The Ruins of Dantooine: Star Wars Galaxies Legends

The Ruins of Dantooine: Star Wars Galaxies Legends

Author: Voronica Whitney-Robinson

Publisher: Random House Worlds

Published: 2009-01-21

Total Pages: 303

ISBN-13: 0307547787

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STAR WARS GALAXIES: AN EMPIRE DIVIDED! It is a time of great turmoil. The oppressive Empire is close to seizing complete control of the galaxy. The ragtag guerrilla army of the Rebel Alliance fights on, striking wherever it can, but now something has come to light that could spell certain doom. Hidden in the Jedi ruins of Dantooine is a Holocron containing a list of high-level Rebel sympathizers. If that list were to fall into the hands of Darth Vader, the Rebel Alliance would lose its most valued support—and possibly the war itself. As an Imperial bio-engineer who frequently visits other worlds, Dusque Mistflier is the perfect cover for a Rebel who needs to travel far and wide without arousing suspicion. And so she agrees to help Rebel spy Finn Darktrin in his quest to recover the crucial Holocron. Despite help from Han, Luke, and Leia, the mission is fraught with peril. And as their journey takes them into the fiery belly of the beast that is galactic civil war, Dusque and Finn will learn that the hardest part of all is figuring out whose side you’re on—and how far you’re willing to go to win. . . . Features a bonus section following the novel that includes a primer on the Star Wars expanded universe, and over half a dozen excerpts from some of the most popular Star Wars books of the last thirty years!


Star Wars Galaxies

Star Wars Galaxies

Author: Chris W. McCubbin

Publisher: Prima Games

Published: 2005

Total Pages: 0

ISBN-13: 9780761552888

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Provides new players with everything they need to navigate the Star Wars universe, including comprehensive maps, updated bestiaries, mission walkthroughs, and crafting tables. The guide also covers every aspect of the games' newly revised profession paths, making it easy for new players to maximize the talents of their aspiring Jedi.


Star Wars: Galaxies - The Ruins of Dantooine

Star Wars: Galaxies - The Ruins of Dantooine

Author: Haden Blackman

Publisher: Random House

Published: 2012-10-31

Total Pages: 306

ISBN-13: 1448164230

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It is a time of great turmoil. The oppresive Empire is close to seizing complete control of the galaxy. The ragtag guerilla army of the Rebel Alliance fights on, striking wherever it can, but now something has come to light that could spell certain doom. Hidden in the Jedi ruins of Dantooine is a Holocron containing a list of high level Rebel sympathisers. If that list were to fall into the hands of Darth Vader, the Rebel Alliance would lose its most valued support - and possibly the way itself. As an Imperial bio engineer who frequently visits other worlds, Dusque Mistflier is the perfect cover for a Rebel who needs trio travel far and wide without arising suspicion. She agrees to help Rebel spy Finn Darktrin in his quest to recover the crucial Holocron. Despite help from Han, Luke and Leia the mission is fraught with peril. As their journey takes them into the fiery belly of the beast that is galactic civil war, Dusque and Finn will learn that the hardest part of all is figuring out whose side you're on - and how far you're willing to go to win ...


Postmortems

Postmortems

Author: Raph Koster

Publisher:

Published: 2018-06-26

Total Pages: 702

ISBN-13: 9780996793742

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Legendary game designer and author of the classic "A Theory of Fun for Game Design," Raph Koster is back with his first volume of selected essays. "Postmortems" collects new material and classic writings to provide a history of the development of virtual worlds, including behind-the-scenes glimpses of Ultima Online, Star Wars Galaxies, and more.


Star Wars Galaxies

Star Wars Galaxies

Author: Prima Temp Authors Staff

Publisher:

Published: 2004

Total Pages: 0

ISBN-13: 9780761542223

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A Pilot's Guide to the Universe Three new space professions Shipwright profession tree, with schematics Eight new space zone maps All the ship components Ithorian and Sullustan new race specs Includes updated SWG info


Star Wars Galaxies

Star Wars Galaxies

Author:

Publisher:

Published: 2003

Total Pages: 484

ISBN-13: 9780761542193

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Live the Saga! - Covers all species, careers, and attributes for character creation - In-depth combat information, including special attacks, group tactics, and healing - All the basics for a healthy economy, from crafting to buying - Details for each planet - Complete weapons, armor, and creature lists - Beginners chapter for MMORPG novices - Detailed maps for major cities on every starting planet - Tips on gaming etiquette - Information on interaction with the game world and players - Tips from testers on the Elite and Hybrid professions


Star Wars Galaxies

Star Wars Galaxies

Author: IMGS Inc. Staff

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9780761542254

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Revised to coverRage of the WookieesTM and the Combat Upgrade! ·Maps and tactics for exploring every new Kashyyyk zone ·The new Combat Upgrade covered—New mechanics explained, new skills described ·New weapon and creature stats ·Tips for succeeding at asteroid mining ·CoversAn Empire DividedTM,Jump to LightspeedTM, andRage of the WookieesTM


Death Troopers

Death Troopers

Author: Joe Schreiber

Publisher: Lucas Books

Published: 2010-10

Total Pages: 284

ISBN-13: 0345520815

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A horror tale set in the Star Wars universe follows the harrowing experiences of the crew of an Imperial prison barge that scavenges an abandoned Star Destroyer when their own ship breaks down, a mission after which surviving team members bring back a lethal infection. Reprint. A best-selling book.


Theory of Fun for Game Design

Theory of Fun for Game Design

Author: Raph Koster

Publisher: "O'Reilly Media, Inc."

Published: 2013-11-08

Total Pages: 292

ISBN-13: 1449363172

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Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further. You’ll discover that: Games play into our innate ability to seek patterns and solve puzzles Most successful games are built upon the same elements Slightly more females than males now play games Many games still teach primitive survival skills Fictional dressing for modern games is more developed than the conceptual elements Truly creative designers seldom use other games for inspiration Games are beginning to evolve beyond their prehistoric origins