This work covers the fundamental aspects of Visual Basic and teaches novice programmers how to design, create, and debug macro programs written in the VBA programming language. It teaches techniques to add functionality to existing applications such as Microsoft Excel and Microsoft Access. Contains specific, practical examples of how to write VBA program code, including a complete VBA application.
Learn how to how to use C# for Internet programming with the hands-on techniques and clear explanations. This book discusses some C# features that allow rapid development of solutions such as garbage collection, simplified type declarations, and scalability support. The book explains key concepts in a simple and practical manner. Web Forms and Web Controls usher in an elegant way to make dynamic Web pages. The book covers these topics with how-to code examples and projects. One of the newest developments in Internet programming is the use of XML and the SOAP communication protocol. .NET Web Services harness these two technologies, and is covered in later sections of the book.
Ready-to-use building blocks for integrated circuit design. Why start coding from scratch when you can work from this library of pre-tested routines, created by an HDL expert? There are plenty of introductory texts to describe the basics of Verilog, but "Verilog Designer's Library" is the only book that offers real, reusable routines that you can put to work right away. "Verilog Designer's Library" organizes Verilog routines according to functionality, making it easy to locate the material you need. Each function is described by a behavioral model to use for simulation, followed by the RTL code you'll use to synthesize the gate-level implementation. Extensive test code is included for each function, to assist you with your own verification efforts. Coverage includes: Essential Verilog coding techniques Basic building blocks of successful routines State machines and memories Practical debugging guidelines Although "Verilog Designer's Library" assumes a basic familiarity with Verilog structure and syntax, it does not require a background in programming. Beginners can work through the book in sequence to develop their skills, while experienced Verilog users can go directly to the routines they need. Hardware designers, systems analysts, VARs, OEMs, software developers, and system integrators will find it an ideal sourcebook on all aspects of Verilog development.
"Sams Teach Yourself Game Programming with Visual Basic in 21 Days" teaches the reader the art of game programming from the ground up. The reader is assumed to have basic programming knowledge that he wishes to apply to the creation of basic games. Upon completion of the book readers will have learned to build eight games including card games, puzzles, and strategy games, each focusing on a specific task and building the reader's knowledge and skill level. The final week is a culmination of the skills learned in the first two weeks where the reader builds a complete game incorporating sound, animation, etc.
"Sams Teach Yourself Visual Studio .NET in 21 Days" will help developers that are new to application development and experienced developers understand how to use the .NET Framework and Visual Studio .NET to rapidly develop any type of computer application. The Visual Studio .NET development environment is the most comprehensive developer tool ever created, putting that together with the .NET Frameworks' Class Libraries, the developer has everything he or she needs to get up-to-speed on Microsoft's latest revolution in application development. This book will guide the developer through using the VS .NET IDE, the Visual Basic .NET and C# language, and the supporting tools available from Microsoft to create Windows and Web-based applications. The market is full of books that pretty much say the same thing, which is already available in the help files, the author of this book has written and deployed over a dozen successful applications using Visual Studio .NET and the .NET Framework. All of his expertise and experience is used to give you the most comprehensive title on using Visual Studio .NET.
ADO.NET refers to a set of classes that ship with Visual Studio .NET that allow developers to access data typically stored in relational databases. The purpose of this book is to explain the important features of ADO.NET to corporate developers who use VS .NET. Dan Fox also provides architectural guidance and best practices for using ADO.NET in corporate applications. Reference Tables show how members of ADO.NET classes fit into the bigger picture by denoting why or where the method or property is used. This book is filled with code snippets and code listings in both VB .NET and VC# .NET, sidebars, and mini case studies that briefly explore peripheral issues, tips, cautions, and additional resources.
In just 24 sessions of one hour or less, you’ll learn how to build complete, reliable, and modern Windows applications with Microsoft® Visual Basic® 2015. Using a straightforward, step-by-step approach, each lesson builds on what you’ve already learned, giving you a strong foundation for success with every aspect of VB 2015 development. Notes present interesting pieces of information. Tips offer advice or teach an easier way to do something. Cautions advise you about potential problems and help you steer clear of disaster. Learn How To Master VB 2015 by building a complete feature-rich application Navigate VB 2015 and discover its new shortcuts Work with objects, collections, and events Build attractive, highly-functional user interfaces Make the most of forms, controls, modules, and procedures Efficiently store data and program databases Make decisions in code Use powerful object-oriented techniques Work with graphics and text files Manipulate filesystems and the Registry Add email support Create efficient modules and reusable procedures Interact effectively with users Write code to preview and print documents Debug with VB 2015’s improved breakpoint features Distribute your software Download all examples and source code presented in this book from informit.com/title/9780672337451 as they become available. Who Should Read This Book Those who have little or no programming experience or who might be picking up Visual Basic as a second language. Bug Alert Description: Changing the startup form's name in a VB WinForms app does not update the "Startup form" #4517 Explanation: In the latest Visual Basic update on GitHub, Microsoft accidentally introduced a significant bug that you should be aware of. In the Visual Basic project properties dialog on one of the tabs (Application), is a drop down box for selecting the "startup object". This can be either a Main method or a System.Windows.Forms instance (or System.Windows.Window for WPF). When you do a rename on a form (say from the code editor in source or from the solution explorer) currently set as the startup form the rename doesn't cascade to the startup object project property cause the project to enter an invalid state where the user must now manually reset this project property from the now nonexistent Form to the new name. This is a huge annoyance. The fix for the bug (until Microsoft addresses) can be found here: http://www.jamesfo
Sams Teach Yourself Visual Basic 6 in 21 Days, Professional Reference Edition adds to the already solid tutorial to provide a long lasting Visual Basic reference section. This 200-page section adds coverage of common control properties, methods, and events, and many other Visual Basic referential materials. Additional special Bonus Project sections will allow readers to apply what they have learned in practical real-world examples. After reading this book, the reader will be able to create ActiveX controls, use object linking and embedding (OLE), and write Visual Basic programs that support multiple document interface, and much more. This Professional Reference Edition will cover all current Service Packs as well as work-arounds for known problems in Visual Basic 6.
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).