It's Halloween, and a creepy chef had spoiled all the cupcakes at the school bake sale. This is one case that Scooby and Shaggy can't wait to sink their teeth into. Will the gang track down the bake-sale bandit in time to save Halloween? Full color.
For use in schools and libraries only. Dressing up as knights while accompanying the rest of the Mystery, Inc. gang on an overnight visit to an old-fashioned castle, Scooby and Shaggy become terrified when they learn that a vampire is haunting the castle.
NEW YORK TIMES BESTSELLER "Freaky pleasure...it scratches a nostalgic itch for those who grew up on Saturday morning Scooby-Doo cartoons and sugar-bombed breakfast cereal" --USA Today "Deliriously wild, funny and imaginative. Cantero is an original voice." --Charles Yu, author of How to Live in a Science Fictional Universe With raucous humor and brilliantly orchestrated mayhem, Meddling Kids subverts teen detective archetypes like the Hardy Boys, the Famous Five, and Scooby-Doo, and delivers an exuberant and wickedly entertaining celebration of horror, love, friendship, and many-tentacled, interdimensional demon spawn. SUMMER 1977. The Blyton Summer Detective Club (of Blyton Hills, a small mining town in Oregon’s Zoinx River Valley) solved their final mystery and unmasked the elusive Sleepy Lake monster—another low-life fortune hunter trying to get his dirty hands on the legendary riches hidden in Deboën Mansion. And he would have gotten away with it too, if it weren’t for those meddling kids. 1990. The former detectives have grown up and apart, each haunted by disturbing memories of their final night in the old haunted house. There are too many strange, half-remembered encounters and events that cannot be dismissed or explained away by a guy in a mask. And Andy, the once intrepid tomboy now wanted in two states, is tired of running from her demons. She needs answers. To find them she will need Kerri, the one-time kid genius and budding biologist, now drinking her ghosts away in New York with Tim, an excitable Weimaraner descended from the original canine member of the club. They will also have to get Nate, the horror nerd currently residing in an asylum in Arkham, Massachusetts. Luckily Nate has not lost contact with Peter, the handsome jock turned movie star who was once their team leader . . . which is remarkable, considering Peter has been dead for years. The time has come to get the team back together, face their fears, and find out what actually happened all those years ago at Sleepy Lake. It’s their only chance to end the nightmares and, perhaps, save the world. A nostalgic and subversive trip rife with sly nods to H. P. Lovecraft and pop culture, Edgar Cantero’s Meddling Kids is a strikingly original and dazzling reminder of the fun and adventure we can discover at the heart of our favorite stories, no matter how old we get.
Scooby and the gang win a pass to see their favorite basketball team, but a monster has kidnapped the star player and the gang needs to solve the case.
When Scooby and the gang go to Fowler's Fun House they find the counterfeit life-size version of the new toy sensation Calico Carly wreaking havoc in the store, and it's up to the gang to stop the counterfeit toy and restore order.
Debut voice Alison Ames delivers with a chilling, feminist thriller, perfect for fans of Wilder Girls and Sawkill Girls. Moon Basin has been haunted for as long as anyone can remember. It started when an explosion in the mine killed sixteen people. The disaster made it impossible to live in town, with underground fires spewing ash into the sky. But life in New Basin is just as fraught. The ex-mining town relies on its haunted reputation to bring in tourists, but there’s more truth to the rumors than most are willing to admit, and the mine still has a hold on everyone who lives there. Clem and Nina form a perfect loop—best friends forever, and perhaps something more. Their circle opens up for a strange girl named Lisey with a knack for training crows, and Piper, whose father is fascinated with the mine in a way that’s anything but ordinary. The people of New Basin start experiencing strange phenomena—sleepwalking, night terrors, voices that only they can hear. And no matter how many vans of ghost hunters roll through, nobody can get to the bottom of what’s really going on. Which is why the girls decide to enter the mine themselves.