Collects classics from around the world in graphic novel format. A a one-of-a-kind trilogy that brings classic literatures of the world together with legendary graphic artists and illustrators. There are more than 130 illustrators represented and 190 literary works over three volumesmany newly commissioned, some hard to findreinterpreted here for readers and collectors of all ages.
The original three-volume anthology The Graphic Canon presented the world's classic literature--from ancient times to the late twentieth century--as eye-popping comics, illustrations, and other visual forms. In this follow-up volume, young people's literature through the ages is given new life by the best comics artists and illustrators. Fairy tales, fables, fantastical adventures, young adult novels, swashbuckling yarns, your favorite stories from childhood and your teenage years . . . they're all here, in all their original complexity and strangeness, before they were censored or sanitized.
"From James M. Cain to Stephen King, from Sophocles to the Marquis de Sade to Iceberg Slim, here are stunning and sometimes macabre visualizations of some of the greatest crime and mystery stories of all time. Rick Geary brings his crisp style to Dostoevsky's Crime and Punishment; C. Frakes resurrects the forgotten novella "Talma Gordon," the first mystery written by an African American. Crime finds new life in these graphic renditions of The Arabian Nights, the Bible, James Joyce's Dubliners, Patricia Highsmith, and leading mystery writers of today like Jo Nesbø"--
Travelling near the edge of the Brokilon forest, monster hunter Geralt meets a widowed fisherman who's dead and murderous wife resides in a eerie mansion known as the House of Glass, which seems to have endless rooms, nothing to fill them with, and horror around every corner.
RUN, the Eisner Award-Winner for Best Graphic Memoir, is one of the most heralded books of the year including being named a: New York Times Top 5 YA Books of the Year · Top 10 Great Graphic Novels for Teens (Young Adult Library Services Association) · Washington Post Best Books of the Year · Variety Best Books of the Year · School Library Journal Best Books of the Year · Kirkus Reviews Best Books of the Year · Amazon Best History Book of 2021 • Top Ten Title of the Year (In the Margins Book Award) · In the Margins Book Award for Nonfiction winner · Top Ten Graphic Novels for Adults (American Library Association) · Best Books for Young Readers (U of Penn Graduate School of Education) · Books All Young Georgians Should Read (Georgia Center for the Book) First you march, then you run. From the #1 bestselling, award–winning team behind March comes the first book in their new, groundbreaking graphic novel series, Run: Book One. “Run recounts the lost history of what too often follows dramatic change—the pushback of those who refuse it and the resistance of those who believe change has not gone far enough. John Lewis’s story has always been a complicated narrative of bravery, loss, and redemption, and Run gives vivid, energetic voice to a chapter of transformation in his young, already extraordinary life.” –Stacey Abrams “In sharing my story, it is my hope that a new generation will be inspired by Run to actively participate in the democratic process and help build a more perfect Union here in America.” –Congressman John Lewis The sequel to the #1 New York Times bestselling graphic novel series March—the continuation of the life story of John Lewis and the struggles seen across the United States after the Selma voting rights campaign. To John Lewis, the civil rights movement came to an end with the signing of the Voting Rights Act in 1965. But that was after more than five years as one of the preeminent figures of the movement, leading sit–in protests and fighting segregation on interstate busways as an original Freedom Rider. It was after becoming chairman of SNCC (the Student Nonviolent Coordinating Committee) and being the youngest speaker at the March on Washington. It was after helping organize the Mississippi Freedom Summer and the ensuing delegate challenge at the 1964 Democratic National Convention. And after coleading the march from Selma to Montgomery on what became known as “Bloody Sunday.” All too often, the depiction of history ends with a great victory. But John Lewis knew that victories are just the beginning. In Run: Book One, John Lewis and longtime collaborator Andrew Aydin reteam with Nate Powell—the award–winning illustrator of the March trilogy—and are joined by L. Fury—making an astonishing graphic novel debut—to tell this often overlooked chapter of civil rights history.
Sophia Campos is only just getting used to her new life with her divorced dad and managing their business of helping ghosts, when she meets a ghost girl who changes everything. Not because she’s a ghost - but because of what it brings out in Sophia. Soon her brother, her best friend, her old crush Jake, and her parents are all entangled together on solving the case of the dead girl. Because she’s not just any average ghost girl. She also holds a piece of the puzzle to something Sophia cares about very much -what was the paranormal event that caused her parents to split up in the first place? Ghost Friends Forever brings together YALSA-nominated writer Monica Gallagher and rising star Kata Kane. For fans of Nancy Drew and Scooby-Doo.
Moritaka is hesitant to seriously consider Akito's proposal because he knows how difficult reaching the professional level can be. Still, encouragement from persistent Akito and motivation from his crush push Moritaka to test his limits! -- VIZ Media
The New York Times bestselling series is now a graphic novel -- Five Nights at Freddy's fans won't want to miss this pulse-pounding collection of three novella-length comic stories that will keep even the bravest player up at night . . . What do you wish for most? It's a question that Oswald, Sarah, and Oscar think they know the answer to. Oswald wishes his summer wasn't so boring, Sarah wishes to be beautiful, and Oscar wishes to get his hands on the mechanical toy that's out of stock all over town. But in the twisted world of Five Nights at Freddy's, their hearts' deepest desires have an unexpected cost. In this volume, three stories from the New York Times bestselling series Five Nights at Freddy's: Fazbear Frights come to life in delightfully horrifying comics. Readers beware: This collection of terrifying tales is enough to unsettle even the most hardened Five Nights at Freddy's fans.