Sudoku Mini 6x6 - Fácil - Volume 44 - 276 Jogos

Sudoku Mini 6x6 - Fácil - Volume 44 - 276 Jogos

Author: Nick Snels

Publisher: PuzzleBooks.net

Published: 2015-06-05

Total Pages: 181

ISBN-13: 1514238020

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Ao comprar este livro, você recebe uma versão eletrônica (arquivo PDF) do interior deste livro. O Sudoku é um jogo de lógica divertido e viciante, que que revolucionou o mundo. Este livro é ideal para os iniciantes que querem aprender o Sudoku. Uma vez que você pegar este livro nas mãos, não será capaz de colocá-lo de volta na mesa. Você foi avisado! Sudoku Mini 6x6 - Fácil é uma coleçao 276 jogos: 216 jogos Sudoku 6x6 fácil 60 jogos lógicos extras O objetivo do Sudoku é preencher as células vazias, um número em cada uma, de modo que cada coluna, linha e região contenham cada número apenas uma vez. Eu garanto que todos os jogos de lógica neste livro de jogos Sudoku foram cuidadosamente verificado para garantir que cada um tenha apenas uma solução. Nenhum dos jogos neste livro vai aparecer em qualquer dos outros livros portugueses. Este livro é a versão portuguesa de 'Mini Sudoku 6x6 - Easy - Volume 44 - 276 Puzzles'. O Sudoku também é conhecido como Nanpure, Su Doku. Muito frequentemente, o Sudoku é incorretamente escrito como Suduko, Soduko, Sodoku, Sudoko, Suduku ou Soduku.


Learning to Play

Learning to Play

Author: Aske Plaat

Publisher: Springer Nature

Published: 2020-12-23

Total Pages: 330

ISBN-13: 3030592383

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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.


101 Life Skills Games for Children

101 Life Skills Games for Children

Author: Bernie Badegruber

Publisher: Turner Publishing Company

Published: 2011-01-01

Total Pages: 247

ISBN-13: 089793590X

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How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.


Strange Country

Strange Country

Author: Mark Dapin

Publisher: Pan Australia

Published: 2008-11-01

Total Pages: 395

ISBN-13: 1742623689

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"This book is about the people I met as I crisscrossed Australia by train and plane and L-plated car: the undefeated dreamers and wild-hearted romantics, the obsessed hobbyists and beautiful failures. It is about heroes and legends, illusions, delusions and hope, and one or two men with shit for brains who ought to be locked up." As anyone who's ever read Mark Dapin's column and features in Good Weekend knows, he's an immensely funny, acute and vivid observer of Australian life. In Strange Country, he takes us on a journey through a very different Australia - a country that's eccentric, puzzling, big-hearted, small-minded, nostalgic and sometimes just plain mad. From the last travelling boxing tent to feral urban sewer rats to Vietnam Veteran bikies and the annual Parkes Elvis Festival, his writing illuminates the stranger side of Australian life in a travel book like no other.


Hey Duggee: The Handwashing Badge

Hey Duggee: The Handwashing Badge

Author: Hey Duggee

Publisher: Penguin UK

Published: 2020-12-31

Total Pages: 19

ISBN-13: 1405948612

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Earn your Handwashing Badge with Duggee! It's pizza time at the Squirrel Club, but the Squirrels must wash their hands first! Can they learn to wash their hands properly and earn their Handwashing Badges? Join your favourite Squirrels as they learn a special handwashing song. Featuring all of your favourite characters from the triple BAFTA-winning CBeebies show, this new board book story is perfect for helping parents reinforce the importance of handwashing and encouraging little Hey Duggee fans to wash their hands with confidence.


Yvain

Yvain

Author: Chretien de Troyes

Publisher: Yale University Press

Published: 1987-09-10

Total Pages: 242

ISBN-13: 0300187580

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The twelfth-century French poet Chrétien de Troyes is a major figure in European literature. His courtly romances fathered the Arthurian tradition and influenced countless other poets in England as well as on the continent. Yet because of the difficulty of capturing his swift-moving style in translation, English-speaking audiences are largely unfamiliar with the pleasures of reading his poems. Now, for the first time, an experienced translator of medieval verse who is himself a poet provides a translation of Chrétien’s major poem, Yvain, in verse that fully and satisfyingly captures the movement, the sense, and the spirit of the Old French original. Yvain is a courtly romance with a moral tenor; it is ironic and sometimes bawdy; the poetry is crisp and vivid. In addition, the psychological and the socio-historical perceptions of the poem are of profound literary and historical importance, for it evokes the emotions and the values of a flourishing, vibrant medieval past.


Money Matters

Money Matters

Author: Paul Swan

Publisher: R.I.C. Publications

Published: 2009

Total Pages: 124

ISBN-13: 1741268516

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This teachers handbook is a comprehensive collection of practical ideas and resources for introducing and developing money concepts with students in a classroom and school environment. It provides teachers with the opportunity to differentiate their student's level of ability and experience with money concepts. The book integrates the mathematical ideas associated with money with societal issues, rather than performing calculations with money.


Geoboard Gems

Geoboard Gems

Author: Paul Swan

Publisher:

Published: 2013

Total Pages: 29

ISBN-13: 9780980754834

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A series of mathematics tasks to be completed on a Geoboard