Persona 5, Vol. 2

Persona 5, Vol. 2

Author: Hisato Murasaki

Publisher: VIZ Media LLC

Published: 2020-04-14

Total Pages: 195

ISBN-13: 1974719634

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Volleyball coach Suguru Kamoshida's evil acts drive one of Akira's classmates to attempt suicide, so Akira and Ryuji resolve to bring him to justice! But to do that, they must infiltrate his palace and steal the treasure within to change his heart! With their Personas—avatars of their will to rebel—as their weapons, Akira and his friends make their way through Kamoshida's palace. But before they can make off with the treasure, Shadow Kamoshida finds them! Do Akira and the others stand any chance against Shadow Kamoshida's true might?! -- VIZ Media


Persona 2

Persona 2

Author: John Shivers

Publisher:

Published: 2000

Total Pages: 0

ISBN-13: 9780761531906

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Free Sumaru from the Joker's curse! Don't confront the Joker without the help of Persona 2: Eternal Punishment- Prima's Official Strategy Guide! You'll find tips on using the Contact System, techniques for using the new Rumor System, and more! This guide is a must-have for the true Persona fan! Inside, you'll find: - In-depth walkthroughs of all levels - Detailed lists and tables of rumors, monsters, and items - Stats for all Personas - Detailed maps of complex areas - Effective combat tactics


Person 4 Arena

Person 4 Arena

Author: Atlus

Publisher: Udon Entertainment

Published: 2013

Total Pages: 0

ISBN-13: 9781926778815

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Fight and survive towards the one throne waiting at the end in Persona 4 Arena! The fighting game spinoff to the legendary Persona 4 RPG has already, itself, become an instant classic. Now, this spectacular art book collects the artwork behind the landmark title, including character designs, rough sketches, storyboards, and pin-ups. All this, plus character profiles, story summaries, creator interviews, and more!


The Persona Lifecycle

The Persona Lifecycle

Author: John Pruitt

Publisher: Elsevier

Published: 2010-08-04

Total Pages: 741

ISBN-13: 0080455735

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The Persona Lifecycle is a field guide exclusively focused on interaction design's most popular new technique. The Persona Lifecycle addresses the "how" of creating effective personas and using those personas to design products that people love. It doesn't just describe the value of personas; it offers detailed techniques and tools related to planning, creating, communicating, and using personas to create great product designs. Moreover, it provides rich examples, samples, and illustrations to imitate and model. Perhaps most importantly, it positions personas not as a panacea, but as a method used to complement other user-centered design (UCD) techniques including scenario-based design, cognitive walkthroughs and user testing. The authors developed the Persona Lifecycle model to communicate the value and practical application of personas to product design and development professionals. This book explores the complete lifecycle of personas, to guide the designer at each stage of product development. It includes a running case study with rich examples and samples that demonstrate how personas can be used in building a product end-to-end. It also presents recommended best practices in techniques, tools, and innovative methods and contains hundreds of relevant stories, commentary, opinions, and case studies from user experience professionals across a variety of domains and industries. This book will be a valuable resource for UCD professionals, including usability practitioners, interaction designers, technical writers, and program managers; programmers/developers who act as the interaction designers for software; and those professionals who work with developers and designers. Features* Presentation and discussion of the complete lifecycle of personas, to guide the designer at each stage of product development.* A running case study with rich examples and samples that demonstrate how personas can be used in building a product end-to-end. * Recommended best practices in techniques, tools, and innovative methods.* Hundreds of relevant stories, commentary, opinions, and case studies from user experience professionals across a variety of domains and industries.


Avatar Tuner

Avatar Tuner

Author: Yu Godai

Publisher:

Published: 2017-09-05

Total Pages: 244

ISBN-13: 9781939326409

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In the post-apocalyptic Junkyard, a mysterious religious order known only as the Church watches over the brutal competition between warring tribes as they vie to unify six territories and thereby gain access to Nirvana, the promised land. But the rules of the competition have changed, and the Junkyard has been thrown into chaos after its inhabitants are granted not only demonic transformation powers, but their first taste of human emotion. The Church demands that any tribe seeking entry to paradise must also deliver the strange girl named Sera to them. Serph and the other members of the Embryon struggle to keep Sera safe from enemies on all sides, all while striving to find whatever allies they can in order to beat the Church at their own game. Avatar Tuner, Vol. 2 continues the Quantum Devil Saga, a series inspired by the Shin Megami Tensei video games, which are widely popular in their native Japan and have gained a considerable following in the West. Translated into English for the first time, experience the story of Serph and his tribe as they fight not only to win, but to understand the supernatural forces that govern the Junkyard.


