Superevil: Villains in Silver Age Superhero Comics sheds light on the often-disregarded supervillains in the American superhero comic of the 1960s. From Loki to Killmonger – they all possess famous cinematic counterparts, yet it is their comic origin that this study examines. Not only did The Silver Age produce countless superheroes and supervillains who have conquered the screens in the last two decades, but it also created complex villains. Silver Age supervillains were, as the analyses in Superevil show, the main and only means to include political and societal criticism in a cultural product, which suffered from censorship and belittlement. Instead of focusing on the superheroes once more, Anke Marie Bock pioneers in putting the supervillain as such in the center of the attention. In addition to addressing the tendency to neglect villains in superhero-comic studies, revealing many important functions the supervillains fulfill, among them criticizing Cold War politics, racism, gender roles and the often unquestioned binary of good and evil on the examples of i.a. The Fantastic Four, Spider-Man and Black Panther comics.
Dr. Wertham was senior psychiatrist for the Department of Hospitals in New York City. This book, thoroughly documented by facts and cases, gives the substance of Dr. Wertham's expert opinion on the effects that comic books have on the minds and behavior of children who come in contact with them. Reprint of the 1954 edition with a new comprehensive Introduction by James E. Reibman, Ph.D.
Meet more than one hundred of the oddest supervillains in comics history, complete with backstories, vintage art, and colorful commentary. This collection affectionately spotlights the most ridiculous, bizarre, and cringe-worthy criminals ever published, from fandom favorites like MODOK and Egg Fu to forgotten weirdos like Brickbat (choice of weapon: poison bricks) and Animal-Vegetable-Mineral Man. Casual comics readers and diehard enthusiasts alike will relish the hilarious commentary and vintage art from obscure old comics.
When Superman debuted in 1938, he ushered in a string of imitators--Batman, Wonder Woman, Captain Marvel, Captain America. But what about the many less well-known heroes who lined up to fight crooks, super villains or Hitler--like the Shield, the Black Terror, Crimebuster, Cat-Man, Dynamic Man, the Blue Beetle, the Black Cat and even Frankenstein? These and other four-color fighters crowded the newsstands from the late 1930s through the early 1950s. Most have since been overlooked, and not necessarily because they were victims of poor publication. This book gives the other superheroes of the Golden Age of comics their due.
Meet one hundred of the strangest superheroes ever to see print, complete with backstories, vintage art, and colorful commentary. You know about Batman, Superman, and Spiderman, but have you heard of Doll Man, Doctor Hormone, or Spider Queen? So prepare yourself for such not-ready-for-prime-time heroes as Bee Man (Batman, but with bees), the Clown (circus-themed crimebuster), the Eye (a giant, floating eyeball; just accept it), and many other oddballs and oddities. Drawing on the entire history of the medium, The League of Regrettable Superheroes will appeal to die-hard comics fans, casual comics readers, and anyone who enjoys peering into the stranger corners of pop culture.
The Thing. Daredevil. Captain Marvel. The Human Fly. Drawing on DC and Marvel comics from the 1950s to the 1990s and marshaling insights from three burgeoning fields of inquiry in the humanities—disability studies, death and dying studies, and comics studies—José Alaniz seeks to redefine the contemporary understanding of the superhero. Beginning in the Silver Age, the genre increasingly challenged and complicated its hypermasculine, quasi-eugenicist biases through such disabled figures as Ben Grimm/The Thing, Matt Murdock/Daredevil, and the Doom Patrol. Alaniz traces how the superhero became increasingly vulnerable, ill, and mortal in this era. He then proceeds to a reinterpretation of characters and series—some familiar (Superman), some obscure (She-Thing). These genre changes reflected a wider awareness of related body issues in the postwar U.S. as represented by hospice, death with dignity, and disability rights movements. The persistent highlighting of the body's “imperfection” comes to forge a predominant aspect of the superheroic self. Such moves, originally part of the Silver Age strategy to stimulate sympathy, enhance psychological depth, and raise the dramatic stakes, developed further in such later series as The Human Fly, Strikeforce: Morituri, and the landmark graphic novel The Death of Captain Marvel, all examined in this volume. Death and disability, presumed routinely absent or denied in the superhero genre, emerge to form a core theme and defining function of the Silver Age and beyond.
