This is not really a book. This is a building in the shape of a book...a maze. Each numbered page depicts a room in the maze. Tempted? Test your wits against mine. I guarantee that my maze will challenge you to think in ways you've never thought before. But beware. One wrong turn and you may never escape!
At a whopping 25 feet long, this eye-popping maze sets a world record for size and quality! Anyone fond of these popular puzzles—especially adults who haven’t looked at a maze since they were children—will find solving this a stimulating challenge. You can try to complete it in one sitting, or come back again and again until you reach the finish line. And that’s not all: when it’s done, there’s more fun in store. Start coloring in the path you’ve traced to create an incredible picture: a wonderfully detailed and lively street scene that begins with a boat in the ocean and passes a wedding, buses and cars, cozy homes, a robber on the run, dogs having their walk, and more!
Colleen and Samuel Quaice are teenagers living in 1897 England. During a visit to Upper Wolverhampton Bibliotheque, they discover a musty book called THE MAZE OF GAMES. Opening the book summons the Gatekeeper, a mysterious skeletal guardian who plunges the Quaices into a series of dangerous labyrinths, populated with myriad monsters and perplexing puzzles.Only by solving their way through the Gatekeeper's mazes will the Quaice children find their way home.Read the novel. Solve the Puzzles. Get out alive
Thrill-seekers will love this giant book of labyrinths. More than 90 mazes await in a compilation of 3 books by a maze master: Monster Mazes, Pirate Treasure Mazes, and Wizards and Dragons Mazes. Solutions.
At a whopping 25 feet long, this eye-popping maze sets a world record for size and quality! Anyone fond of these popular puzzles will find solving this a stimulating challenge. And when it's done, you end up with an incredible picture: a lively street scene with a boat in the ocean, a wedding, buses and cars, cozy homes, a robber on the run, dogs walking, and more!
Infinite broken night. Milky alien moons. Wavering demons of gold. Held in this jail of immortal threats are three perfect sisters...Maze of the Blue Medusa is a dungeon. Maze of the Blue Medusa is art. Maze of the Blue Medusa works with your favorite fantasy tabletop RPGs. And Maze of the Blue Medusa is the madly innovative game book from the award-winning Zak Sabbath of A Red & Pleasant Land and Patrick Stuart of Deep Carbon Observatory. Lethal gardens, soul-rending art galleries, infernal machines--Maze of the Blue Medusa reads like the poetic nightmare of civilizations rotted to time, and plays like a puzzle-box built from risk and weird spectacle.Praise for Zak Sabbath:"Zak is not just imaginative, he's bold. Which means that while he recognizes the value of fantasy traditions, he doesn't hesitate for a moment to throw out anything that's become tired or dull."-- Monte Cook, author of NumeneraPraise for Patrick Stuart's Fire on the Velvet Horizon:"Superpositioning with strange panache, Velvet Horizon is an (outstanding) indie role-playing-game supplement, and an (outstanding) example of experimental quasi-/meta-/sur-/kata-fiction. Also a work of art. Easily one of my standout books of 2015."-- China Miéville, author of Perdido Street Station
Sean Jackson has been illustrating and exploring mazes for his own enjoyment for more than 30 years. Inspired by art, architecture, and the natural world, his colorfully detailed mazes offer imaginative and meditative journeys through village streets, garden vistas, island habitats, castle grounds, scenic towns, and gravity-defying surreal situations—each encouraging the mind to wander while following the paths. This large-format collection features nearly 50 absorbing single-page and full-spread mazes, sequenced with increasing complexity, and includes inventive bonuses such as mazes with two paths to follow and a maze that runs on the inside covers from front to back. Solutions are provided, but for those seeking mindful activity or hours of puzzle decoding entertainment, getting there will be half the fun.
A collection of simple but innovative mazes to solve, for very young children. Help the squirrel find his way up the tree, along the branches and up to the nuts; the jellyfish to find its way out of a tangle of seaweed; a rocket to navigate a suitable route through the galaxy, and much more. Usborne's range of maze books for older children has proved a huge success. This book makes mazes accessible to younger readers. Develops logic, observation and pen control.
This one-of-a-kind maze book set in a galaxy far, far away is a fun, interactive way to explore the Star WarsT(TM) universe. Expert maze creator and lifelong Star Wars fan Sean C. Jackson brings the saga to life through more than 30 beautifully illustrated mazes of iconic scenes and locations ranging from the forest moon of Endor to Bespin's Cloud City, the dark side planet of Exegol, Jabba's palace, pod races, clone armies, and much more. Each full-color maze includes notes about the environment and special bonus elements to find hidden along the way. Star Wars fans of all ages will enjoy racing through the corridors of the Death Star, scavenging inside a fallen star destroyer on Jakku, searching the rocky cliffs of Ahch-To, and much more. - EXPLORE A GALAXY FAR, FAR AWAY: Immerse yourself in a brand new way when you explore your favorite Star Wars locations via exciting mazes. - ACCOMPLISH MISSIONS WITH EACH MAZE: Each of the dozens of unique mazes comes with its own mission that's accomplished by finishing the maze, such as "Return to the base to escort the last transport off planet," "Take the smuggler Han Solo back to your ship," and "Locate Jedi Master Yoda in the mysterious swamp." - EXTRA, FINDABLE ITEMS IN EACH MAZE: In addition to the maze itself, each includes other game activities or elements to find. - BEAUTIFULLY ILLUSTRATED AND REPLAYABLE: The gorgeously detailed full color mazes may be solved by pen or pencil, but using a non-writing item to follow the paths leaves the book ready to replay. (c) & TM LUCASFILM LTD. Used Under Authorization.