Smart Play

Smart Play

Author: Barbara Sher

Publisher: John Wiley & Sons

Published: 2004-08-06

Total Pages: 194

ISBN-13: 0471670928

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101 SIMPLE WAYS TO MAKE EVERY DAY A SPECIAL DAY! Children who move their bodies as part of the learning process are more stimulated and alert-and they retain more of what they are taught. By sharing the upbeat, joyful activities in Smart Play, you can enhance your child's intelligence, boost his or her confidence, teach academic and motor skills, and provide a lasting foundation for learning. Developed by Barbara Sher over the course of thirty years as a parent, teacher, and play-therapy specialist, this collection of 101 delightful, easy-to-follow games helps children use their bodies to master essential mental skills and concepts. You and your family can play virtually anywhere, with any number of participants, and without special preparation or equipment. So gather the children in your life and get ready to have fun as you open their minds and hearts to new experiences and knowledge. SPECIAL SECTIONS HIGHLIGHT: * Encouraging movement and thinking * Improving motor and social skills * Enhancing language and math skills * Fostering parent-child interaction * Building on children's love of fantasy, action, and rhythm


Playing Smart

Playing Smart

Author: Julian Togelius

Publisher: MIT Press

Published: 2019-01-15

Total Pages: 188

ISBN-13: 0262350157

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THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM’s Deep Blue and DeepMind’s AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.


Smart Play Smart Toys

Smart Play Smart Toys

Author: Stevanne Auerbach

Publisher: Stevanne Auerbach

Published: 2006-07

Total Pages: 184

ISBN-13: 0978554000

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We've all heard of IQ but do you know your child's PQ or Play Quotient? A child's ability to play does more than provide for fund and diversion; it is critical for his or her emotion and intellectual growth, an teaches everything from social skills to analytical thinking. For the developing mind of a child, learning to play is paramount--but is your child getting the most out of playtime? Stevanne Auerbach, Ph.D., more affectionately known as Dr. Toy has dedicated a lifetime to the importance of play and gives you specific advice on which toys to buy and what kind of games to play to emplower your child's overall development. You'll learn: How to become your child's play Tutor How play can strengthen maturity levels and confidence The pros, cons, and facts of gender specific toys Guideance for the gifted and special-needs child Plus practical advice on Evaluatin a toy's safety, learn which toy manufacturers Dr. Toy recommends Craft supplies you should always have on hand Dr Toy's 100 Best Children's Products And many more invaluable ways to make playtime a growing experience!


Eat Smart, Play Hard

Eat Smart, Play Hard

Author: Liz Applegate

Publisher: Rodale

Published: 2001-07-06

Total Pages: 260

ISBN-13: 9781579543440

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An authority in sports nutrition presents a series of eating programs for individuals off all fitness levels and needs, explaining which foods to eat--and when--to promote maximum strength, boost energy, or lose weight and offering advice on how to adopt the best eating habits to keep in top shape. Original. 15,000 first printing.


Smart Play

Smart Play

Author: Elle Cristal

Publisher: Balboa Press

Published: 2019-12-19

Total Pages: 82

ISBN-13: 1982238216

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"Smart Play helps us choose and cultivate relationships that foster our growth and enriches our lives. In a world that is highly connected, we often don’t recognize signs that indicate that your choices in friendships shape how you evolve emotionally, developmentally, and cognitively. This book is instrumental in being able to identify the types of personalities that would best foster your personal and future growth." Clarissa Silva, Behavioral Scientist and Creator of the Your Hapiness Hypothesis Method


Dr. Toy's Smart Play

Dr. Toy's Smart Play

Author: Stevanne Auerbach

Publisher: Macmillan

Published: 1998-01-15

Total Pages: 292

ISBN-13: 9780312180898

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Discusses the importance of play for a child's emotional and intellectual growth. Gives "specific advice on which toys to buy and what kind of games to play to empower your child's overall development."--Back cover.


Eat Smart, Play Hard

Eat Smart, Play Hard

Author:

Publisher:

Published: 2002

Total Pages: 140

ISBN-13:

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Promotes healty eating and encourages physical activity in children and families. Focuses on breakfast, healthy snacking, physical activity, and balancing eating and activity.


Playing to Get Smart

Playing to Get Smart

Author: Elizabeth Jones

Publisher: Teachers College Press

Published: 2006

Total Pages: 140

ISBN-13: 9780807746165

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Practicing what it preaches, Playing to Get Smart will be a playful reading experience for teachers and parents alike. With jokes, riddles, and stories sprinkled throughout, the authors show how important play is for children of all ethnic and socioeconomic groups, from birth to age 8. This provocative challenge to teachers and parents of young children demonstrates why play is the most effective way for children to develop critical life skills such as thinking creatively and social problem solving. It explains why teachers need to provide opportunities for quality play and why parents need to understand the benefits of play for their children.


Games and Play in the Creative, Smart and Ecological City

Games and Play in the Creative, Smart and Ecological City

Author: Dale Leorke

Publisher: Routledge

Published: 2020-12-30

Total Pages: 242

ISBN-13: 1000217787

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This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760


Playing Smart

Playing Smart

Author: Susan K. Perry

Publisher: Free Spirit Publishing

Published: 2001

Total Pages: 0

ISBN-13: 9781575420950

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This book offers hundreds of unusual ways for parents to enrich the child's days by spending creative time together.