Flames of Freedom features a highly readable mixture of anecdotes of people whose lives were changed by the revival that started in Saskatoon, Canada in 1971 and spread to many areas of the U.S., Europe, and India. Lutzer then delves further into the subject of revival in both scriptural and contemporary terms. A must-have for Christians hungry for revival in their own churches!
FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG. It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs. Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged. Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike. In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death. This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils and a handful of dice. FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG.
In Flames of Freedom, readers will go back in time to 1776 when the Declaration of Independence was read and meet Jonathan as he fights for what he believes in. The History Files series takes readers into significant eras in United States history, allowing them to walk in the shoes of characters living in the periods they've learned about in the classroom. Each 96-page middle grade novel includes a comprehensive summary of the era, background information on the real people that the fictional characters mention or encounter, additional websites to visit, and an author interview.
Out of the Flames is an extraordinary story - providing testament to the power of ideas, the enduring legacy of books, and the triumph of individual courage. Out of the Flames tracks the history of The Chrisitianismi Restituto, examining Michael Servetus's life and times and the politics of the first information during the sixteenth century. The Chrisitianismi Restituto, a heretical work of biblical scholarship, written in 1553, aimed to refute the orthodox Christianity that Michael Servetus' old colleague, John Calvin, supported. After the book spread through the ranks of Protestant hierarchy, Servetus was tried and agonizingly burned at the stake, the last known copy of the Restitutio chained to his leg. Servetus's execution marked a turning point in the quest for freedom of expression, due largely to the development of the printing press and the proliferation of books in Renaissance Europe. Three copies of the Restitutio managed to survive the burning, despite every effort on the part of his enemies to destroy them. As a result, the book became almost a surrogate for its author, going into hiding and relying on covert distribution until it could be read freely, centuries later. Lawrence and Nancy Goldstone follow the clandestine journey of the three copies through the subsequent centuries and explore its author's legacy and influence over the thinkers that shared his spirit and genius, such as Leibniz, Voltaire, Rousseau, Jefferson, Clarence Dorrow, and William Osler.
Powered by HTML, this Zweihander eBook edition is published with a nuanced reflowable document layout. It includes: Reflowable text and images Sidebar navigation via device contents Hyperlinked Table of Contents and Index for fast, easy searches Hyperlinked cross-references throughout the book Tap and zoom illustrations This digital format differs from standard fixed layouts and PDFs. We highly suggest users download a sample before purchasing. WELCOME TO GRIM & PERILOUS GAMING Featured on Forbes.com, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG, and having sold over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classical tabletop role-playing games. This revised edition is published in celebration with Andrews McMeel Publishing and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic, and errata. ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political intrigue Take part in heart-pumping chase scenes Venture into the wilderness & survive its perils Desperately fight in clandestine & open field combat Defend themselves from injuries, madness, & mutations Encounter sanity-blasting creatures & their minions Using the Powered By ZWEIHÄNDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastard series, or other "grimdark"-inspired media. This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules, and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice. ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!
FROM POVERTY TO WEALTH, FROM AFRICA TO AMERICA, AND FROM CHILD SOLDIER TO U.S. MARINE Born into the Congolese wilderness, Tchicaya Missamou became a child soldier at age 11. As a horrific civil war loomed across his country, Tchicaya began using his militia connections to ferry jewels, cash, computers, and white diplomats out of the country. By 17, he was rich. By 18, he was a hunted man, his house destroyed, his family brutalized in front of him by his own militia. By 19, he’d left behind everything he’d ever known, escaping to Europe and, eventually, to America. Incredibly, that was only the start of his journey. In the Shadow of Freedom is the uplifting story of one man’s quest to achieve the American Dream. Tchicaya Missamou’s life is a shining example of why America is a gift that should not be taken for granted, and why we are limited only by the breadth of our imagination and the strength of our will.
Colonel Terence Phillips tried to enjoy his retirement from the Canadian Joint Task Force 2… with little success. When the Prime Minister’s mother went missing, Terence leaped at the call to lead a team to track her down. But he never expected to be so torn between his sense of duty and his sense of what was right. A fast-paced and passionate romantic thriller, “The Flames of Freedom” will leave you desperate to find out what happens, even as it brings tears to your eyes.