Pro/Engineer Wildfire 5.0 Advanced Tutorial

Pro/Engineer Wildfire 5.0 Advanced Tutorial

Author: Roger Toogood

Publisher: SDC Publications

Published: 2009

Total Pages: 272

ISBN-13: 1585035408

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The purpose of Pro/ENGINEER Advanced Tutorial is to introduce users to some of the more advanced features, commands, and functions in Pro/ENGINEER Wildfire 5.0. Each lesson concentrates on a few of the major topics and the text attempts to explain the "why's" of the commands in addition to a concise step-by-step description of new command sequences. This book is suitable for a second course in Pro/ENGINEER for users who understand the features covered in Roger Toogood's Pro/ENGINEER Tutorial. The style and approach of the previous tutorial have been maintained. The material covered in this tutorial represents an overview of what is felt to be commonly used and important functions. These include customization of the working environment, advanced feature creation (sweeps, round sets, draft and tweaks, UDF's, patterns and family tables), layers, Pro/PROGRAM, and advanced drawing and assembly functions. Pro/ENGINEER Advanced Tutorial consists of eight lessons. A continuing theme throughout the lessons is the creation of parts for a medium-sized modeling project. The project consists of a small three-wheeled utility cart. Project parts are given at the end of each lesson that utilize functions presented earlier in that lesson. Final assembly is performed in the last lesson.


Basic Pro/ENGINEER in 20 Lessons

Basic Pro/ENGINEER in 20 Lessons

Author: Louis Gary Lamit

Publisher: CL-Engineering

Published: 1998

Total Pages: 708

ISBN-13:

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This practical, hands-on guide to Parametric Technology Corporation's Pro/ENGINEERĀ® computer-aided design program builds users' skills in creating parts, assemblies, and drawings, while helping them master Pro/ENGINEERĀ® commands by working through 20 short lessons. Each step-by-step lesson builds on the one that precedes it, while focusing the user's attention on a specific set of commands and concepts that are applied to a part, an assembly, or a drawing. As a result, users learn Pro/ENGINEERĀ® command sin the context of doing real work, at a pace that encourages success. Appendixes at the back of the book contain advanced projects, references materials, and project design planning sheets.


Pro/ENGINEER Wildfire 4.0 Essentials

Pro/ENGINEER Wildfire 4.0 Essentials

Author: Kogent Learning Solutions Inc.,

Publisher: Jones & Bartlett Learning

Published: 2009-10-09

Total Pages: 309

ISBN-13: 144963138X

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Pro/ENGINEER Wildfire 4.0 is a 3D Computer Aided Design (CAD) software application. As a feature-based, parametric, and associative solid modeling software package, it allows the user to create 3D designs for engineering projects. This quick reference includes all the major concepts related to Pro/ENGINEER Wildfire 4.0 functionality, technical configuration, and installation in an easy-to-understand, step-by-step format. It covers all the major commands and modes, including Sketch Mode, Part Mode, Assembly Mode, and Drawing Mode. The format provides the reader with all of the details to learn the basics through an easy method of instruction. This text is not accompanied by a DVD and assumes the reader has already purchased the Pro/Engineer Wildfire 4.0 software. The software may be purchased at http://www.ptc.com/products/proengineer/newpackages/.


Presenting Pro/ENGINEER Wildfire 5.0

Presenting Pro/ENGINEER Wildfire 5.0

Author: Michael Brattoli

Publisher: Lulu.com

Published: 2010-09-16

Total Pages: 677

ISBN-13: 1257948857

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This book is intended for both first time users of Pro/ENGINEER Wildfire 5.0 and for experienced users looking for additional information about the software. Exercise driven, each chapter contains exercises demonstrating the functions necessary to learn and utilize Pro/ENGINEER in a mechanical engineering design environment.


Parametric Modeling With Pro/Engineer Wildfire 5.0

Parametric Modeling With Pro/Engineer Wildfire 5.0

Author: Randy Shih

Publisher: SDC Publications

Published: 2009-12

Total Pages: 434

ISBN-13: 1585035394

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The primary goal of Parametric Modeling with Pro/ENGINEER Wildfire 5.0 is to introduce the aspects of solid modeling and parametric modeling. The text is a hands-on, exercise-intensive approach to all the important parametric modeling techniques and concepts. This book contains a series of eleven tutorial style lessons designed to introduce beginning CAD users to the most commonly used features of Pro/ENGINEER. Each lesson introduces a new set of commands and concepts, building on previous lessons. This text guides you from constructing basic shapes to building intelligent solid models and creating multi-view drawings. The basic premise of this book is that the more designs you create, the better you learn the software. This book will establish a good basis for exploring and growing in the exciting field of computer aided engineering. By the end of this book the reader will advance to an intermediate level Pro/ENGINEER user.


Pro/ENGINEER Wildfire 5.0

Pro/ENGINEER Wildfire 5.0

Author: Roger Toogood

Publisher: SDC Publications

Published: 2009

Total Pages: 409

ISBN-13: 1585035351

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Provides tutorial style lessons that cover such topics as creating a simple object, modeling utilities, datum planes and sketcher tools, patterns and copies, engineering drawings, and assembly operations.


Solid Modeling Using Pro/Engineer Wildfire

Solid Modeling Using Pro/Engineer Wildfire

Author: Ajayi Adewale

Publisher: OnWord Press

Published: 2005-09-20

Total Pages: 264

ISBN-13:

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Understand and use the software of choice by engineers, technicians, and manufacturers! This book provides an experience-based familiarity with the design capabilities of Pro/ENGINEER WildfireTM, one of the most prevalent CAD/CAM software programs in the world. Practical, step-by-step tutorials are incorporated throughout, familiarizing readers with key elements of the user interface and enabling beginners to get comfortable with the basics of the software. Coverage is elemental in scope, and provides valuable insight into the methodology of Pro/ENGINEER Wildfire in the creation of fundamental models. Drawing, assembly, and feature operations are explored in later chapters. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.


MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition

MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition

Author: Prof. Sham Tickoo

Publisher: CADCIM Technologies

Published: 2019

Total Pages: 380

ISBN-13: 1640570640

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MAXON CINEMA 4D R20 Studio: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D R20 Studio software for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R20 Studio. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D R20 Studio And then progresses to cover the advanced techniques. In this book, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. This book will help you unleash your creativity and transform your imagination into reality with ease. Salient Features: Consists of 13 Chapters and 2 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D R20 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index