Providing a thorough treatment of most elementary program development techniques, this revised edition covers topics such as procedures, parameters, recursion and data refinement, with the integration of specification, development and coding, based on ordinary (classical) logic.
Topics • what this book is about, • its intended audience, • what the reader ought to know, • how the book is organized, • acknowledgements. Specifications express information about a program that is not normally part of the program, and often cannot be expressed in a programming lan guage. In the past, the word "specification" has sometimes been used to refer to somewhat vague documentation written in English. But today it indicates a precise statement, written in a machine processable language, about the purpose and behavior of a program. Specifications are written in languages that are just as precise as programming languages, but have additional capabilities that increase their power of expression. The termi nology formal specification is sometimes used to emphasize the modern meaning. For us, all specifications are formal. The use of specifications as an integral part of a program opens up a whole new area of programming - progmmming with specifications. This book describes how to use specifications in the process of building programs, debugging them, and interfacing them with other programs. It deals with a new trend in programming - the evolution of specification languages from the current generation of programming languages. And it describes new strategies and styles of programming that utilize specifications. The trend is just beginning, and the reader, having finished this book, will viii Preface certainly see that there is much yet to be done and to be discovered about programming with specifications.
Liskov (engineering, Massachusetts Institute of Technology) and Guttag (computer science and engineering, also at MIT) present a component- based methodology for software program development. The book focuses on modular program construction: how to get the modules right and how to organize a program as a collection of modules. It explains the key types of abstractions, demonstrates how to develop specifications that define these abstractions, and illustrates how to implement them using numerous examples. An introduction to key Java concepts is included. Annotation copyrighted by Book News, Inc., Portland, OR.
A feature of modern advanced computing is the functional approach to programming. In this book, the authors present an introduction to the mathematics which underline functional programming, emphasizing the understanding of definition and specification--a prerequisite of good programming and problem solving with a computer. The book is self-contained, requiring a low level of mathematical sophistication and may be used as an introduction to the mathematics of programming.Provides an introduction to the functional approach to programming**Emphasizes the problem to be solved, not the programming language**Takes the view that all computer programs are a definition of a function**Includes exercises for each chapter**Can be used as a pre-programming language introduction to the mathematics of computing.
Building software often seems harder than it ought to be. It takes longer than expected, the software's functionality and performance are not as wonderful as hoped, and the software is not particularly malleable or easy to maintain. It does not have to be that way. This book is about programming, and the role that formal specifications can play in making programming easier and programs better. The intended audience is practicing programmers and students in undergraduate or basic graduate courses in software engineering or formal methods. To make the book accessible to such an audience, we have not presumed that the reader has formal training in mathematics or computer science. We have, however, presumed some programming experience. The roles of fonnal specifications Designing software is largely a matter of combining, inventing, and planning the implementation of abstractions. The goal of design is to describe a set of modules that interact with one another in simple, well defined ways. If this is achieved, people will be able to work independently on different modules, and yet the modules will fit together to accomplish the larger purpose. In addition, during program maintenance it will be possible to modify a module without affecting many others. Abstractions are intangible. But they must somehow be captured and communicated. That is what specifications are for. Specification gives us a way to say what an abstraction is, independent of any of its implementations.
Written by a world-renowned expert on programming methodology, and the winner of the 2008 Turing Award, this book shows how to build production-quality programs--programs that are reliable, easy to maintain, and quick to modify. Its emphasis is on modular program construction: how to get the modules right and how to organize a program as a collection of modules. The book presents a methodology effective for either an individual programmer, who may be writing a small program or a single module in a larger one; or a software engineer, who may be part of a team developing a complex program comprised of many modules. Both audiences will acquire a solid foundation for object-oriented program design and component-based software development from this methodology. Because each module in a program corresponds to an abstraction, such as a collection of documents or a routine to search the collection for documents of interest, the book first explains the kinds of abstractions most useful to programmers: procedures; iteration abstractions; and, most critically, data abstractions. Indeed, the author treats data abstraction as the central paradigm in object-oriented program design and implementation. The author also shows, with numerous examples, how to develop informal specifications that define these abstractions--specifications that describe what the modules do--and then discusses how to implement the modules so that they do what they are supposed to do with acceptable performance. Other topics discussed include: Encapsulation and the need for an implementation to provide the behavior defined by the specification Tradeoffs between simplicity and performance Techniques to help readers of code understand and reason about it, focusing on such properties as rep invariants and abstraction functions Type hierarchy and its use in defining families of related data abstractions Debugging, testing, and requirements analysis Program design as a top-down, iterative process, and design patterns The Java programming language is used for the book's examples. However, the techniques presented are language independent, and an introduction to key Java concepts is included for programmers who may not be familiar with the language.
Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners.
"The main aim of this monograph is to provide a framework for the integrated design of object-oriented programs with algebraic specification techniques. The design method pursued relies fundamentally on the structuring of systems based on the notion of data types. Depending on the level of abstraction, data types are described in an object-oriented way by algebraic specifications or by machine-executable object-oriented programs. The treatment involves two main aspects. First, object-oriented programs have to be related by a notion of correctness that models the transition from specifications to program implementations. The author presents a notion of correctness which relies on the idea of abstraction functions. Second, in order to obtain an integrated design environment, a uniform structuring concept for object oriented programs and algebraic specifications has to be provided. Inheritance, subtyping and clientship are three central notions of object-oriented structuring. Theauthor uses them to develop the kernel of a typed object- oriented programming language. The monograph provides the formal foundation for a unified framework of algebraic specifications and object-oriented programs. A major guideline is the development of a design method supporting the structured design and reuse of software in this environment."--PUBLISHER'S WEBSITE.
Unique approach tackles what most books don't-why maths and logic are fundamental tools for a programmer This comprehensive guide is a balanced combination of mathematical theory and the practice of programming Straightforward presentation of construction principles inlcuding: assignment axiom, sequential composition, case analysis, use of invariants and bound functions Includes a wide range of entertaining and challenging examples and exercises