The restless rats return in James Herbert's Lair, the second horror novel in the Rats trilogy. The mutant white rat had grown and mated, creating offspring in its own image. They dominated the others, the dark-furred ones, who foraged for food and brought it back to the lair. Now the dark rats were restless, tormented by a craving they could not satisfy. But the white slug-like thing that ruled them knew. Its two heads weaved to and fro and a stickiness drooled from its mouth as it remembered the taste of human flesh . . . 'Not for the nervous' – Daily Mirror Continue the chilling series from the Master of Horror, with Domain.
Winner of the AIGA'S International Competition for Notable Graphic Design. “It’s both an architecture and movie fan’s dream.” - Los Angeles Times "Strikingly designed." - Publishers Weekly “Explores the cinematic tradition of antiheroes with architecturally significant private spaces." - Architectural Digest “A fascinating gift for that highbrow nerd in your life.” - Syfy Wire Why do bad guys live in good houses? From Atlantis in The Spy Who Loved Me to Nathan Bateman's ultra-modern abode in Ex Machina, big-screen villains often live in architectural splendor. From a design standpoint, the villain’s lair, as popularized in many of our favorite movies, is a stunning, sophisticated, envy-inducing expression of the warped drives and desires of its occupant. Lair: Radical Homes and Hideouts of Movie Villains, celebrates and considers several iconic villains’ lairs from recent film history. From futuristic fantasies to deathtrap-laden hives, from dwellings in space to those under the sea, pop culture and architecture join forces in these outlandish, primarily modern homes and in Lair, which features buildings from fifteen films, including: Dr. Strangelove Or: How I Learned to Stop Worrying and Love the Bomb Star Wars The Incredibles Blade Runner 2049 You Only Live Twice The Ghost Writer Body Double North by Northwest Edited by acclaimed architect Chad Oppenheim with Andrea Gollin, Lair includes interviews with production designers and other industry professionals such as Ralph Eggleston, Richard Donner, Roger Christian, David Scheunemann, Gregg Henry, and Mark Digby. Contributors include director Michael Mann, cultural critic Christopher Frayling, museum director Joseph Rosa, and architect Amy Murphy. Architectural illustrations and renderings by Carlos Fueyo provide multiple in-depth views of these spaces.
Certain works of fantasy are immediately recognizable as monuments, towering above the rest of the category. They have been written by the likes of Stephen R. Donaldson, Robert Jordan, and Terry Goodkind. Now add to that list David Farland, whose epic fantasy series began with The Runelords, continued in Brotherhood of the Wolf and the New York Times bestseller Wizardborn, and reaches its peak now in The Lair of Bones. Prince Gaborn, the Earth King, has defeated the forces arrayed against him each time before: the magical and human forces marshaled by Raj Ahten, who seeks immortality at any cost and has given up his humanity in trade; and the inhuman, innumerable, insectile hordes of the giant Reavers from under the Earth, whose motives are unknowable, but inimical to human life. Now there must be final confrontations, both on the field of battle, with the supernatural creature that Raj Ahten has become, and underground, in the cavernous homeland of the Reavers, where the sorcerous One True Master who rules them all lies in wait--in the Lair of Bones. The survival of the human race on Earth is at stake. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Geological anomaly In Southwestern Colorado, on the boundary of The Hunter Silver Mine, and stretching in a northwesterly direction deep beneath Red Mountain, lies a strange Geological anomaly! Apparently familiar to Native Americans prior to the arrival of Europeans, it is now the stronghold of a powerful criminal organization! For nearly fifty years, it has been the nerve center for a vicious criminal entity! If anyone had ever inadvertently detected it, they hadn't lived to tell about it! Until Geologist Mallory Anderson stumbles upon it in her attempts to follow a valuable quartz vein promising gold! What horrors the subterranean lair has witnessed are yet to be unearthed! Escaping harrowing intentions, Mallory once again rises to lead friends engaged in the manufacturing and mining enterprises to new heights of success! Don't miss Mallory's latest adventure!
