment companies operate, including facts about particular studios and employee tasks. How studios develop projects, manage production, seek out independent films, and engage in marketing and distribution The kinds of revenues studios earn and how they account for these revenues How television networks and new media-delivery companies like Netflix operate and where the digital revolution might take those who will one day work in the film and TV business As an award- winning screenwriter and entertainment attorney, Gregory Bernstein give us an inside look at the business of entertainment. He proves that knowing what is behind filmmaking is just as important as the film itself.