The Definitive Guide to How Computers Do Math

The Definitive Guide to How Computers Do Math

Author: Clive Maxfield

Publisher: John Wiley & Sons

Published: 2005-10-27

Total Pages: 464

ISBN-13: 9780471741961

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The Basics of Computer Arithmetic Made Enjoyable andAccessible-with a Special Program Included for Hands-onLearning "The combination of this book and its associated virtual computeris fantastic! Experience over the last fifty years has shown methat there's only one way to truly understand how computers work;and that is to learn one computer and its instruction set-no matterhow simple or primitive-from the ground up. Once you fullycomprehend how that simple computer functions, you can easilyextrapolate to more complex machines." -Fred Hudson, retired engineer/scientist "This book-along with the virtual DIY Calculator-is an incrediblyuseful teaching and learning tool. The interesting trivia nuggetskeep you turning the pages to see what's next. Students will haveso much fun reading the text and performing the labs that theywon't even realize they are learning." -Michael Haghighi, Chairperson of the Business and ComputerInformation Systems Division, Calhoun Community College,Alabama "At last, a book that presents an innovative approach to theteaching of computer architecture. Written with authority andverve, witty, superbly illustrated, and enhanced with manylaboratory exercises, this book is a must for students and teachersalike." -Dr. Albert Koelmans, Lecturer in Computer Engineering, Universityof Newcastle upon Tyne, UK, and the 2003 recipient of theEASIT-Eng. Gold Award for Innovative Teaching in ComputerEngineering Packed with nuggets of information and tidbits of trivia, HowComputers Do Math provides an incredibly fun and interestingintroduction to the way in which computers perform their magic ingeneral and math in particular. The accompanying CD-ROM contains avirtual computer/calculator called the DIY Calculator, and thebook's step-by-step interactive laboratories guide you in thecreation of a simple program to run on your DIY Calculator. How Computers Do Math can be enjoyed by non-technical individuals;students of computer science, electronics engineering, andmathematics; and even practicing engineers. All of theillustrations and interactive laboratories featured in the book areprovided on the CD-ROM for use by high school, college, anduniversity educators as lecture notes and handouts. For online resources and more information please visit theauthor's website at ahref="http://www.diycalculator.com/"www.DIYCalculator.com/a.


The Definitive Guide to How Computers Do Math

The Definitive Guide to How Computers Do Math

Author: Clive Maxfield

Publisher: John Wiley & Sons

Published: 2005-09-27

Total Pages: 480

ISBN-13: 0471732788

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The Basics of Computer Arithmetic Made Enjoyable and Accessible-with a Special Program Included for Hands-on Learning "The combination of this book and its associated virtual computer is fantastic! Experience over the last fifty years has shown me that there's only one way to truly understand how computers work; and that is to learn one computer and its instruction set-no matter how simple or primitive-from the ground up. Once you fully comprehend how that simple computer functions, you can easily extrapolate to more complex machines." -Fred Hudson, retired engineer/scientist "This book-along with the virtual DIY Calculator-is an incredibly useful teaching and learning tool. The interesting trivia nuggets keep you turning the pages to see what's next. Students will have so much fun reading the text and performing the labs that they won't even realize they are learning." -Michael Haghighi, Chairperson of the Business and Computer Information Systems Division, Calhoun Community College, Alabama "At last, a book that presents an innovative approach to the teaching of computer architecture. Written with authority and verve, witty, superbly illustrated, and enhanced with many laboratory exercises, this book is a must for students and teachers alike." -Dr. Albert Koelmans, Lecturer in Computer Engineering, University of Newcastle upon Tyne, UK, and the 2003 recipient of the EASIT-Eng. Gold Award for Innovative Teaching in Computer Engineering Packed with nuggets of information and tidbits of trivia, How Computers Do Math provides an incredibly fun and interesting introduction to the way in which computers perform their magic in general and math in particular. The accompanying CD-ROM contains a virtual computer/calculator called the DIY Calculator, and the book's step-by-step interactive laboratories guide you in the creation of a simple program to run on your DIY Calculator. How Computers Do Math can be enjoyed by non-technical individuals; students of computer science, electronics engineering, and mathematics; and even practicing engineers. All of the illustrations and interactive laboratories featured in the book are provided on the CD-ROM for use by high school, college, and university educators as lecture notes and handouts. For online resources and more information please visit the author's website at www.DIYCalculator.com.


