Sound & Score

Sound & Score

Author: Virginia Anderson (Musicologist)

Publisher: Leuven University Press

Published: 2013

Total Pages: 232

ISBN-13: 9058679764

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Sound and Score brings together music expertise from prominent international researchers and performers to explore the intimate relations between sound and score and the artistic possibilities that this relationship yields for performers, composers and listeners. Considering "notation" as the totality of words, signs, and symbols encountered on the road to an accurate and effective performance of music, this book embraces different styles and periods in a comprehensive understanding of the complex relations between invisible sound and mute notation, between aural perception and visual representation, and between the concreteness of sound and the iconic essence of notation. Three main perspectives structure the analysis: a conceptual approach that offers contributions from different fields of enquiry (history, musicology, semiotics), a practical one that takes the skilled body as its point of departure (written by performers), and finally an experimental perspective that challenges state-of-the-art practices, including transdisciplinary approaches in the crossroads to visual arts and dance.


Understanding Game Scoring

Understanding Game Scoring

Author: Mack Enns

Publisher: CRC Press

Published: 2021-11-21

Total Pages: 187

ISBN-13: 1000473643

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Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games. Using an array of case studies reaching back into the canon of classic video games, this book illuminates the musical flexibility, user interactivity and sound programming that make game scoring so different from traditional modes of composition. Mack Enns explores the collaboration between game scorers and players to produce the final score for a game, through case studies of the Nintendo Entertainment System sound hardware configuration, and game scores, including the canonic scores for Super Mario Bros. (1985) and The Legend of Zelda (1986). This book is recommended reading for students and researchers interested in the composition and production of video game scores, as well as those interested in ludo-musicology.


Sound Design is the New Score

Sound Design is the New Score

Author: Danijela Kulezic-Wilson

Publisher:

Published: 2020

Total Pages: 181

ISBN-13: 0190855312

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The practice of blurring the line between score and sound design has transformed contemporary film soundscape by challenging not only the long-established hierarchical relationships between dialogue, music, and sound effects, but also the modes of perception shaped by classical soundtrack practices. The methods of this new trend rely on the language of contemporary popular and art music, producing soundtracks in which it is difficult to tell the difference between score and ambient sound, where pieces of electroacoustic music are merged with diegetic sound, sound effects are absorbed into the score or treated as music, and diegetic sound is treated as musique concr�te. In Sound Design is the New Score, Kulezic-Wilson explores theoretical, aesthetic, and sensuous dimensions of this new trend, providing a multifaceted portrait of a practice which recognizes the interconnectedness of all soundtrack elements and emphasizes their inherent musicality. The aesthetic concerns of this practice are illuminated through the concept of the aesthetics of reticence which rejects classical narrative and scoring conventions and uses integrated soundtrack strategies to create the space for mystery in art and for individuality in the cinematic experience. The book's emphasis on sensuous and musical aspects of this practice, informed by the feminist discourse on the erotics of art, challenges popular notions about sensory cinema, demonstrating that the sensuousness of film form and its soundscapes is more sophisticated than simply being the result of excessive sensory stimulation facilitated by the use of digital technology or the "intensified" aesthetics it inspires. The discussion is supported by a wide range of case studies from American Independent, Asian, Australian, and European cinemas, including films by Shane Carruth, Claire Denis, Hou Hsiao-Hsien, Harmony Korine, David Mich�d, Gus Van Sant, and Peter Strickland.


InfoWorld

InfoWorld

Author:

Publisher:

Published: 1993-01-11

Total Pages: 96

ISBN-13:

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InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.


Dictionary of Film Finance and Distribution

Dictionary of Film Finance and Distribution

Author: John W. Cones

Publisher: Algora Publishing

Published: 2013

Total Pages: 441

ISBN-13: 0875869955

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This dictionary is an aid to anyone involved in seeking to finance a feature film project, especially independents. It covers terms used in film production and distribution, marketing, accounting, insurance, securities, corporate structures and general financial arenas. All of the principal forms of feature film finance are covered, including studio/distributors, production companies, lending institutions, co-financing, pre-sales, grants, foreign and passive investor financing involving the sale of a security.


