King Grey is unrivaled throughout the land in terms of strength, wealth, and prestige. However, underneath the glamour lies a deep solitude, so when he's reincarnated as Arthur Leywin, he resolves to not squander this second chance at life and live every day to the fullest-but the peace of this new world hides something sinister that threatens to destroy all he's worked for...
I had to accept that I wasn’t just Arthur Leywin anymore, and that I could no longer be limited by the circumstances of my birth. If I was going to escape, if I was going to go toe-to-toe with the most powerful beings in this world, I needed to push myself to my utmost limit...and then I needed to push even further. After nearly dying as a victim of his own strength, Arthur Leywin wakes to find himself far from the continent where he was born for the second time. Alone, broken, and with no way to tell his family he’s alive, Arthur must rebuild his strength to survive. As he ascends through an ancient dungeon filled with hostile beasts and devious trials, he discovers an ancient, absolute power - a power that will either ruin him or take him to new heights. But the dungeon won’t give up its knowledge easily. Before he can plunder its depths, Arthur must learn to untangle the threads of fate. He must band together with the unlikeliest of allies if he hopes to escape with his life.
King Grey has unrivaled strength, wealth, and prestige in a world governed by martial ability. However, solitude lingers closely behind those with great power. Beneath the glamorous exterior of a powerful king lurks the shell of a man, devoid of purpose and will. Reincarnated into a new world filled with magic and monsters, the king has a second chance to relive his life. Correcting the mistakes of his past will not be his only challenge, however. Underneath the peace and prosperity of the new world is an undercurrent threatening to destroy everything he has worked for, questioning his role and reason for being born again.
Not every human, elf, or dwarf could be equally important to me, and that's a fact that I had accepted long ago. I was here to serve my role, to help end this war, but it wasn’t for world peace or to save mankind—it was so, one day, I could lead a comfortable and happy life with the people I loved and cared for. Arthur Leywin has experienced two lifetimes of challenge and adventure. He has lived as a swordsman, a mage, an adventurer, and a king. Now his two lives, old and new, will collide, revealing the connection between King Grey and Arthur Leywin, but at what cost? And how will this affect the ongoing war between the nations of Alacrya and Dicathen? Enemy forces threaten the coastal cities, the elven forests, and the fortified mountain passes; Dicathen’s most powerful allies have vanished; and the military alliance between men, elves, and dwarves threatens collapse. Arthur may be the last hope for his people, but when forced to choose between family and country, where will his loyalty lie?
The Shield Hero Naofumi and his allies have been caught up in a strange phenomenon and sent flying back into the past, village and all. Naofumi enters into an uneasy alliance with Mamoru, the Shield Hero of the past, but Naofumi remains unable to completely trust him, suspicious of his actions. One night, one of the orphans under Mamoru’s care comes to find Naofumi. The child proceeds to lead him to a chamber below Siltran Castle. “What kind of facility is this?” Just what has Mamoru been gathering up these orphans for? The action continues in the twenty-first volume of this still rising otherworld fantasy!
For use in schools and libraries only. Kamala Khan, a Pakistani American girl from Jersey City who lives a conservative Muslim lifestyle with her family, suddenly acquires superhuman powers and, despite the pressures of school and home, tries to use her abilities to help her community.
Discover the manga adaptation of Darren Shan's Cirque Du Freak, now back ina new omnibus form! Darren Shan was an average kid until destiny brought him tothe Cirque du Freak. Now Darren's been immersed into a shadowy world inhabitedby vampires, werewolves, and strange creatures the likes of which he's neverimagined, and his life will be changed forever!
Experience an astounding new story in the world of the BAFTA-winning, critically-acclaimed videogame Life is Strange, as Max and Chloe return to Arcadia Bay to face an impossible decision – with truly epic consequences. Following on from one possible ending of the much-loved game, this all-new story, Life is Strange: Dust, finds aspiring photographer Max Caulfield and best friend Chloe Price struggling to build a new life, one year after the shocking events of the storm that swept through Arcadia Bay. When Max seemingly starts travelling in time without her knowledge or control, she and Chloe must return to where their journey began – to uncover the truth, set things right, and confront the ghosts of the past. Collects Life is Strange #1-4. “A must for anyone who experienced the original Life is Strange story.” – Flickering Myth “Claudia Leonardi perfectly captures the tone of the original series.” – Gamespew “Emma Vieceli does an excellent job capturing the personality of Chloe and Max. A worthy sequel!” – ComicBook.com “It’s awesome to return to the adventures of Max and Chloe!” – n3rdabl3
"The story traces the lives and techniques of Alex Raymond (Flash Gordon, RipKirby), Stan Drake (Juliet Jones), Hal Foster (Prince Valiant), and more, dissecting their techniques through recreations of their artwork,and highlighting the metatextual resonances that bind them together"--Page 4 of cove
"Special Agents Shaw and McGregor handle the routine cases nowadays, which is just the way Shaw likes it. She's pushing 40, a borderline burnout, the ghastly memories of her last investigation still clinging like shadows. McGregor is younger, more dedicated, hanging onto some measure of idealism whatever the world might throw at him. Shaw and McGregor conduct the most crucial interrogation of their FBI careers amongst a tale of unimaginable, unequaled depravity that may provide the clues the two agents need to make sense of their grim surroundings" --