IBM PC/XT/AT Troubleshooting & Repair is a combination entry-level tutorial and reference book for the person who wishes to maintain his or her own personal computer. An invaluable addition to any user's library.
Here are design tips and examples, numerous subroutines for interfacing, and sample programs to explain interfacing functions. Updated for the IBM PC AT and IBM PS/2 computers, this second edition discusses the different BUS structures, including the new Micro Channel architecture. Includes detailed information on display adapters, diskettes, printers, hard disks, mouses, and more.
Praised by experts for its clarity and topical breadth, this visually appealing, one-stop source on PCs uses an easy-to-understand, step-by-step approach to teaching the fundamentals of 80x86 assembly language programming and PC architecture. Offering students a fun, hands-on learning experience, it uses the Debug utility to show what action the instruction performs, then provides a sample program to show its application. Reinforcing concepts with numerous examples and review questions, its oversized pages delve into dozens of related subjects, including DOS memory map, BIOS, microprocessor architecture, supporting chips, buses, interfacing techniques, system programming, memory hierarchy, DOS memory management, tables of instruction timings, hard disk characteristics, and more.* Covers all the x86 microprocessors, from the 8088 to the Pentium Pro. * Combines assembly and C programming early on. * Introduces the x86 instructions with examples of how they are used, and covers 8-bit, 16-bit and 32-bit programming of x86 microprocessors. * Uses fragments of programs from IBM PC technical reference. * Shows students a real-world approach to programming in assembly. * Ensures a basic un
This accessible compendium examines a collection of significant technology firms that have helped to shape the field of computing and its impact on society. Each company is introduced with a brief account of its history, followed by a concise account of its key contributions. The selection covers a diverse range of historical and contemporary organizations from pioneers of e-commerce to influential social media companies. Features: presents information on early computer manufacturers; reviews important mainframe and minicomputer companies; examines the contributions to the field of semiconductors made by certain companies; describes companies that have been active in developing home and personal computers; surveys notable research centers; discusses the impact of telecommunications companies and those involved in the area of enterprise software and business computing; considers the achievements of e-commerce companies; provides a review of social media companies.
The challenges faced by IBM's research and development laboratories, the technological paths they chose, and how these choices affected the company and the computer industry.
This lively and fascinating text traces the key developments in computation – from 3000 B.C. to the present day – in an easy-to-follow and concise manner. Topics and features: ideal for self-study, offering many pedagogical features such as chapter-opening key topics, chapter introductions and summaries, exercises, and a glossary; presents detailed information on major figures in computing, such as Boole, Babbage, Shannon, Turing, Zuse and Von Neumann; reviews the history of software engineering and of programming languages, including syntax and semantics; discusses the progress of artificial intelligence, with extension to such key disciplines as philosophy, psychology, linguistics, neural networks and cybernetics; examines the impact on society of the introduction of the personal computer, the World Wide Web, and the development of mobile phone technology; follows the evolution of a number of major technology companies, including IBM, Microsoft and Apple.
Computer manufacturing is--after cars, energy production and illegal drugs--the largest industry in the world, and it's one of the last great success stories in American business. Accidental Empires is the trenchant, vastly readable history of that industry, focusing as much on the astoundingly odd personalities at its core--Steve Jobs, Bill Gates, Mitch Kapor, etc. and the hacker culture they spawned as it does on the remarkable technology they created. Cringely reveals the manias and foibles of these men (they are always men) with deadpan hilarity and cogently demonstrates how their neuroses have shaped the computer business. But Cringely gives us much more than high-tech voyeurism and insider gossip. From the birth of the transistor to the mid-life crisis of the computer industry, he spins a sweeping, uniquely American saga of creativity and ego that is at once uproarious, shocking and inspiring.