Spawn #295

Spawn #295

Author: Todd McFarlane

Publisher: Image Comics

Published: 2019-03-27

Total Pages: 32

ISBN-13:

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Spawn comes face-to-face with his wife_s killer. This begins the final reckoning that will culminate in the 300th issue!


Spawn #296

Spawn #296

Author: Todd McFarlane

Publisher: Image Comics

Published: 2019-04-24

Total Pages: 32

ISBN-13:

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"THE LIFE AND DEATHS OF AL SIMMONS," Part One The road to SPAWN's record-setting 300th issue BEGINS HERE!!! Witness the secrets of Al Simmons past, present and future!!! Every hero! Every villain! Revisit Spawn's legend in an epic, wide-screen story from critically acclaimed illustrator, JASON SHAWN ALEXANDER, and legendary creator, TODD McFARLANE!


Spawn #350

Spawn #350

Author: Rory McConville

Publisher: Image Comics

Published: 2024-02-21

Total Pages: 57

ISBN-13:

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SPAWN #350, a story 32 years in the making, is being offered for sale. This industry mainstay title that has constantly outsold some of the biggest names in the comic book industry will reveal to readers who will finally sit on the vacant “Throne Of Hell.“ Will it be Spawn? An enemy? Or someone else hiding in the shadows? And more importantly…are any of them worthy enough to claim the power of the throne? This anniversary issue will give answers to ALL those long-gestating questions, and the aftermath of which will continue into the four current titles (SPAWN, GUNSLINGER SPAWN, SCORCHED, and KING SPAWN).


Spawn #325

Spawn #325

Author: Todd McFarlane

Publisher: Image Comics

Published: 2022-01-05

Total Pages: 24

ISBN-13:

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The ongoing return of new villain SINN! Fresh from his first appearance in SPAWN’S UNIVERSE #1, Sinn tells Spawn that if he doesn’t unlock the DEAD ZONE, everyone he cares about will die. But Spawn is about to reveal a secret of his own.


Spawn Kills Everyone Too #4 (of 4)

Spawn Kills Everyone Too #4 (of 4)

Author: Todd McFarlane

Publisher: Image Comics

Published: 2019-03-13

Total Pages: 32

ISBN-13:

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"The big villain Clownos looks to take the mantle as the king of parody characters. But he collides with our baby Spawn and EVEN WORSE, the baby's baby Spawns. THE EXCITING CONCLUSION OF SPAWN KILLS EVERYONE TOO MINISERIES!! "


Spawn #10

Spawn #10

Author: Dave Sim

Publisher: Image Comics

Published: 1993-05-01

Total Pages: 24

ISBN-13:

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When Spawn tries to examine Angela's abandoned lance, it transports him into a realm beyond his wildest imaginings. While in this strange world, Spawn encounters imprisoned heroes, faces a mockery of Blind Justice in the form of the Violator, and glimpses a dreamlike scenario of happiness for him, Wanda and Cyan.


Growing Gourmet and Medicinal Mushrooms

Growing Gourmet and Medicinal Mushrooms

Author: Paul Stamets

Publisher: Ten Speed Press

Published: 2011-07-13

Total Pages: 594

ISBN-13: 1607741385

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A detailed and comprehensive guide for growing and using gourmet and medicinal mushrooms commercially or at home. “Absolutely the best book in the world on how to grow diverse and delicious mushrooms.”—David Arora, author of Mushrooms Demystified With precise growth parameters for thirty-one mushroom species, this bible of mushroom cultivation includes gardening tips, state-of-the-art production techniques, realistic advice for laboratory and growing room construction, tasty mushroom recipes, and an invaluable troubleshooting guide. More than 500 photographs, illustrations, and charts clearly identify each stage of cultivation, and a twenty-four-page color insert spotlights the intense beauty of various mushroom species. Whether you’re an ecologist, a chef, a forager, a pharmacologist, a commercial grower, or a home gardener—this indispensable handbook will get you started, help your garden succeed, and make your mycological landscapes the envy of the neighborhood.


Reef Fish Spawning Aggregations: Biology, Research and Management

Reef Fish Spawning Aggregations: Biology, Research and Management

Author: Yvonne Sadovy de Mitcheson

Publisher: Springer Science & Business Media

Published: 2011-11-06

Total Pages: 639

ISBN-13: 9400719795

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Reef fish spawning aggregations, ranging from small groups to many tens of thousands of individuals, are spectacular but poorly known natural phenomena whereby fish assemble at specific times and locations to spawn. For some species these large groups may be the only form of reproduction, the high fish numbers briefly giving a false impression of stability and abundance—an ‘illusion of plenty’. They are often a focus for intensive seasonal fishing because of their predictability and because many important commercial fishes form them. Highly vulnerable to overexploitation, many aggregations and their associated fisheries, have disappeared or are in decline. Few are effectively managed or incorporated into protected areas. Aggregations are not well understood by fishery scientists, managers and conservationists and their significance little appreciated by fishers or the wider public. To ensure their persistence to replenish important fisheries in coral ecosystems, maintain their ecosystem function and continue to delight divers, a significant change in perspective is needed to foster protection and management. This book provides comprehensive and practical coverage of the biology, study and management of reef fish aggregations, exploring their how, when, where, and why. It explores ways to better protect, study, manage and conserve them, while identifying key data gaps and questions. The text is extensively illustrated with many unique, never before published, photographs and graphics. Case studies on over 20 interesting and important fishes are included, outlining their biology and fisheries and highlighting major concerns and challenges.


Beginning iOS 3D Unreal Games Development

Beginning iOS 3D Unreal Games Development

Author: Robert Chin

Publisher: Apress

Published: 2012-06-11

Total Pages: 392

ISBN-13: 1430240369

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The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers: UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform