The Best of Instructables Volume I

The Best of Instructables Volume I

Author: The editors at MAKE magazine and Instructables.com

Publisher: Maker Media, Inc.

Published: 2008-10-14

Total Pages: 569

ISBN-13: 1457183501

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In just three years, Instructables.com has become one of the hottest destinations for makers and DIY enthusiasts of all stripes. Known as "the world's biggest show & tell," makers from around the globe post how-to articles on a staggering variety of topics -- from collecting rainwater for lawn care to hacking toy robots to extracting squid ink. Now, with more than 10,000 articles, the Instructables staff and editors of MAKE: magazine -- with help from the Instructables community -- have put together a collection of solid, time- and user-tested technology and craft projects from the site. The Best of Instructables Volume 1 includes plenty of clear, full-color photographs, complete step-by-step instructions, as well as tips, tricks, and new build techniques you won't find anywhere else -- even material never seen before on Instructables. Some of the more popular how-to articles include: The LED Throwie -- magnetized electronic graffiti that's become a phenomenon How to craft beautiful Japanese bento box lunches Innovative gaming hacks, such as how to add LED lights and custom-molded buttons to a video game controller New twists on personal items, such as the Keyboard Wallet, the Electric Umbrella, and stuffed animal headphones While the book focuses on technology, it also includes such projects as creating cool furniture from cheap components, ways of making your own toys, and killer sci-fi and fantasy costumes and props. Anything but a reference book, The Best of Instructables Volume I embodies the inspirational fun, creativity, and sense of community that has attracted more than 200,000 registered members in just three years. Many of the articles include sidebars that show how other builders have realized or improved upon the same project. Making things is cool again: everyone wants to be a creator, not just a consumer. This is the spirit of the "new handy heyday", fostered by Instructables.com, MAKE: magazine, and others, and celebrated by this incredible book -- The Best of Instructables Volume 1.


The Best of Instructables

The Best of Instructables

Author: The editors at Make magazine and Instructables. com

Publisher: "O'Reilly Media, Inc."

Published: 2008

Total Pages: 340

ISBN-13: 0596519524

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This work showcases how-to articles from a DIY project Web site and features instructions along with full-color photographs throughout.


20 Makey Makey Projects for the Evil Genius

20 Makey Makey Projects for the Evil Genius

Author: Aaron Graves

Publisher: McGraw Hill Professional

Published: 2017-07-28

Total Pages: 223

ISBN-13: 1259860477

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A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all


A Kid's Guide to Awesome Duct Tape Projects

A Kid's Guide to Awesome Duct Tape Projects

Author: Instructables.com

Publisher: Simon and Schuster

Published: 2014-08-05

Total Pages: 699

ISBN-13: 1629148105

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It is a known fact of the universe that duct tape can fix anything. If it’s broken, just add duct tape! For generations this has been the case, and now thanks to Instructables.com, there’s one more thing duct tape can fix—boredom! Duct tape has come a long way since being a simple metallic roll that you’d find in your grandparent’s basement. Walk into any craft or DIY store and you’ll have your senses bombarded with all sorts of colors and patterns, like argyle, zebra print, and even penguins! And unlike fancy origami paper or glitter, duct tape is inexpensive and lasts forever. Only in this all-in-one Instructables collection can you find some of the most unique duct tape projects that will make you the coolest person you know. Everybody will be talking about your duct tape art, with projects including: The classic duct tape wallet A dapper duct tape bow tie A fabulous duct tape clutch Duct tape lilies for your valentine And so many more! Making paper snowflakes and beaded bracelets are so twentieth century; the future is here and it’s made from duct tape. Impress your friends, entertain guests, keep your creative juices flowing, and save tons of money on Christmas presents all at the same time! With A Kid’s Guide to Awesome Duct Tape Projects, you’ll be the talk of the town before you even know it.


Grail Diary

Grail Diary

Author: Henry Jones

Publisher:

Published: 2016-07-28

Total Pages:

ISBN-13: 9781367411982

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This is a prop replica of Dr. Henry Jones personal dairy filled with notes and sketches from his many years of searching for the Holy Grail. There are 180 screen accurate pages for fans of Indiana Jones to enjoy. PLEASE NOTE: NO additional inserts included with this version and the cover is printed softcover paper, no leather.


Make: 3D Printing

Make: 3D Printing

Author: Anna Kaziunas France

Publisher: Maker Media, Inc.

