DeCONNICK (Captain Marvel, BITCH PLANET) and ROS (ISLAND, MIRROR) present the follow up to the Eisnernominated, New York Times bestselling PRETTY DEADLY, VOL. 1: THE SHRIKE. Sarah Fields is dying and her children strike a bargain with the Immortals: give them one month, until the moon is full again, to find her son. The boy is far away, in the trenches of France, stalked by the Reapers of Vengeance and Cruelty. Collects PRETTY DEADLY #6-10
The Eisner-nominated, New York Times bestselling world of PRETTY DEADLY returns, this time to the sun-soaked strips of "30s-era Hollywood. Here, the best and brightest are dimmed and broken and the granddaughter of Sara Fields is found dead. Desperate to solve her murder, her heartbroken uncle calls on the Reaper of Vengeance to aid him. Collects PRETTY DEADLY: THE RAT #1-5 "Grand and majestic storytelling." Warren Ellis "Cherish it." Kieron Gillen "A masterpiece of mythopoeism." N.K. Jemisin, NYT Book Review "Pushes the boundaries of comics storytelling in the most wicked ways. I love it." -Ed Brubaker "Sergio Leone crossed with Neil Gaiman's American Gods." Tor.com
When Barbarella's spaceship breaks down, she finds herself trapped on the planet, Lythion. There, she has a series of adventurous, and erotic encounters with a variety of strange beings, from robots to angels. In Wrath of the Minute-Eater (previously unpublished in English) Barbarella's travelling Circus Delirium enters another dimension, led by the mysterious and alluring aquaman, Narval, whose machinations catapult Barbarella & Co. into a complex battle for the planet, Spectra.
Contributions by Novia Shih-Shan Chen, Elizabeth Rae Coody, Keri Crist-Wagner, Sara Durazo-DeMoss, Charlotte Johanne Fabricius, Ayanni C. Hanna, Christina M. Knopf, Tomoko Kuribayashi, Samantha Langsdale, Jeannie Ludlow, Marcela Murillo, Sho Ogawa, Pauline J. Reynolds, Stefanie Snider, J. Richard Stevens, Justin Wigard, Daniel F. Yezbick, and Jing Zhang Monsters seem to be everywhere these days, in popular shows on television, in award-winning novels, and again and again in Hollywood blockbusters. They are figures that lurk in the margins and so, by contrast, help to illuminate the center—the embodiment of abnormality that summons the definition of normalcy by virtue of everything they are not. Samantha Langsdale and Elizabeth Rae Coody’s edited volume explores the coding of woman as monstrous and how the monster as dangerously evocative of women/femininity/the female is exacerbated by the intersection of gender with sexuality, race, nationality, and disability. To analyze monstrous women is not only to examine comics, but also to witness how those constructions correspond to women’s real material experiences. Each section takes a critical look at the cultural context surrounding varied monstrous voices: embodiment, maternity, childhood, power, and performance. Featured are essays on such comics as Faith, Monstress, Bitch Planet, and Batgirl and such characters as Harley Quinn and Wonder Woman. This volume probes into the patriarchal contexts wherein men are assumed to be representative of the normative, universal subject, such that women frequently become monsters.
Sarah Fields is dying and her children strike a bargain with the Immortals: give them one month more, until the moon is full again, to find their little brother so that he may see his mother one last time. But the boy is far, far away, in the trenches of France, stalked by the Reapers of Vengeance and Cruelty.
The explosive aftermath of their shocking discovery has pushed captain Grix and acolyte Vess to the furthest reaches of their solar system. Once unknowing pawns of an ubiquitous religion and pervasive mega-corporation, the now-renegade team is alone after revealing to the world that these "enemy" groups are in cahoots--but not for long. And when their crew encounters a group of ruthless spacefaring privateers, they might not be safe for long either. Volume two of the sweeping sci-fi saga is beautifully crafted by Hugo Award winner G. Willow Wilson (Wonder Woman, Ms. Marvel, acclaimed novelist of The Bird King and Alif the Unseen), and realized through the bold and singular art of Eisner winner Christian Ward (Black Bolt). Collect Invisible Kingdom #6-#10.
Contributions by Bart Beaty, Jenny Blenk, Ben Bolling, Peter E. Carlson, Johnathan Flowers, Antero Garcia, Dale Jacobs, Ebony Flowers Kalir, James Kelley, Susan E. Kirtley, Frederik Byrn Køhlert, John A. Lent, Leah Misemer, Johnny Parker II, Nick Sousanis, Aimee Valentine, and Benjamin J. Villarreal More and more educators are using comics in the classroom. As such, this edited volume sets out the stakes, definitions, and exemplars of recent comics pedagogy, from K-12 contexts to higher education instruction to ongoing communities of scholars working outside of the academy. Building upon interdisciplinary approaches to teaching comics and teaching with comics, this book brings together diverse voices to share key theories and research on comics pedagogy. By gathering scholars, creators, and educators across various fields and in K-12 as well as university settings, editors Susan E. Kirtley, Antero Garcia, and Peter E. Carlson significantly expand scholarship. This valuable resource offers both critical pieces and engaging interviews with key comics professionals who reflect on their own teaching experience and on considerations of the benefits of creating comics in education. Included are interviews with acclaimed comics writers Lynda Barry, Brian Michael Bendis, Kelly Sue DeConnick, and David Walker, as well as essays spanning from studying the use of superhero comics in the classroom to the ways comics can enrich and empower young readers. The inclusion of creators, scholars, and teachers leads to perspectives that make this volume unlike any other currently available. These voices echo the diverse needs of the many stakeholders invested in using comics in education today.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.