The sci-fi classic series returns! September 13th: 1999 — An atomic accident causes the moon to be blown out of orbit and hurled into the unknown, the survivors of the lunar base stationed there launched towards their destiny across the stars. But what of the cataclysm and wanton destruction caused to the Earth in its wake? Based on the classic science fiction television series Space: 1999, and set in the continuity of the original series, Aftershock and Awe steals a glimpse at an alternate history of mankind, and jump-starts humanity's eventual destiny far out in space.
Picking up after the final season of the acclaimed and beloved The Expanse show and filling in the missing years between The Expanse: Babylon's Ashes and The Expanse: Persepolis Rising, the hidden stories of your favorite Expanse characters are revealed for the first time! Everything comes together, tying the threads of the show and answering lingering questions that will bring readers and viewers alike far beyond the stellar horizon. In the first of a trilogy of graphic novels, superstar comics writer Andy Diggle (Green Lanterns, James Bond) and artist Rubine (Voltron: Legendary Defender) broaden The Expanse in ways that will change how fans view the entire series forever! Collects The Expanse: Dragon Tooth issues #1-4.
Suspended high above a dying Earth at Space Station Delta, the light ship Altares readies to launch for mankind's first intergalactic mission to the stars. Neighbouring Alpha Centauri is the destination for the crew of five, whose aim is to inspire hope for an overcrowded and desperate planet. But almost from the moment the launch, the crew finds itself in mortal jeopardy. Based on the classic Gerry Anderson (Thunderbirds, Space: 1999) made-for-TV movie - The Day After Tomorrow (also known as Into Infinity)
Orbital 2100 is a science fiction setting for Cepheus Engine and other Classic 2D6 SF RPGs. It has realistic (TL 9) feel that is set within our own solar system. The Earth is locked in a Cold War with the people of Luna. Both face off, 400,000 km apart, threatening mutual annihilation whilst they compete to colonise the moons of Jupiter and Saturn. Older colonies such as Mars and Mercury are independent and caught up in this struggle for solar system supremacy. Spacecraft use nuclear thermal rockets and create gravity by spinning pods or centrifuges, this is spaceflight as envisaged today! In keeping with the near-future and hard-science fiction themes, role-playing campaigns focus on real people doing real jobs. The game has rules, technology and advice to allow scenarios based around deep space haulage, asteroid mining, salvage, rescue and exploration. Colour cover, with B&W interior. Claim a free copy of the full colour PDF by contacting Zozer: https: //www.paulelliottbooks.com/contact.html
The television series SPACE: 1999 was in its first series shaped by the late sixties and early seventies counterculture movements, making SPACE: 1999 into an example of how certain SF scholars see a natural alignment between science fiction and critical theory. However, due to changes in the political climate, SPACE: 1999 went through an ideological reversal in its second series. As a result, the schizophrenic nature of the series has ever since caused debate. This book is written on an idealistic basis. It is sold at the lowest price the publisher was willing to accept. A free e-book version can be downloaded at www.lulu.com.