Published: 2013-11-19

Total Pages: 456

ISBN-13: 1457183544

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The 3D printing revolution is well upon us, with new machines appearing at an amazing rate. With the abundance of information and options out there, how are makers to choose the 3D printer that's right for them? MAKE is here to help, with our Ultimate Guide to 3D Printing. With articles about techniques, freely available CAD packages, and comparisons of printers that are on the market, this book makes it easy to understand this complex and constantly-shifting topic. Based on articles and projects from MAKE's print and online publications, this book arms you with everything you need to know to understand the exciting but sometimes confusing world of 3D Printing.


10 Great Makerspace Projects Using Science

10 Great Makerspace Projects Using Science

Author: Erin Staley

Publisher: The Rosen Publishing Group, Inc

Published: 2017-07-15

Total Pages: 66

ISBN-13: 1499438486

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Makerspaces are community-based, hands-on workshops in which people of all ages and skill levels come together to learn, work together, and create. Using creativity and collaboration, makerspace science projects are both fun and fulfilling. This guide brings science to life with ten easy-to-follow makerspace activities using sewing machines, laser cutters, 3D printers, electronics, woodworking tools, and metalworking equipment. Makers will develop new people and project skills, build confidence by overcoming challenges, and possibly discover innovative ways to address modern-day issues with science.


Library Makerspaces

Library Makerspaces

Author: Theresa Willingham

Publisher: Rowman & Littlefield

Published: 2017-12-28

Total Pages: 263

ISBN-13: 1442277416

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Library Makerspaces: The Complete Guide is a comprehensive road map for libraries of any size, with any budget, seeking to redesign or repurpose space or to develop creative, hands-on maker-style programming. It features guidance on: Holding stakeholder discovery sessions for community-driven space and program development Evaluating existing library spaces for the most cost-effective and user-friendly facilities design and programming Asset mapping for developing community partnerships Best practices from different types of library makerspaces in the United States and internationally Sample budgets, inventories, and space plans Risk management considerations Programming recommendations and resources for a range of patrons from youth to seniors and business to hobby groups Funding and in-kind support This book will help librarians develop and implement makerspaces, write grant proposals to fund such spaces, and help frontline staff and administrators learn about the technologies and processes involved.


Cosplay in Libraries

Cosplay in Libraries

Author: Ellyssa Kroski

Publisher: Rowman & Littlefield

Published: 2015-10-27

Total Pages: 169

ISBN-13: 1442256494

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Cosplay, comics, anime, and geek culture have exploded into the mainstream over recent years and have resulted in a thriving community of costume enthusiasts and pop culture fans. Today’s cosplayers find inspiration on the pages of comics, classic literature, and even history, as well as film, television, and video games to inform their creative and oftentimes elaborate ensembles. They utilize all manner of materials and techniques including 3D printers, thermoplastics, craft foam, fabric and more to design their costumes and props. Libraries on the leading edge are already embracing this new worldwide sensation by integrating cosplay into their programming and events. Learn all about the world of cosplay and how you can host cosplay events, workshops, makerspaces, clubs, and more in your library! This one-stop guide includes quotes and interviews with librarians who are incorporating cosplay into their programming as well as with cosplayers. You’ll also find 32 full-color photographs of cosplay in action to give you both ideas and inspiration for getting started!


Understanding Animation

Understanding Animation

Author: Paul Wells

Publisher: Routledge

Published: 2013-11-15

Total Pages: 276

ISBN-13: 1136158731

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First Published in 1998. Understanding Animation is a comprehensive introduction to animated film, from cartoons to computer animation. Paul Wells' insightful account of a critically neglected but increasingly popular medium: * explains the defining characteristics of animation as a cinematic form * outlines different models and methods which can be used to interpret and evaluate animated films * traces the development of animated film around the world, from Betty Boop to Wallace and Gromit. Part history, part theory, and part celebration, Understanding Animation includes: * notes towards a theory of animation * an explanation of animation's narrative strategies * an analyis of how comic events are constructed * a discussion of representation, focusing on gender and race * primary research on animation and audiences. Paul Wells' argument is illustrated with case studies, including Daffy Duck in Chuck Jones' Duck Amuck, Jan Svankmajer's Jabberwocky, Tex Avery's Little Rural Riding Hood and King Size Canary ', and Nick Park's Creature Comforts. Understanding Animation demonstrates that the animated film has much to tell us about ourselves, the cultures we live in, and our view of art and society.