Reflections Within the Mirror of Radiance

Reflections Within the Mirror of Radiance

Author: Raziyahu HaLevey

Publisher:

Published: 2020-10-20

Total Pages:

ISBN-13: 9781735975405

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The most important and sought-after process in mysticism is the foundational method for authentic self-realization. This volume delivers the core principles and step-by-step practical applications used to seal the spontaneous expression of radiantly awakened awareness permanently. The method reveals the traditionally concealed or hard-to-find pith instructions for dream and deep sleep awareness, mystic visions, unification of awakened awareness within the field of nonconceptual emptiness, and much more.This comprehensive and intense system of self-realization is released here in a radical new form, fit for seekers in our time. The total practice system includes ongoing live lectures, one-on-one guidance, and group teachings at the Drukama Treasury.


Ray Tracing Gems

Ray Tracing Gems

Author: Eric Haines

Publisher: Apress

Published: 2019-02-25

Total Pages: 622

ISBN-13: 1484244273

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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs


Ray Tracing from the Ground Up

Ray Tracing from the Ground Up

Author: Kevin Suffern

Publisher: CRC Press

Published: 2016-04-19

Total Pages: 784

ISBN-13: 1439864349

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With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o


Radiance

Radiance

Author: Alyson Noël

Publisher: Square Fish

Published: 2010-08-31

Total Pages: 192

ISBN-13: 1429993901

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Riley has crossed the bridge into the afterlife—a place called Here, where time is always Now. She has picked up life where she left off when she was alive, living with her parents and dog in a nice house in a nice neighborhood. When she's summoned before The Council, she learns that the afterlife isn't just an eternity of leisure. She's been assigned a job, Soul Catcher, and a teacher, Bodhi, a possibly cute, seemingly nerdy boy who's definitely hiding something. They return to earth together for Riley's first assignment, a Radiant Boy who's been haunting a castle in England for centuries. Many Soul Catchers have tried to get him to cross the bridge and failed. But all of that was before he met Riley . . . Radiance is the first book in the Riley Bloom series from bestselling author Alyson Noël.


Physics-Based Vision: Principles and Practice

Physics-Based Vision: Principles and Practice

Author: Lawrence B. Wolff

Publisher: CRC Press

Published: 1993-01-02

Total Pages: 424

ISBN-13: 143986585X

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Commentaries by the editors to this comprehensive anthology in the area of physics-based vision put the papers in perspective and guide the reader to a thorough understanding of the basics of the field. Paper Topics Include: - Intensity Reflection Models - Polarization and Refraction - Camera Calibration - Quantization and Sampling - Depth from Opt


Physically Based Rendering

Physically Based Rendering

Author: Matt Pharr

Publisher: Morgan Kaufmann

Published: 2010-06-28

Total Pages: 1201

ISBN-13: 0123750792

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This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.


Measurement of Image Velocity

Measurement of Image Velocity

Author: David J. Fleet

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 205

ISBN-13: 1461536480

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Measurement of Image Velocity presents a computational framework for computing motion information from sequences of images. Its specific goal is the measurement of image velocity (or optical flow), the projection of 3-D object motion onto the 2-D image plane. The formulation of the problem emphasizes the geometric and photometric properties of image formation, and the occurrence of multiple image velocities caused, for example, by specular reflections, shadows, or transparency. The method proposed for measuring image velocity is based on the phase behavior in the output of velocity-tuned filters. Extensive experimental work is used to show that phase can be a reliable source of pure image translation, small geometric deformation, smooth contrast variations, and multiple local velocities. Extensive theorectical analysis is used to explain the robustness of phase with respect to deviations from image translation, and to detect situations in which phase becomes unstable. The results indicate that optical flow may be extracted reliably for computing egomotion and structure from motion. The monograph also contains a review of other techniques and frequency analysis applied to image sequences, and it discusses the closely related topics of zero-crossing tracking, gradient-based methods, and the measurement of binocular disparity. The work is relevant to those studying machine vision and visual perception.


Reflections on the Psalms

Reflections on the Psalms

Author: C. S. Lewis

Publisher: HarperCollins

Published: 2017-02-14

Total Pages: 116

ISBN-13: 006256546X

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A repackaged edition of the revered author’s moving theological work in which he considers the most poetic portions from Scripture and what they tell us about God, the Bible, and faith. In this wise and enlightening book, C. S. Lewis—the great British writer, scholar, lay theologian, broadcaster, Christian apologist, and bestselling author of Mere Christianity, The Screwtape Letters, The Great Divorce, The Chronicles of Narnia, and many other beloved classics—examines the Psalms. As Lewis divines the meaning behind these timeless poetic verses, he makes clear their significance in our daily lives, and reminds us of their power to illuminate moments of grace.


Science

Science

Author: John Michels (Journalist)

Publisher:

Published: 1896

Total Pages: 970

ISBN-13:

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