Flash 5 Cartooning

Flash 5 Cartooning

Author: Mark Clarkson

Publisher: Wiley

Published: 2001-03-01

Total Pages: 0

ISBN-13: 9780764535475

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Flash 5 Cartooning is a stunning, full color book that reveals scores of tips and techniques for building great cartoons, regardless of your artistic experience. Everything from cartooning fundamentals to advanced Flash techniques like ActionScripting and selling your work online is covered here, in this unique guide to creating exciting Flash cartoons. Author Mark Clarkson dives deep into the key topics cartooners need to know, with an emphasis on things like interactivity, special visual and audio effects, timing (it's critical to a good joke, you know), cartoon physics, and more! A free companion CD-ROM is packed with sample cartoons from the book, additional cartooning material, and product tryouts.


Foundation Flash Cartoon Animation

Foundation Flash Cartoon Animation

Author: Barry Kelly

Publisher: Apress

Published: 2008-03-10

Total Pages: 351

ISBN-13: 1430204818

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One of Flash’s most common uses is still animation for cartoons, games, advertising etc, and this book takes a fresh look at the topic, breaking it down pre-production, production, and post production, and looking at each section in detail. It moves on to cover topics such as storyboarding, character libraries and camera mechanics like no book on Flash has done before. It’s been written by members of the Emmy award winning ANIMAX team, who have created work for clients such as Disney, AOL, Fox, WWE, ESPN, and Sesame workshop.


Flash 5 Cartoons and Games F/x & Design

Flash 5 Cartoons and Games F/x & Design

Author: Bill Turner

Publisher:

Published: 2001

Total Pages: 372

ISBN-13: 9781576109588

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Covering Flash 5 from a cartoon and gaming aspect. Learn how to cohesively pull together and create all the necessary elements for an entertaining cartoon show. Create cartoon characters for television and music videos; then, discover how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. With Flash 5 Cartoons and Games f/x and Design, you will go beyond the general description of the various Flash tools and discover what can be done with them!


The Art of Flash Animation: Creative Cartooning

The Art of Flash Animation: Creative Cartooning

Author: Mark Smith

Publisher: Wordware Publishing, Inc.

Published: 2007-02-26

Total Pages: 482

ISBN-13: 144963379X

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Part animation guide, part Flash manual, The Art of Flash Animation: Creative Cartooning provides a practical primer on classic, hand-drawn 2D screen animation as well as an introduction to using Flash for creating your own cartoons. Section I discusses the terms and techniques of hand-drawn animation, character design, and storyboards, while Section II covers scanning, digitizing your artwork into Flash, and setting up scenes. Topics include how to animate a walk cycle; recording and editing dialogue, sound effects, and music; how to use recyclable symbols to make the animation process more efficient; preparing your work for video or web download.


Cartooning

Cartooning

Author: Ivan Brunetti

Publisher: Yale University Press

Published: 2011-03-29

Total Pages: 90

ISBN-13: 0300172591

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Provides lessons on the art of cartooning along with information on terminology, tools, techniques, and theory.


Adobe Flash Animation

Adobe Flash Animation

Author: Philip Carrera

Publisher: Jones & Bartlett Publishers

Published: 2010-06-16

Total Pages: 292

ISBN-13: 076378415X

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DVD-ROM contains: "video-recorded tutorials so readers can follow along at their own pace."


How to Draw Batman

How to Draw Batman

Author:

Publisher: Walter Foster Pub

Published: 1998

Total Pages: 40

ISBN-13: 1560103264

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Discusses the basic techniques of drawing, proportion, faces and hands, foreshortening, and related topics, and provides hints on drawing Batman, Robin, and their friends and foes


The Know-How of Cartooning

The Know-How of Cartooning

Author: Ken Hultgren

Publisher: Courier Dover Publications

Published: 2019-03-20

Total Pages: 98

ISBN-13: 048683025X

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This classic guide by a master animator and cartoonist — and long time Disney artist — is now available for the first time since its original publication in 1946. Author Ken Hultgren instructs by example in a guide that's suitable for beginners and advanced students alike. The comprehensive range of instruction covers features and expressions, animals, foreshortening, perspective, lettering, caricature, animation, and various other aspects of cartooning. All subjects include step-by-step guides, several examples, and helpful hints and suggestions. Blank pages allow lots of room for drawing practice. Professional and amateur animators, cartoonists, caricaturists, and artists dealing with characterization will find this timeless manual an excellent and instructive companion.


Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques

Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques

Author: Chris Georgenes

Publisher: Pearson Education

Published: 2010-09-01

Total Pages: 499

ISBN-13: 0321624629

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The definitive guide to creating animation for the web and mobile devices with top animation designer Chris Georgenes and designer/developer Justin Putney. They reveal how to create and successfully animate characters in Adobe Flash Professional CS5 and how to push the limits of timeline animation with stunning visual effects using ActionScript® 3.0. This Studio Techniques book is designed for intermediate or advanced users who understand the basics of Flash and want to create a more immersive interactive experience. The book includes coverage of storyboarding, 2D character design and rigging, character animation, visual FX with code, workflow automation, and publishing your animation on the web and to mobile devices. Author Bios: Chris Georgenes is a highly respected authority on Flash and animation. He has used Flash professionally for more than a decade and is the proprietor of Mudbubble.com, a web animation studio. He has worked as an Art Director for Playdom and Acclaim Games as well as for clients ranging from the Cartoon Network and Dreamworks, to Comedy Central and Shockwave.com. Chris is a popular speaker at such conferences as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX. Justin Putney is a freelance designer, developer, and consultant, and he produces animations for his studio, Ajar Productions. Justin has created dozens of free Flash extensions and scripts for other Adobe applications that are used by animators and designers around the globe. See his animation work, tutorials, and extensions at blog.ajarproductions.com, and his portfolio at putney.ajarproductions.com. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.


The Art of Cartooning & Illustration

The Art of Cartooning & Illustration

Author: Maury Aaseng

Publisher: Walter Foster

Published: 2014

Total Pages: 146

ISBN-13: 1600583636

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An inclusive resource, The Art of Cartooning & Illustration introduces artists to the basics of traditional cartooning and animation, as well as how to develop their own unique cartooning style, write storylines, and create gags, using both traditional media and digital imaging software.