Collects original comic book artwork that depicts the 1950s science fiction rebirth of DC Comics' most significant characters, a time that "rebooted" the Flash, Green Lantern, and Hawkman, and was the impetus for the Batman television series.
The authors of The Science of Superheroes now reveal the real genius of the most evil geniuses Ever wonder why comic book villains, such as Spiderman's bionic archenemy Dr. Octopus or the X-Men's eternal rival Magneto, are so scary and so much fun? It's not just their diabolical talent for confounding our heroes, it's their unrivalled techno-proficiency at creating global mayhem that keeps comic book fans captivated. But is any of the science actually true? In The Science of Supervillains, authors Lois Gresh and Bob Weinberg present a highly entertaining and informative look at the mind-boggling wizardry behind the comic book world's legendary baddies. Whether it's artificial intelligence, weapons systems, anti-matter, robotics, or magnetic flux theory, this fun, fact-filled book is a fascinating excursion into the real-world science animating the genius in the comic book world's pantheon of evil geniuses. Lois Gresh (Scottsville, NY) and Bob Weinberg (Oak Forest, IL) are the authors of the popular Science of Superheroes (cloth: 0-471-0246-0; paper: 0-471-46882-7)
Carmine Infantino. Steve Ditko. Jack Kirby. Gil Kane. Joe Kubert. Gene Colan. Jim Steranko. Neal Adams. Some of the greatest comic book artists of their generation, who created some of their greatest work during The Silver Age of Comics (circa1956-1970). They not only drew definitive versions of the medium’s greatest characters including The Flash, Batman, Captain America, Superman, Thor, Green Lantern, Spider-Man, Dr. Strange, Green Arrow and more— but set trends in the art of comic book storytelling. Now this popular and influential body of work, along with each artist’s thoughts, ideas and commentary, is presented in The Silver Age of Comic Book Art, a coffee table comic book art history book written and designed in a daringly different format by comic book historian and illustrator Arlen Schumer, and published in hardcover and digital/e-book editions by Archway Publishing (from Simon & Schuster). Dynamic spreads of the actual printed comic art, graphically enlarged, are integrated with comic-styled text, often by the artists themselves, that replaces the original comic book copy with more personalized prose that places the art firmly in the period it was created: the turbulent 1960s. By creating a comic book history book that reads like a comic book, Schumer succeeds spectacularly in making you see, as if for the first time, the comics you’ve been reading your whole life. “Arlen Schumer documents an important period in comic book history, told with an explosive format and stunning design. It reflects the kinetic rhythm of the era.” — Will Eisner (1917-2005), creator of The Spirit and the graphic novel A Contract with God "Through the years, I’ve had the pleasure of seeing many books that pay tribute to the art of comics, but Arlen Schumer has created an entirely new format in presenting the art and words of the artists. It's the most comprehensive and personal way a fan or colleague can learn what lies beneath the art. Arlen has found the perfect way to inform and entertain. It’s simply awesome —and the best representation of my work ever!” —Gene Colan (1926-2011), legendary comic book artist “A lovingly crafted tribute to the superhero comic of the 1960s, The Silver Age of Comic Book Art recaptures the four-color visionary surge of the era, its jet-age psychedelic rush of imagination and the titanic, luminous figures, both real and imaginary, that glittered in its firmament. For a brief moment in the late 20th century, it seemed as if the spirit of the age wore a vivid leotard, a chest emblem, and traveled in a strobing blur of speed lines. For anyone with any interest in or affection for that moment, this beautiful volume is indispensible.” — Alan Moore, author of Swamp Thing and Watchmen For more on The Silver Age of Comic Book Book Art, join Arlen’s Facebook group of the same name, and visit Arlen’s website: www.arlenschumer.com
The Hand - few names have ever instilled such terror in the very soul of the Marvel Universe! Elektra witnesses a mystic ceremony that leads her to the never-before-revealed origin of the Hand, the world's most deadly assassins! In feudal Japan, a single murder fuels one young samurai's struggle for dominance - a struggle that will lead to the inception of this immortal ninja clan. And when a foreign merchant sends his beautiful daughter to learn the ways of the warrior, a cycle is set in motion that will change the Marvel Universe...forever! Collecting Elektra: The Hand #1-5.