How Math Explains the World

How Math Explains the World

Author: D. Stein

Publisher: Harper Collins

Published: 2009-03-17

Total Pages: 320

ISBN-13: 0061828688

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In How Math Explains the World, mathematician Stein reveals how seemingly arcane mathematical investigations and discoveries have led to bigger, more world-shaking insights into the nature of our world. In the four main sections of the book, Stein tells the stories of the mathematical thinkers who discerned some of the most fundamental aspects of our universe. From their successes and failures, delusions, and even duels, the trajectories of their innovations—and their impact on society—are traced in this fascinating narrative. Quantum mechanics, space-time, chaos theory and the workings of complex systems, and the impossibility of a "perfect" democracy are all here. Stein's book is both mind-bending and practical, as he explains the best way for a salesman to plan a trip, examines why any thought you could have is imbedded in the number p , and—perhaps most importantly—answers one of the modern world's toughest questions: why the garage can never get your car repaired on time. Friendly, entertaining, and fun, How Math Explains the World is the first book by one of California's most popular math teachers, a veteran of both "math for poets" and Princeton's Institute for Advanced Studies. And it's perfect for any reader wanting to know how math makes both science and the world tick.


Miracle Math

Miracle Math

Author: Harry Lorayne

Publisher: Barnes & Noble Publishing

Published: 1992

Total Pages: 264

ISBN-13: 9780880298766

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Presents mathematical shortcut and "how to develop a calculator in your head."


How Computers Really Work

How Computers Really Work

Author: Matthew Justice

Publisher: No Starch Press

Published: 2020-12-29

Total Pages: 394

ISBN-13: 171850067X

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An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.


Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications

Author: James M. Van Verth

Publisher: CRC Press

Published: 2008-05-19

Total Pages: 706

ISBN-13: 0123742978

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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.


Everything You Need to Ace Math in One Big Fat Notebook

Everything You Need to Ace Math in One Big Fat Notebook

Author: Workman Publishing

Publisher: Workman Publishing Company

Published: 2018-02-06

Total Pages: 265

ISBN-13: 1523505443

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It’s the revolutionary math study guide just for middle school students from the brains behind Brain Quest. Everything You Need to Ace Math . . . covers everything to get a student over any math hump: fractions, decimals, and how to multiply and divide them; ratios, proportions, and percentages; geometry; statistics and probability; expressions and equations; and the coordinate plane and functions. The BIG FAT NOTEBOOK™ series is built on a simple and irresistible conceit—borrowing the notes from the smartest kid in class. There are five books in all, and each is the only book you need for each main subject taught in middle school: Math, Science, American History, English Language Arts, and World History. Inside the reader will find every subject’s key concepts, easily digested and summarized: Critical ideas highlighted in neon colors. Definitions explained. Doodles that illuminate tricky concepts in marker. Mnemonics for memorable shortcuts. And quizzes to recap it all. The BIG FAT NOTEBOOKS meet Common Core State Standards, Next Generation Science Standards, and state history standards, and are vetted by National and State Teacher of the Year Award–winning teachers. They make learning fun and are the perfect next step for every kid who grew up on Brain Quest.


Secrets of Mental Math

Secrets of Mental Math

Author: Arthur Benjamin

Publisher: Crown

Published: 2006-08-08

Total Pages: 306

ISBN-13: 0307338401

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These simple math secrets and tricks will forever change how you look at the world of numbers. Secrets of Mental Math will have you thinking like a math genius in no time. Get ready to amaze your friends—and yourself—with incredible calculations you never thought you could master, as renowned “mathemagician” Arthur Benjamin shares his techniques for lightning-quick calculations and amazing number tricks. This book will teach you to do math in your head faster than you ever thought possible, dramatically improve your memory for numbers, and—maybe for the first time—make mathematics fun. Yes, even you can learn to do seemingly complex equations in your head; all you need to learn are a few tricks. You’ll be able to quickly multiply and divide triple digits, compute with fractions, and determine squares, cubes, and roots without blinking an eye. No matter what your age or current math ability, Secrets of Mental Math will allow you to perform fantastic feats of the mind effortlessly. This is the math they never taught you in school.


Inside Your Calculator

Inside Your Calculator

Author: Gerald R. Rising

Publisher: Wiley-Interscience

Published: 2007-07-16

Total Pages: 308

ISBN-13:

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Many of us want to understand how the technological instruments that so pervade modern society operate. This book answers questions about one of those devices: the scientific calculator. Calculator keys seem to work like magic. They tell us, for example, that the cosine of 56 is 0.559192903. This book explores the simple internal calculator processes (called algorithms or programs) that produce this and similar results. Although the text focuses on the calculator keys that compute powers, roots, logarithms, and trigonometry functions, insights ...