Enjoy the apocalypse and save Sunset City in style with the official BradyGames strategy guideWith a complete campaign walkthrough leading you step-by-step through the entire game Sunset Overdrive Official Strategy Guide provides gamers with tips and techniques to battle the mutant population of Sunset City. Traverse the game's open-world with speed and style using the detailed maps and grab every collectible. Successfully obliterate mutants and enemies with the coverage of the game's massive and unconventional arsenal using the official strategy guide. Master the Amps special abilities and customize your character using a vast number of possible combinations. Increase the Chaos and earn the best rewards with tips for the multiplayer Chaos Squad.
Welcome to your Awesomepocalypse! Create your own character and enter the colourful, vibrant Sunset City, a metropolis in the throes of a faux soft-drink fuelled zombie apocalypse. Utilise your new found super agility to grind, wall run, bounce and swing your way through the city as you encounter dangerous foes, meet some unusual allies and gain some extraordinarily unusual and powerful weapons. With more pop-culture references than you can shake a stick at and ridiculously fun gameplay, Sunset Overdrive is the gift that keeps on giving and we've got you covered every step of the way! Our Sunset Overdrive guide covers all the most important elements of the game including: - A complete walkthrough for the main campaign. - Walkthroughs to all 32 side-quests. - Strategies to earn gold medals on all 54 challenges. - Tips and tricks to unlocking all of those pesky achievements. - Unlock every Demon Door to reveal their secrets!
Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed. Inside the guide: • Descriptions of the game's premise and core gameplay concepts. • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game's 64 development challenges. • Detailed explanations of gameplay elements. • Information on every resource in the game. Every Plant, Animal and Mineral detailed. • Information on the Giants and their powers, and how best to evolve them.
What does a video game director actually do? What guiding principles do they follow while leading a team of game creators? Longtime Ratchet & Clank director, Brian Allgeier, boils down his decades of experience into 101 fully illustrated tips. Written for both aspiring and experienced creative leaders, this book covers the expansive and multi-faceted role of the director, from developing the initial vision to key methods on tackling design, story development, and production challenges. 5 essential qualities of a creative director: 1. Hold the Vision 2. Provide Structure 3. Keep a Creative Toolbox 4. Lead Effectively 5. Know Production For those who are curious about what it takes to be a video game director or want learn more about the art of creative collaboration, this book covers the basic principles for leading and inspiring a team to make great games. "Directing Video Games is a literal loot drop of knowledge, decades of experience concisely and expertly crafted into 101 densely packed tips. Even a page — with no exaggeration — can be transformative to a project’s success." —Brenda Romero, Award winning game designer "This book is one of a kind, and is essential reading for anyone who wants to lead the creation of a video game. It's full of great visuals and excellent advice, and belongs on every game director's bookshelf." —Richard Lemarchand, Associate Professor in the Interactive Media Division, USC "Born of expansive experience, this is a comprehensive book that both beginners and seasoned developers should keep at their side." —Michael John, Program Director of Games and Playable Media, UCSC "Brian has managed an incredible thing—to present a broadly complex, multi-faceted role in bite-sized, easy to digest nuggets of sage advice." —Marcus Smith, Creative Director of Resistance 3 and Sunset Overdrive
"One of the best Storytelling books of all time" – BookAuthority This book provides an industry professional’s firsthand POV into narrative design’s practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book will also delve into the foundations of compelling storytelling through structural analysis and character archetype breakdowns. The author widens the understanding of game narrative to include examples from other media. He will also break the structure down of two popular games and show how the structural elements are applied in practice. In addition to discussing industry trends (including Fortnite, Twitch, and Netflix’s interactive TV shows), the author illustrates how the leveraging of transmedia can make a video game franchise enduring over time. Because media appetites are radically changing, designing a story experience across various media outlets is not only preferable to meet the high demands of millennial and GenZ consumers; it’s necessary as well. Key Features: Practical how-to’s to meet the ever-increasing studio demands for a narrative designer Critical analysis of the narrative of two best-selling games Samples of a story structure diagram, character polling, transmedia release timeline, and a branching conversation tree Deep breakdowns and definitions of story beats and dramatic devices Pro-tips on better documentation and overall job preparedness
BradyGames' Grand Theft Auto: San Andreas Official Strategy Guide includes the following: THE MISSIONS: We ll guide you through three cities, a sprawling wilderness, and loads of action. Where to go, who to meet, and what to do to earn the most cash and respect. THE MAPS: The most complete visual reference for San Andreas. Each city and territory is charted to detail every square mile. Find everything. THE EXTRAS: The missions are just the beginning. We reveal a lifetime of diversions by covering all the odd jobs, extra missions, Unique Jumps, and Bonus Items San Andreas has to offer. THE VEHICLES: A virtual showroom of every mode of transportation at your disposal. THE SECRETS: Every city has its hidden spots that only the locals know about. We show you where they are. Find every gang tag, collect every oyster and horseshoe, snap every photo-op, launch every stunt jump, locate extra power-ups, and more! BONUS FOLD-OUT: Required Odd Jobs Map! Platform: PlayStation 2 Genre: Action/Adventure This product is available for sale worldwide.
Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
1855: The Industrial Revolution is in full and inexorable swing, powered by steam-driven cybernetic Engines. Charles Babbage perfects his Analytical Engine and the computer age arrives a century ahead of its time. And three extraordinary characters race toward a rendezvous with history—and the future: Sybil Gerard—a fallen woman, politician’s tart, daughter of a Luddite agitator Edward “Leviathan” Mallory—explorer and paleontologist Laurence Oliphant—diplomat, mystic, and spy. Their adventure begins with the discovery of a box of punched Engine cards of unknown origin and purpose. Cards someone wants badly enough to kill for…. Part detective story, part historical thriller, The Difference Engine is the collaborative masterpiece by two of the most acclaimed science fiction authors writing today. Provocative, compelling, intensely imagined, it is a startling extension of Gibson’s and Sterling’s unique visions—and the beginning of movement we know today as “steampunk!”
It's a me Mario! Welcome to our guide for the latest (and perhaps greatest) iteration of Nintendo's flagship franchise. Join Mario, Luigi, Princess Peach and Toad as they travel across 12 large worlds, take on a plethora of new and returning enemies, play around with an array of power-ups and take on some frustratingly difficult challenges alone or co-operatively with a friend or three. From start to end we have you covered! Our Super Mario 3D World guide covers all the most important elements of the game including: - A complete walkthrough for every level in the game. - Walkthroughs to all Toad Missions, Mystery Houses and Bonus Levels. - Locations of all 380 Green Stars. - Locations of how to find and grab every Stamp in the game.
Whether serving under a Democratic president or a Republican president, General Shelton was never afraid to speak out and tell it like it is. Shelton chronicles his incredible journey from a small farming community in North Carolina to the highest level of American military and political power at the Pentagon and White House. As one of the nation’s elite Special Forces soldiers, Shelton served twice in Vietnam, commanding a Green Beret unit and then an airborne infantry company. He was awarded a Bronze Star for valor and a Purple Heart for a wound suffered when a booby trap drove a poisoned stake through his leg. Shelton rose up the ranks and was assistant division commander of the 101st Airborne Division as they invaded Iraq in the Persian Gulf War, then led the 20,000 American troops tasked with restoring Haiti’s deposed President, Jean-Bertrand Aristide, to power. Promoted to 4-star General, he became Commander in Chief of U.S. Special Operations Command (including Delta Force, Navy SEALS and other top secret Special Mission Units).