Pop Culture Goes to War

Pop Culture Goes to War

Author: Geoff Martin

Publisher: Lexington Books

Published: 2010-07-24

Total Pages: 262

ISBN-13: 0739146823

DOWNLOAD EBOOK

Pop Culture Goes to War, by Geoff Martin and Erin Steuter, explores the persistence of and opposition to militarism in American life. It provides a comprehensive overview of the role of toys, video games, music, television and movies in supporting contemporary militarism. Resistance to militarism is highlighted through the traditional mediums of music and movies, and increasingly through the arts, 'culture jamming,' and the satire of The Daily Show, The Onion, The Simpsons, The Colbert Report, and South Park.


War and Popular Culture

War and Popular Culture

Author: Chang-tai Hung

Publisher: Univ of California Press

Published: 2023-12-22

Total Pages: 468

ISBN-13: 0520354869

DOWNLOAD EBOOK

This is the first comprehensive study of popular culture in twentieth-century China, and of its political impact during the Sino-Japanese War of 1937-1945 (known in China as "The War of Resistance against Japan"). Chang-tai Hung shows in compelling detail how Chinese resisters used a variety of popular cultural forms—especially dramas, cartoons, and newspapers—to reach out to the rural audience and galvanize support for the war cause. While the Nationalists used popular culture as a patriotic tool, the Communists refashioned it into a socialist propaganda instrument, creating lively symbols of peasant heroes and joyful images of village life under their rule. In the end, Hung argues, the Communists' use of popular culture contributed to their victory in revolution.


Everything Bad is Good for You

Everything Bad is Good for You

Author: Steven Johnson

Publisher: Penguin

Published: 2006-05-02

Total Pages: 274

ISBN-13: 1101158018

DOWNLOAD EBOOK

From the New York Times bestselling author of How We Got To Now and Farsighted Forget everything you’ve ever read about the age of dumbed-down, instant-gratification culture. In this provocative, unfailingly intelligent, thoroughly researched, and surprisingly convincing big idea book, Steven Johnson draws from fields as diverse as neuroscience, economics, and media theory to argue that the pop culture we soak in every day—from Lord of the Rings to Grand Theft Auto to The Simpsons—has been growing more sophisticated with each passing year, and, far from rotting our brains, is actually posing new cognitive challenges that are actually making our minds measurably sharper. After reading Everything Bad is Good for You, you will never regard the glow of the video game or television screen the same way again. With a new afterword by the author.


The American Girl Goes to War

The American Girl Goes to War

Author: Liz Clarke

Publisher: Rutgers University Press

Published: 2022-01-14

Total Pages: 185

ISBN-13: 1978810156

DOWNLOAD EBOOK

Introduction -- American Girls and National Identity -- Fighting Femininity on Home Soil in Civil War Films, 1908 to -- American Revolution and Other Wars -- Featuring Preparedness and Peace; or, America and the European War, Part I -- From Serial Queens to Patriotic Heroines; or, America and the European War, Part II -- The American Girl and Wartime Patriotism -- Conclusion.


Militainment, Inc.

Militainment, Inc.

Author: Roger Stahl

Publisher: Routledge

Published: 2009-12-04

Total Pages: 396

ISBN-13: 113583749X

DOWNLOAD EBOOK

Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment—or "militainment"—in contemporary American popular culture. War has been the subject of entertainment for centuries, but Roger Stahl argues that a new interactive mode of militarized entertainment is recruiting its audience as virtual-citizen soldiers. The author examines a wide range of historical and contemporary media examples to demonstrate the ways that war now invites audiences to enter the spectacle as an interactive participant through a variety of channels—from news coverage to online video games to reality television. Simply put, rather than presenting war as something to be watched, the new interactive militainment presents war as something to be played and experienced vicariously. Stahl examines the challenges that this new mode of militarized entertainment poses for democracy, and explores the controversies and resistant practices that it has inspired. This volume is essential reading for anyone interested in the relationship between war and media, and it sheds surprising light on the connections between virtual battlefields and the international conflicts unfolding in Iraq and Afghanistan today.


Popular Culture in the Age of White Flight

Popular Culture in the Age of White Flight

Author: Eric Avila

Publisher: Univ of California Press

Published: 2006-04

Total Pages: 328

ISBN-13: 0520248112

DOWNLOAD EBOOK

"In Popular Culture in the Age of White Flight, Eric Avila offers a unique argument about the restructuring of urban space in the two decades following World War II and the role played by new suburban spaces in dramatically transforming the political culture of the United States. Avila's work helps us see how and why the postwar suburb produced the political culture of 'balanced budget conservatism' that is now the dominant force in politics, how the eclipse of the New Deal since the 1970s represents not only a change of views but also an alteration of spaces."—George Lipsitz, author of The Possessive Investment in Whiteness


Japanese Popular Culture and Contents Tourism

Japanese Popular Culture and Contents Tourism

Author: Philip Seaton

Publisher: Routledge

Published: 2018-02-02

Total Pages: 178

ISBN-13: 1315528673

DOWNLOAD EBOOK

Contents tourism is tourism induced by the contents (narratives, characters, locations and other creative elements) of films, novels, games, manga, anime, television dramas and other forms of popular culture. Amidst the boom in global interest in Japanese popular culture, the utilization of popular culture to induce tourism domestically and internationally has been central to the "Cool Japan" strategy and, since 2005, government policy for local community revitalization. This book presents four main case studies of contents tourism: the phenomenon of "anime pilgrimage" to sites appearing in animated film; the travel behaviours and "pop-spiritualism" of female history fans to heritage sites; the collaboration between local community, fans and copyright holders that underpinned an anime-induced tourism boom in a small town north of Tokyo; and the large-scale economic impacts of tourism induced by NHK’s annual samurai period drama (Taiga Drama). It is the first major collection of articles published in English about media-induced tourism in Japan using the "contents tourism" approach. This book will be of particular interest to students and researchers of media and tourism studies in Asia. This book was previously published as a special issue of Japan Forum.


Reframing 9/11

Reframing 9/11

Author: Jeff Birkenstein

Publisher: A&C Black

Published: 2010-05-13

Total Pages: 258

ISBN-13: 1441119051

DOWNLOAD EBOOK

A collection of analyses focusing on popular culture as a profound discursive site of anxiety and discussion about 9/11 and demystifies the day's events.


The Ghosts of Guerrilla Memory

The Ghosts of Guerrilla Memory

Author: Matthew Christopher Hulbert

Publisher: University of Georgia Press

Published: 2016-10-15

Total Pages: 340

ISBN-13: 0820350001

DOWNLOAD EBOOK

The Civil War tends to be remembered as a vast sequence of battles, with a turning point at Gettysburg and a culmination at Appomattox. But in the guerrilla theater, the conflict was a vast sequence of home invasions, local traumas, and social degeneration that did not necessarily end in 1865. This book chronicles the history of “guerrilla memory,” the collision of the Civil War memory “industry” with the somber realities of irregular warfare in the borderlands of Missouri and Kansas. In the first accounting of its kind, Matthew Christopher Hulbert’s book analyzes the cultural politics behind how Americans have remembered, misremembered, and re-remembered guerrilla warfare in political rhetoric, historical scholarship, literature, and film and at reunions and on the stage. By probing how memories of the guerrilla war were intentionally designed, created, silenced, updated, and even destroyed, Hulbert ultimately reveals a continent-wide story in which Confederate bushwhackers—pariahs of the eastern struggle over slavery—were transformed into the vanguards of American imperialism in the West.