Book 5 A wood Elf and a mountain warrior named Troll set about getting simple messages from one kingdom to the other and sets a series of events that lead to the marriage of the king and queen. In book 5, Elf is carried woth her friend Baldrik to the eagle's nest where they encounter a demon. Fifth in series of 12 books in progress. Magical creatures, giant messenger eagles, demons, witches, fun for fans fans forever.
Essie has her elf back...but his mind is still stuck in that dungeon. The war is over. A peace treaty has been signed. But Farrendel and Essie still have a battle ahead of them. Will Farrendel be able to build a new life with Essie now that he no longer has a war to fight? Melantha has ruined her life and the lives of all those around her. Now that she finds herself far from home and married to a troll who was once her enemy and captor, can she figure out what love and honor truly mean before it is too late for all of them? Not everyone in Kostaria is happy with peace or with their new elven queen. If Rharreth and Melantha cannot find a way to bring peace to their troubled kingdom, war threatens not only their happily ever after, but Essie and Farrendel's as well. The epic adventure and slowburn romances of the Elven Alliance series continue in this clean, romantic fantasy perfect for fans of K.M. Shea and Kenley Davidson.
Essie and Farrendel are living their happily ever after...until Farrendel's greatest secret leaks to the Escarlish press. With his reputation set to be forever ruined, they race to do damage control. Yet, an even greater danger lurks behind the leak, threatening more than just Farrendel's reputation. To save his brother-in-law and rescue the alliance, Prince Edmund of Escarland proposes a fake courtship to Jalissa, the elf princess who has broken his heart not once, but twice, even if she doesn't know it. Edmund and Jalissa struggle to unravel the conspiracy, save Farrendel, and attempt to keep their fake romance from becoming all too real. It might be more than this spy prince and elf princess can handle. From the pen of best selling author Tara Grayce comes the next installment in the Elven Alliance series.
Rejected by their own kind for bearing the mark of the Shadow Monarch, the Iron Elves chose instead to serve with the human armies of the Calahrian Empire, hoping through their dedication and discipline to wipe out the stain of their birth. Their reputation is legendary -- until their commander, Konowa Swiftdragon, takes it upon himself -- for the best of reasons -- to assassinate the Viceroy. Court-martialled and exiled to the forest he despises, his beloved regiment disgraced, dishonoured and disbanded, Konowa finds himself suddenly recalled and ordered to re-form the Iron Elves for one last reconnaissance mission. But the new Iron Elves are not at all the same as they were before, and the mission is a suicidal one, with more at stake than Konowa could possibly have imagined. For the Shadow Monarch and her allies have harnessed destructive forces with the power to tear worlds apart -- and those who bear her mark have a destiny greater than they know. So begins an heroic journey in the company of a motley band of misfits, rebels and outcasts, with a central character whose engaging, brilliantly realised blend of cynicism, dry humour, duty and anguish make him unlike any other in fantasy fiction.
Winner at the 2014 International Latino Book Awards The Things in the Air is a tale that will fill your air with surprises and fill your child’s face with a huge smile that no one will be able to wipe off — not even the Snouty Witches! Guided Reading Level: Q, Lexile Level: 1040L
(The original SKU was solicited as "5th Edition Archives Vol.2", but unfortunately, there was an error at the printer and the SKU used needs to be updated to this information.) The Players Guide to Aihrde unleashes a plethora of new gaming material for the 5th Edition of the world's most popular role playing game. Though created as a companion to the long selling world of Aihrde source book, The Codex of Aihrde, the Players Guide is designed for use in any setting or homebrew game. Within you'll find -- Demi-Human Classes: Dwarf, Elf, Goblin, Gnome & Halfling --- New Equipment include primitive Guns, Cannon and more -- New Spells for All Classes -- Gods and the Powers they Bequeath -- More Guilds. Expand your understanding of the world and the game. Made in the USA.
There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.
Chariots pulled by Hedgehogs? Goblins spamming your tongue? Elves that rule with power and pomp? Just another day in EarthWorks, as Nickle Brickle'Bee is finding out. Nickle finds himself sucked into the center of the earth where he finds nothing but magic and mayhem. Amid horrifying monsters, fairies that are in open rebellion, a greedy dwarf warlord, and an indestructible but blind adversary, Nickle finds himself in the middle of a power struggle that could mean the end of this new world.
What is courage? What is honor? What does it feel like to have friends you would give your life for? And what role do fear and apprehension play when a person is faced with life-changing choices? Slathbog's Gold, the first book in an exciting new YA epic fantasy series, sends fifteen-year-old Alex Taylor on the adventure of a lifetime. Right at a time when Alex is wishing his life could change, he sees a sign in Mr. Clutter's bookshop window: "Adventurers Wanted. Apply Within." The sign seems to be referring to him. Moreover, not just anyone can enter Mr. Clutter's bookshop. But Alex does, and the adventure begins. Alex is the eighth man needed to complete a band of adventurers seeking the lair of Slathbog the Red - and evil dragon with a legendary treasure. Along the way, Alex learns about honesty, integrity, honor, and, most importantly, friendship.
Essie should be planning her happily ever after, not planning a war. Although they once were enemies, the humans of Escarland and the elves of Tarenhiel have allied to fight the trolls from the far north. But alliances are tricky things even in the best of times, and with Farrendel, the elves' foremost warrior and Essie's husband, captured by the trolls, the circumstances appear dire indeed. But Essie won't give up, and she will make her two peoples work together to fight this war if it's the last thing she does. One way or another, she will get Farrendel back, no matter what it takes.