In the battle against the vampiric Ticks, humanity was slowly but certainly headed for extinction. For months, twin sisters Lily and Mel had been “quarantined” with thousands of other young people being harvested for their blood—food for the Ticks. Finally escaping with a few friends, the twins are separated—and must continue the fight on their own . . . After making it to a resistance base camp in Utah, Lily learned to survive at all costs. But when a Tick attack decimates the fighters, Lily and her pregnant friend, McKenna, decide to make the hard trek north to Canada—and safety. Meanwhile, Mel is being taught how to survive by the very vampire that turned her. Living without her sister is hard, but dealing with the fact that her autism was cured by the vampire bite is an even bigger challenge. But when a monstrous betrayal places Lily in mortal danger, Mel must set out to find her, save her, and begin to unravel the empire of destruction that the Ticks have built.
In a tale of ancient evil, Bram Stoker creates a world of lurking horrors and bizarre denizens: a demented mesmerist, hellbent on mentally crushing the girl he loves; a gigantic kite raised to rid the land of an unnatural infestation of birds, and which receives strange commands along its string; and all the while, the great white worm slithers below, seeking its next victim...
The exciting second book in the fantastical series for ages 10-14 by NYT bestselling author, Kelley Armstrong. Rowan is now the Royal Monster Hunter, and her twin brother, Rhydd, is destined to be king. But her mother's cousin Heward is still determined that his children be the ones to inherit the titles, and will stop at nothing to show that Rowan and Rhydd are too immature to properly lead. After the gryphon that Rowan captured in Book One gives birth but then dies, Rowan is left with a baby gryphon she knows she cannot keep. And it grows faster than anyone can imagine . . . In order to save face after an accident involving the troublesome gryphon, Rowan, with the help of her friends Dain and Alianor, along with an entourage of monstrous companions, must make a journey to the mountains to release the gryphon back into the wild. What starts off as a simple enough task soon becomes a dangerous quest, as the group encounters numerous rare and deadly monsters along the way, including wyverns and ceffyl-dwrs. Nothing is easy when you're a "monster magnet" like Rowan. Can she prove herself worthy of the title of Royal Monster Hunter? Find out in this exciting second book in the Royal Guide to Monster Slaying series!
In the Far Woods, Inspector Badger and his assistant, Badgercat, investigate to see if Wolf is responsible for the murder of Rabbit, as everyone suspects.
The thrilling supernatural sequel in The Diviners series by #1 New York Times bestselling author Libba Bray! The longing of dreams draws the dead, and this city holds many dreams. After a supernatural show down with a serial killer, Evie O'Neill has outed herself as a Diviner. With her uncanny ability to read people's secrets, she's become a media darling and earned the title "America's Sweetheart Seer." Everyone's in love with the city's newest It Girl... everyone except the other Diviners. Piano-playing Henry Dubois and Chinatown resident Ling Chan are two Diviners struggling to keep their powers a secret--for they can walk in dreams. And while Evie is living the high life, victims of a mysterious sleeping sickness are turning up across New York City. As Henry searches for a lost love and Ling strives to succeed in a world that shuns her, a malevolent force infects their dreams. And at the edges of it all lurks a man in a stovepipe hat who has plans that extend farther than anyone can guess... As the sickness spreads, can the Diviners descend into the dreamworld to save the city? In this heart-stopping sequel to The Diviners, Printz award-winning and New York Times bestselling author Libba Bray takes readers deeper into the mystical underbelly of New York City.
Lydia Susi and Daniel Joseph’s story continues in the Lair of the Wolven series from #1 New York Times bestselling author J.R. Ward. For Lydia Susi, there is no sweet sorrow in saying goodbye to the man she loves. As a wolven hiding among humans, she’s used to being alone—until destiny gives her the kind of love she never dared to dream about. But after a sudden devastating diagnosis, grief is the only thing she sees in her future. As an operative for a clandestine arm of the United States government, Daniel Joseph always expected to die an early death. He just assumed it would be out in the field—not in a laboratory hospital bed. With his time running out, he refuses a potentially lifesaving treatment to focus on making sure that Lydia finds her wolven clan. Following an attack on the lab’s compound, Daniel fears his former boss is coming after the two of them. Marshaling his strength, he must call on all of his training to protect his love…even if it means her moving on without him.