When Zek, a young Foxfang, is visited by an ancestor during a tribal ritual, he is sent to the resting place of the Night Fox to stop thieving grave robbing bandits. Now, Zek must cross the sands and climb the mountains—no small task, considering that Foxfang rarely leaves the forest. Along the way, he learns many things, meets new friends, and also meets a companion who vows his sword will fight for him till their last days.
A Coast Guard commander faces Nazi aggression in American waters in this “beautifully written and nerve-wrackingly suspenseful” novel of WWII (Nelson DeMille). North Carolina, 1941. Among the wind-swept Outer Banks, Killakeet Island is home to a peaceful community of fishermen, clam stompers, oyster rakers, and a few lonely Coast Guard sailors. Dominating the tiny island landscape is the majestic Killakeet Lighthouse, which has been overseen by the Thurlow family for generations. But now Josh Thurlow, the Keeper’s son, has chosen another path . . . Seventeen years ago, Josh lost his younger brother at sea. Still wracked with guilt, he searches relentlessly for him as commander of a Coast Guard patrol boat. But Josh’s obsession with the past is complicated by the arrival of a beautiful stranger—and a foreign enemy. In Killakeet to escape the outside world, Dosie Crossan has stirred Josh’s heart. Meanwhile, a wolfpack of German U-boats has arrived to soak the island’s beaches with blood and oil. One of the U-boats is captained by the infamous Nazi warrior Otto Krebs. But Krebs has brought more than torpedoes to Killakeet. He may also have the answer to the mystery that haunts Josh Thurlow.
More than two million acres of sand, born and blown from an ancient sea beginning about ten thousand years ago, stretch across eight counties in deep South Texas. Known as the Coastal Sand Plain, the Texas Coastal Sand Sheet, or just the Sand Sheet, it is a region of few people, little rainfall, and no water. Among the dunes and dry, brown flats, only the hardiest shrubs and grasses provide habitat for the coyotes, quail, and rattlesnakes that live here. Arturo Longoria, whose cabin sits amid the sand scrub and desert motts of granjeno, brasil, and mesquite, knows this land intimately. A student of bushcraft and natural history, Longoria found refuge in this remote and hostile country as he recovered from a rare illness. He weaves a story of beauty and survival in a land where the vastness of Texas' storied ranches and rich oil fields serves as the backdrop for a steady migration of long distance “travelers,” who cross over the border and into el desierto at great peril. This book is about a harsh and dangerous landscape that has nonetheless given sustenance and solace to a writer for whom the Sand Sheet became both his home and his inspiration.
A symbol of Wisconsin's maritime tradition, the lighthouse evokes images of a bygone era. This full-color guide will take you to 48 lighthouses from around the state, including the shores of Lake Superior, Lake Winnebago, Lake Michigan and Green Bay. Included are details on the history and construction of each light.
Where do the dead go when they rest? The poetic mystery of death has long been a fascination for the living. The images of warm hearths and a familial embrace are conjured for some, while others picture screaming in eternal torment at the hands of a demon. And yet, clerics have the power to pluck the dead back from that plane, thrusting them back into their mortal coils or even raising them into a state of eternal Undeath. Surely the gods would grow weary of their clerics pinching souls that rightfully belonged in their afterlife. Wouldn’t they? A partnership forged in fire and blood between musicians, artists, writers, editors, and more currently rests in your hands. The Black Ballad is a 10-chapter roleplaying campaign made alongside DiAmorte’s second album, a savage metal opera of cosmic proportions. This saga will let players decide the fate of the afterlife itself while immersing themselves in musical works focusing on loss, acceptance, and determination in the face of one’s own death. Will your campaign have the gall to challenge the will of divinity?