Psychology in Everyday Life

Psychology in Everyday Life

Author: David G. Myers

Publisher: Macmillan Higher Education

Published: 2011-02-18

Total Pages: 586

ISBN-13: 1464100470

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Creating an exceptionally student-friendly textbook in psychology isn’t just about making the chapters shorter and pages more colorful. It’s about using that type of format to provide a clear portrait of psychological science, concise but not oversimplified, all while continually answering the recurring student question: “What does this have to do with me?” David Myers’ brief introduction to psychology, Psychology in Everyday Life, certainly does offer brief, easily manageable chapters and a colorful, image-rich design (both shaped by extensive research, class testing, and instructor/student feedback). But what makes it such an exceptional text is what flows through those chapters—rich presentations of psychology’s core concepts and field-defining research, examined in context of the everyday lives of all kinds of people around the world and communicated in the captivating storyteller’s voice that is instantly recognizable as Myers’. The new edition of Psychology in Everyday Life offers an extraordinary amount of new research, effective new inquiry-based study tools, and further design innovations, all while maintaining its trademark brevity and clean layout. And it is accompanied by an innovative media/supplements of the same scope as all of David Myers’ more comprehensive textbooks.


Mobile Technologies and Applications for the Internet of Things

Mobile Technologies and Applications for the Internet of Things

Author: Michael E. Auer

Publisher: Springer

Published: 2019-04-17

Total Pages: 414

ISBN-13: 3030114341

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This book discusses and assesses the latest trends in the interactive mobile field, and presents the outcomes of the 12th International Conference on Interactive Mobile Communication Technologies and Learning (IMCL2018), which was held in Hamilton, Canada on October 11 and 12, 2018. Today, interactive mobile technologies are at the core of many – if not all – fields of society. Not only does the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions coming out practically every day are further strengthening this trend. Since its inception in 2006, the conference has been devoted to highlighting new approaches in interactive mobile technologies with a focus on learning. The IMCL conferences have since established themselves as a valuable forum for exchanging and discussing new research results and relevant trends, as well as practical experience and best-practice examples. This book contains papers in the fields of: Interactive Collaborative Mobile Learning Environments Mobile Health Care Training Game-based Learning Design of Internet of Things (IoT) Devices and Applications Assessment and Quality in Mobile Learning. Its potential readership includes policymakers, educators and researchers in pedagogy and learning theory, schoolteachers, the learning industry, further education lecturers, etc.


MindXpres: Conceptual and Technical Foundations for Next Generation Presentation Solutions

MindXpres: Conceptual and Technical Foundations for Next Generation Presentation Solutions

Author: Reinout Roels

Publisher: Reinout Roels

Published: 2019-05-27

Total Pages: 272

ISBN-13: 9493079252

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Presentation tools such as PowerPoint were initially created to simulate physical slides and have inherited a lot of their limitations. In this dissertation we identify the shortcomings and unmet user needs in presentation software by means of literature study, observations, a survey and the programmatic analysis of over 12000 PowerPoint documents. The results indicate that user needs are slowly evolving while existing software has hardly changed over the last 30 years. We motivate the need to rethink the concept of a presentation and we provide conceptual and technical foundations that can enable interoperable and well-integrated solutions for the identified shortcomings. The resulting MindXpres platform consists of a new conceptual framework, content model, information system and presentation engine. We present MindXpres as a presentation platform that enables researchers and developers to build innovative presentation solutions that cannot be implemented in the existing tools. We further demonstrate the flexibility of the MindXpres platform by discussing a wide range of proof-of-concept plug-in solutions for the identified shortcomings and unmet user needs.


Multiple Representations in Physics Education

Multiple Representations in Physics Education

Author: David F. Treagust

Publisher: Springer

Published: 2017-07-24

Total Pages: 329

ISBN-13: 3319589148

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This volume is important because despite various external representations, such as analogies, metaphors, and visualizations being commonly used by physics teachers, educators and researchers, the notion of using the pedagogical functions of multiple representations to support teaching and learning is still a gap in physics education. The research presented in the three sections of the book is introduced by descriptions of various psychological theories that are applied in different ways for designing physics teaching and learning in classroom settings. The following chapters of the book illustrate teaching and learning with respect to applying specific physics multiple representations in different levels of the education system and in different physics topics using analogies and models, different modes, and in reasoning and representational competence. When multiple representations are used in physics for teaching, the expectation is that they should be successful. To ensure this is the case, the implementation of representations should consider design principles for using multiple representations. Investigations regarding their effect on classroom communication as well as on the learning results in all levels of schooling and for different topics of physics are reported. The book is intended for physics educators and their students at universities and for physics teachers in schools to apply multiple representations in physics in a productive way.


Media & Culture

Media & Culture

Author: Richard Campbell

Publisher: Bedford Books

Published: 2002

Total Pages: 613

ISBN-13: 9780312390709

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Rev. ed. of: Media and culture. 2nd ed. c2000. Includes bibliographical references (p. 575-582) and index.


Clickers in the Classroom

Clickers in the Classroom

Author: Douglas Duncan

Publisher: Pearson

Published: 2005

Total Pages: 0

ISBN-13: 9780805387285

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Clickers (Classroom Response Systems) have become one of the most widely adopted new classroom teaching technologies. This book provides information on how to successfully teach using clicker technology, looking at: the benefits of using clickers; the clicker experience at other schools; research on clicker usage; and more.


Scientific Computing

Scientific Computing

Author: Michael T. Heath

Publisher: SIAM

Published: 2018-11-14

Total Pages: 587

ISBN-13: 1611975573

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This book differs from traditional numerical analysis texts in that it focuses on the motivation and ideas behind the algorithms presented rather than on detailed analyses of them. It presents a broad overview of methods and software for solving mathematical problems arising in computational modeling and data analysis, including proper problem formulation, selection of effective solution algorithms, and interpretation of results.? In the 20 years since its original publication, the modern, fundamental perspective of this book has aged well, and it continues to be used in the classroom. This Classics edition has been updated to include pointers to Python software and the Chebfun package, expansions on barycentric formulation for Lagrange polynomial interpretation and stochastic methods, and the availability of about 100 interactive educational modules that dynamically illustrate the concepts and algorithms in the book. Scientific Computing: An Introductory Survey, Second Edition is intended as both a textbook and a reference for computationally oriented disciplines that need to solve mathematical problems.