Earthfall, the fourth volume in Orson Scott Card's space opera Homecoming series The Oversoul of the colony planet Harmony selected the family of Wetchik to carry it back to long-lost Earth. Now grown to a tribe in the years of their journey to Harmony's hidden starport, they are ready at last to take a ship to the stars. But from the beginning there has been bitter dispute between Nafai and Elemak, Wetchick's youngest son and his oldest. On board the starship Bailica, the children of the tribe will become pawns in the struggle. Two factions are each making secret plans to awaken the children, and themselves, early from the cold-sleep capsules in which they will pass the long decades of the journey. Each side hopes to gain years of influence on the minds of the children, winning their loyalty in the struggle for control of reclaimed Earth. But the Oversoul is truly in control of this journey. It has downloaded a complete copy of itself to the Ship's computers. And only Nafai, who wears the Cloak of the Starmaster by the Oversoul's command, really understand what this will mean to all their plans for the future. Homecoming series The Memory of Earth The Call of Earth The Ships of Earth Earthfall Earthborn At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Guy Salvatore can’t get a break. After his girlfriend Sith died, he can’t seem to go through a morning without monsters coming out of the bathroom mirror, or being pressed at school with his friends’ concern over his well-being. All Guy wants is to be left alone. One night after a bad dream, Guy seeks solace in the graveyard by Sith’s tombstone, and is confronted by an odd bunch of characters that will change his life forever with the promise that Sith might be alive! Meanwhile, a beautiful Goddess known as Good God has lost the key to heaven. She needs the help of her fellow compatriot, Evil God, to search for it down on Earth. But what starts off as a minor chore becomes more when Guy catches them in the graveyard, especially since Gods are supposed to be invisible to mortals…
The year is 1987, and NASA launches the last of America's deep space probes. In a freak mishap, Ranger 3 and its pilot, Captain William "Buck" Rogers, are blown out of their trajectory into an orbit which freezes his life support systems, and returns Buck Rogers to Earth, 500 years later.... The first original Buck Rogers in the 25th Century(r) adventure in over three decades! Set in the continuity of the original series, Draconian Fire Part 1: Lo, the Rings of Saturn is the first of three novellas that fill in the gap between the first and second seasons of the 1979 disco scifi TV show Buck Rogers in the 25th Century(r). Join Buck, Wilma, Princess Ardala and Commander Kane as they face a threat that will either unite the known systems, or instigate all out war. On an undercover mission to save the Earth from an ecological disaster, Buck finds himself trapped on an icy prison moon packed full of his former foes. Soon, he and Colonel Wilma Deering must choose between preventing a madman from blowing them all up, or stopping a mechanical overlord from turning everyone into mindless zombies. Some centuries, it just doesn't pay to be unfrozen
A brilliant, clear-eyed consideration of the visual representation of violence in our culture--its ubiquity, meanings, and effects. Considered one of the greatest critics of her generation, Susan Sontag followed up her monumental On Photography with an extended study of human violence, reflecting on a question first posed by Virginia Woolf in Three Guineas: How in your opinion are we to prevent war? "For a long time some people believed that if the horror could be made vivid enough, most people would finally take in the outrageousness, the insanity of war." One of the distinguishing features of modern life is that it supplies countless opportunities for regarding (at a distance, through the medium of photography) horrors taking place throughout the world. But are viewers inured—or incited—to violence by the depiction of cruelty? Is the viewer’s perception of reality eroded by the daily barrage of such images? What does it mean to care about the sufferings of others far away? First published more than twenty years after her now classic book On Photography, which changed how we understand the very condition of being modern, Regarding the Pain of Others challenges our thinking not only about the uses and means of images, but about how war itself is waged (and understood) in our time, the limits of sympathy, and the obligations of conscience.
What is the secret of talent? How do we unlock it? This groundbreaking work provides readers with tools they can use to maximize potential in themselves and others. Whether you’re coaching soccer or teaching a child to play the piano, writing a novel or trying to improve your golf swing, this revolutionary book shows you how to grow talent by tapping into a newly discovered brain mechanism. Drawing on cutting-edge neurology and firsthand research gathered on journeys to nine of the world’s talent hotbeds—from the baseball fields of the Caribbean to a classical-music academy in upstate New York—Coyle identifies the three key elements that will allow you to develop your gifts and optimize your performance in sports, art, music, math, or just about anything. • Deep Practice Everyone knows that practice is a key to success. What everyone doesn’t know is that specific kinds of practice can increase skill up to ten times faster than conventional practice. • Ignition We all need a little motivation to get started. But what separates truly high achievers from the rest of the pack? A higher level of commitment—call it passion—born out of our deepest unconscious desires and triggered by certain primal cues. Understanding how these signals work can help you ignite passion and catalyze skill development. • Master Coaching What are the secrets of the world’s most effective teachers, trainers, and coaches? Discover the four virtues that enable these “talent whisperers” to fuel passion, inspire deep practice, and bring out the best in their students. These three elements work together within your brain to form myelin, a microscopic neural substance that adds vast amounts of speed and accuracy to your movements and thoughts. Scientists have discovered that myelin might just be the holy grail: the foundation of all forms of greatness, from Michelangelo’s to Michael Jordan’s. The good news about myelin is that it isn’t fixed at birth; to the contrary, it grows, and like anything that grows, it can be cultivated and nourished. Combining revelatory analysis with illuminating examples of regular people who have achieved greatness, this book will not only change the way you think about talent, but equip you to reach your own highest potential.