Filled with inventiveness and beautiful art, this is an unmissable story from a fresh new talent. Far away behind the hills a girl called Imelda lives beside a fairy forest. Every day she ventures into the forest to play with her fairy friends. But within the deepest, darkest depths of the trees lives the worst creature of all—the Goblin King! When he kidnaps the Fairy Queen, the fairies call upon Imelda to help. Soon she has a cunning plan to turn the Goblin King into a worm and rid the forest of him for good!
In a time long past, in a land far away, a family has suffered an unspeakable loss. But a lonely goblin has been watching. And he knows what to do to help them heal. From internationally acclaimed picture book masters Mem Fox and Leo and Diane Dillon, here is a rich and moving original fairy tale about family, friendship, and the power compassion has to unite us all.
Always busy squabbling, the goblins who live in the great towers of Clovenstone spend all their time fighting and looting. Only clever young Skarper understands that dark magic created by a vanquished sorcerer is rising again. From the lands of men come fortune-seekers - and soon trolls, giants, cloud-maidens, swamp monsters, tree-warriors, humans and bloodthirsty goblins alike are swept into a fabulous magical conflict! Enter a wild world of magical creatures and heroic adventure in this thrilling new fantasy from the extraordinary imagination of Philip Reeve.
From the New York Times bestselling author of Bird Box and Malorie comes a chilling story that revolves around a mysterious small town, revealing its sinister secrets one by one. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WALL STREET JOURNAL • “Must-read horror.”—Publishers Weekly (starred review) Goblin seems like any other ordinary small town. But with the master storyteller Josh Malerman as your tour guide, you’ll discover the secrets that hide behind its closed doors. These six novellas tell the story of a place where the rain is always falling, nighttime is always near, and your darkest fears and desires await. Welcome to Goblin. . . . A Man in Slices: A man proves his “legendary love” to his girlfriend with a sacrifice even more daring than Vincent van Gogh’s—and sends her more than his heart. Kamp: Walter Kamp is afraid of everything, but most afraid of being scared to death. As he sets traps around his home to catch the ghosts that haunt him, he learns that nothing is more terrifying than fear itself. Happy Birthday, Hunter!: A famed big-game hunter is determined to capture—and kill—the ultimate prey: the mythic Great Owl who lives in Goblin’s dark forests. But this mysterious creature is not the only secret the woods are keeping. Presto: All Peter wants is to be like his hero, Roman Emperor, the greatest magician in the world. When the famous magician comes to Goblin, Peter discovers that not all magic is just an illusion. A Mix-Up at the Zoo: The new zookeeper feels a mysterious kinship with the animals in his care . . . and finds that his work is freeing dark forces inside him. The Hedges: When his wife dies, a man builds a hedge maze so elaborate no one ever solves it—until a little girl resolves to be the first to find the mysteries that wait at its heart.
A vengeful ghost trapped in a goblin's ear... a flaming spider who must help stop a goddess from conquering a science fiction convention... a goblin nursery worker who finds herself trapped in the middle of a war. This collection features five humorous short stories that explore the fantasy realm from the perspective of the lowest of the low, the unlikeliest of unheroes: the goblins.
A slim volume of ten book at bedtime tales of Sid and Percy the naughty goblins. They live in a tree in Coconut Grove and play tricks on grandma and grandpa who live not far away. Based on the traditional English bedtime story, the tales are parables of goblin trickery and cunning but with outcomes that are intended to lead children to reflect on the rights and wrongs of unsound behavior, yet in a manner that young children can enjoy. A fun and happy way to end the day for parent and child alike.
Goblin, a cheerful little homebody, lives in a cosy, rat-infested dungeon, with his only friend, Skeleton. Every day, Goblin and Skeleton play with the treasure in their dungeon. But one day, a gang of "heroic" adventurers bursts in. These marauders trash the place, steal all the treasure, and make off with Skeleton—leaving Goblin all alone! It's up to Goblin to save the day. But first he's going to have to leave the dungeon and find out how the rest of the world feels about goblins.
What is an orc? An orc is an 18 stone fighting machine, made of muscle, hide, talon and tusk, with a villainous disposition and a mean sense of humour. And, of course, an orc is a poor dumb grunt - the much abused foot soldier of the Evil Horde of Darkness. The usual last battle of Good against Evil is about to begin. Orc Captain Ashnak and his war-band know exactly what they can expect. The forces of Light are outnumbered, full of headstrong heroes devoid of tactics - but the Light's still going to win. Orcs - the sword fodder in the front line - will die by the thousands. Life's a bitch.
As Nehemiah rebuilt the walls of Jerusalem, Gashmu and the enemies of Israel mocked him: "It is reported among the heathen, and Gashmu saith it, that thou and the Jews think to rebel..." (Neh. 6:6). Too many Christians building communities today take the taunts of every modern-day Gashmu seriously. Community is a buzzword, and it turns out there's a lot of bad advice about how to build one. In Gashmu Saith It, Douglas Wilson includes forty years of experience for Christians wanting to build robust communities without retreat or compromise on the foundation of the Gospel. This book is full of wisdom: Get calluses. Be loyal. Fight sin. Build walls on the outside and a church in the middle.