Fun and fascinating, 89 simple magic tricks will teach both children and adults the scientific principles behind electricity, magnetism, sound, gravity, water, and more. Only basic everyday items are needed. Includes 89 black-and-white illustrations.
Teachers of Earth and environmental sciences in grades 8OCo12 will welcome this activity book centered on six OC data puzzlesOCO that foster critical-thinking skills in students and support science and math standards. Earth Science Puzzles presents professionally gathered Earth science dataOCoincluding graphs, maps, tables, images, and narrativesOCoand asks students to step into scientistsOCO shoes to use temporal, spatial, quantitative, and concept-based reasoning to draw inferences from the data."
Science: 300 Crossword Puzzles puts your science knowledge to the test with 300 fun-filled crossword puzzles that will keep you on your toes for hours at a time.
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume, originally published in 1959, contains the first sixteen columns published in the magazine from 1956-1958. They were reviewed and briefly updated by Gardner for this 1988 edition.
This colorfully illustrated 500-piece puzzle features 15 trailblazing women of science, technology, engineering, and mathematics and is a perfect gift for budding feminists and science lovers. A unique 18 x 24-inch-inch poster is included for referencing the design while working on the puzzle. Based on the New York Times bestselling book Women in Science, this brightly colored 500-piece puzzle celebrates 15 groundbreaking female scientists and is perfect for the whole family.
This book promotes science vocabulary building, increases student readability levels, and facilitates concept development through fun and challenging puzzles, games, and activities.
Critical and creative reasoning puzzles can be used as curriculum extensions and as anchor activities in the differentiated classroom, for pre and post testing, or as an introduction to a new unit. Puzzles can be completed by individuals or small groups, placed in learning centers, or used as a presentation to the entire class using teacher-made transparencies. Challenging Puzzles: Life Science includes critical and creative reasoning puzzles, some of which require research.
Critical and creative reasoning puzzles can be used as curriculum extensions and as anchor activities in the differentiated classroom, for pre and post testing, or as an introduction to a new unit. Puzzles can be completed by individuals or small groups, placed in learning centers, or used as a presentation to the entire class using teacher-made transparencies. Challenging Puzzles: Physical Science includes critical and creative reasoning puzzles, some of which require research.