Source

Source

Author: Larry Austin

Publisher: Univ of California Press

Published: 2011-06-08

Total Pages: 400

ISBN-13: 0520257480

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This work is a seminal source for materials on the heyday of experimental music and arts. The book documents crucial changes in performance practice and live electronics, computer music, notation and event scores, theatre and installations, and much more.


Sounds of the Future

Sounds of the Future

Author: Mathew J. Bartkowiak

Publisher: McFarland

Published: 2010-03-10

Total Pages: 241

ISBN-13: 0786456507

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Covering titles ranging from Rocketship X-M (1950) to Wall-E (2008), these insightful essays measure the relationship between music and science fiction film from a variety of academic perspectives. Thematic sections survey specific compositions utilized in science fiction movies; Broadway's relationship with the genre; science fiction elements in popular songs; the conveyance of subjectivity and identity through music; and such individual composers as Richard Strauss (2001: A Space Odyssey) and Bernard Herrmann (The Day the Earth Stood Still).


On the Track

On the Track

Author: Fred Karlin

Publisher: Routledge

Published: 2013-07-04

Total Pages: 564

ISBN-13: 113594802X

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On the Track offers a comprehensive guide to scoring for film and television. Covering all styles and genres, the authors, both noted film composers, cover everything from the nuts-and-bolts of timing, cuing, and recording through balancing the composer's aesthetic vision with the needs of the film itself. Unlike other books that are aimed at the person "dreaming" of a career, this is truly a guide that can be used by everyone from students to technically sophisticated professionals. It contains over 100 interviews with noted composers, illustrating the many technical points made through the text.


Computer Music Modeling and Retrieval. Sense of Sounds

Computer Music Modeling and Retrieval. Sense of Sounds

Author: Richard Kronland-Martinet

Publisher: Springer Science & Business Media

Published: 2008-07-17

Total Pages: 519

ISBN-13: 3540850341

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This book constitutes the thoroughly refereed post-conference proceedings of the 4th International Computer Music Modeling and Retrieval Symposium, CMMR 2007, held in Copenhagen, Denmark, in August 2007 jointly with the International Computer Music Conference 2007, ICMC 2007. The 33 revised full papers presented were carefully selected during two rounds of reviewing and improvement. Due to the interdisciplinary nature of the area, the papers address a broad variety of topics in computer science and engineering areas such as information retrieval, programming, human computer interaction, digital libraries, hypermedia, artificial intelligence, acoustics, signal processing, etc. CMMR 2007 has put special focus on the Sense of Sounds from the synthesis and retrieval point of view. This theme is pluridisciplinary by nature and associates the fields of sound modeling by analysis, synthesis, perception and cognition.


Sound for Digital Video

Sound for Digital Video

Author: Tomlinson Holman

Publisher: Taylor & Francis

Published: 2013-06-19

Total Pages: 373

ISBN-13: 1135957029

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Achieve professional quality sound on a limited budget! Harness all new, Hollywood style audio techniques to bring your independent film and video productions to the next level. In Sound for Digital Video, Second Edition industry experts Tomlinson Holman and Arthur Baum give you the tools and knowledge to apply recent advances in audio capture, video recording, editing workflow, and mixing to your own film or video with stunning results. This fresh edition is chockfull of techniques, tricks, and workflow secrets that you can apply to your own projects from preproduction through postproduction. New to this edition: A new feature on "true" 24p shooting and editing systems, as well as single vs. double-system recording A strong focus on new media, including mini-DVDs, hard disks, memory cards, and standard and high-definition imagery Discussion of camera selection, manual level control, camera and recorder inputs, location scouting, and preproduction planning Instruction in connectors, real-time transfers, and file-based transfers from DVDs, hard drives, and solid state media. Blu-Ray and HD tape formats for mastering and distribution in addition to file-based, DV, and DVD masters. A revamped companion website, www.focalpress.com/cw/holman, featuring recording and editing exercises, examples and sample tracks Whether you are an amateur filmmaker who wants to create great sound or an advanced professional in need of a reference guide, Sound for Digital Video, Second Edition is an essential addition to your digital audio tool belt.