Srw Sketch Collection: Vol. 01: Scott Robertson

Srw Sketch Collection: Vol. 01: Scott Robertson

Author:

Publisher:

Published: 2014-07-15

Total Pages:

ISBN-13: 9781624650505

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Concept designer, educator and author of the bestselling design books How to Draw and How to Render, Scott Robertson, shares more than 200 never-before-published sketches, traditional and digital, from his personal archives in SRW: Sketch Collection Vol 01. Truly an exploration of cutting-edge mech design, weaponry, military vehicles, and even reimagined muscle cars and hot rods, Robertson's work achieves what all his workshops set out to do: to inspire and educate the next-generation of artists and designers.


Srd Sketch Collection Vol. 02

Srd Sketch Collection Vol. 02

Author:

Publisher:

Published: 2017-12-14

Total Pages: 96

ISBN-13: 9781624650376

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Scott Robertson returns with his much- anticipated second collection of sketches, clocking in at a whopping 288 drawings that are sure to amaze and inspire. After a brief hiatus from publishing, the acclaimed designer and best-selling author of How to Draw and How to Render is back to remind the industry why he continues to be a force, with a wide, imaginative range of vehicles represented in the book. From futuristic hot rods and otherworldly rovers, to superhero-worthy sports cars and equally incredible headgear, Robertson's latest sketches were created over the last three years, and are now ready to transport you beyond your own imagination.


How to Draw

How to Draw

Author: Scott Robertson

Publisher:

Published: 2013

Total Pages: 0

ISBN-13: 9781933492735

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Drawing and drawings.


Lift Off

Lift Off

Author: Scott Robertson

Publisher:

Published: 2010

Total Pages: 0

ISBN-13: 9781848566880

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Lift Off presents personal and professional works by Scott Robertson, Program Director of the Entertainment Design major at Art Center College of Design. This book features the following chapters: Airships, Spacecraft, Aircraft, Lefty Sketches, Hovercraft, Original "Card Collection" and selected work from the conceptual design of vehicles for the video games Field Commander and Spy Hunter 2.


Concept Design 2

Concept Design 2

Author: Neville Page

Publisher: Titan

Published: 2006-05

Total Pages: 0

ISBN-13: 9781845762858

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Contains over 470 works, from finished pieces to support sketches and roughs, with each piece accompanied by text detailing the design ideas and illustration techniques used. This book takes readers on a journey into the minds of talented and successful concept design professionals.


Start Your Engines

Start Your Engines

Author: Scott Robertson

Publisher:

Published: 2010-05-28

Total Pages: 144

ISBN-13: 9781848566873

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Gilbert Seldes, the author of The Stammering Century, writes: This book is not a record of the major events in American history during the nineteenth century. It is concerned with minor movements, with the cults and manias of that period. Its personages are fanatics, and radicals, and mountebanks. Its intention is to connect these secondary movements and figures with the primary forces of the century, and to supply a back- ground in American history for the Prohibitionists and the Pentecostalists; the diet-faddists and the dealers in mail-order Personality; the play censors and the Fundamentalists; the free-lovers and eugenists; the cranks and possibly the saints. Sects, cults, manias, movements, fads, religious excitements, and the relation of each of these to the others and to the orderly progress of America are the subject. The subject is of course as timely at the beginning of the twenty-first century as when the book first appeared in 1928. Seldes's fascinated and often sympathetic accounts of dreamers, rogues, frauds, sectarians, madmen, and geniuses from Jonathan Edwards to the messianic murderer Matthias have established The Stammering Century not only as a lasting contribution to American history but as a classic in its own right.


How to Render

How to Render

Author: Scott Robertson

Publisher:

Published: 2014

Total Pages: 0

ISBN-13: 9781933492834

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Explains how the human brain interprets the visual world around us, as well as the subject of visually communicating the form of an object in easy to understand lessons through the use of drawings, photography, and more.


Cosmic Motors

Cosmic Motors

Author: Daniel Simon

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9781933492278

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'Cosmic Motors' shows the design process of unique futuristic vehicles, from the first initial sketches to the stunningly detailed 3-D models and final photorealistic full spread renderings. Spaceships, pods, racing cars, giant trains, warships and balloons are shown from concept to completion.


Border Break Artworks

Border Break Artworks

Author: Sega

Publisher: Udon Entertainment

Published: 2015-02-10

Total Pages: 176

ISBN-13: 9781927925270

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A staple of the Japanese arcade game scene, Border Break features heavy-duty mechs fighting for victory in all-out, robotic-battle action! Now, the outstanding mecha designs of this unique video game series are collected in one detailed art book. Included are technical drawings, rough concepts, character art, creator commentary, mech profiles, and more! No true mecha fan would dare miss Border Break Artworks!


How to Render

How to Render

Author: Scott Robertson

Publisher:

Published: 2013

Total Pages: 292

ISBN-13: 9781781166840

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'How to Render' shows how the human brain interprets the visual world around us. Author Scott Robertson explains the subject of visually communicating the form of an object in easy to understand step-by-step lessons through the use of drawings, photography and even 3D digital imagery.