Shigenori Soejima and P-Studio Art Unit: Art Works 2

Shigenori Soejima and P-Studio Art Unit: Art Works 2

Author: Shigenori Soejima

Publisher:

Published: 2021-07-13

Total Pages: 0

ISBN-13: 9781772941173

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Master artist Shigenori Soejima returns with a new collection of gorgeous illustrations. Included are amazing visuals for video games Catherine and Persona 5, plus a bevy of new pieces for other installments in the Persona series and its many spin-offs. It's all topped off by exclusive interviews with the artist himself and the creative team at P-Studio Art Unit.


The Essential Persona Lifecycle

The Essential Persona Lifecycle

Author: Tamara Adlin

Publisher: Morgan Kaufmann

Published: 2010-03-20

Total Pages: 235

ISBN-13: 0123814197

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The Essential Persona Lifecycle: Your Guide to Building and Using Personas offers a practical guide to the creation and use of personas, which can help product designers, their team, and their organization become more user focused. This book is for people who just need to know what to do and what order to do it in. It is completely focused on practical tools and methods, without much explanation on why the particular tool or method is the right one. The book discusses the five phases of persona lifecycle: - Family planning — Basic ideas and a few tools that will help one get organized - Conception and gestation — Step-by-step instructions to move from assumptions to completed personas - Birth and maturation — Strategic techniques to get the right information about ones personas out to ones your teammates at the right time - Adulthood — Specific tools that will ensure that ones personas are used by the right people at the right times and in the right ways during the product development cycle - Lifetime achievement and retirement — Basic ideas and a few tools to you measure the success of the persona effort and prepare for the next one - Practical and immediately applicable how-to reference guide for building and using personas – from planning, creating, launching, evaluating, and determining ROI - Invaluable guide that gives you a quick reference for incorporating personas into a product development process - Features all the essential how-to material from its parent book, The Persona Lifecycle, as a quick, at your fingertips companion


Sexual Personae

Sexual Personae

Author: Camille Paglia

Publisher: Yale University Press

Published: 1990-09-10

Total Pages: 736

ISBN-13: 0300043961

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From ancient Egypt through the nineteenth century, Sexual Personae explores the provocative connections between art and pagan ritual; between Emily Dickinson and the Marquis de Sade; between Lord Byron and Elvis Presley. It ultimately challenges the cultural assumptions of both conservatives and traditional liberals. 47 photographs.


Knowledge Innovation Through Intelligent Software Methodologies, Tools and Techniques

Knowledge Innovation Through Intelligent Software Methodologies, Tools and Techniques

Author: H. Fujita

Publisher: IOS Press

Published: 2020-09-30

Total Pages: 498

ISBN-13: 164368115X

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Software methodologies, tools and techniques have become an ever more important part of our lives, and are crucial to the decision-making processes that affect us every day. This book presents papers from the 19th International Conference on New Trends in Intelligent Software Methodology Tools, and Techniques (SoMeT20), held in Kitakyushu, Japan from 22–24 September 2020. The SoMeT conferences bring together researchers and practitioners to share their original research results and experience of practical developments in software science and related new technologies, and this book explores new trends and theories that highlight the direction and development of intelligent software methodologies, tools and techniques. It covers newly developed techniques, enhanced methodologies, software related solutions and recently developed tools, as well as indicating the direction of future research, and the 40 revised papers included here have been selected by the SoMeT20 international reviewing committee on the basis of technical soundness, relevance, originality, significance, and clarity. The book is divided into 5 chapters: artificial intelligence techniques on software engineering, and requirement engineering; software methods for informatics, medical informatics and bio-medicine applications; applied software tools, techniques and related software engineering models; intelligent-software systems design, software quality, software evolution and validation techniques; and knowledge science and intelligent computing. Providing an overview of the state-of-the-art in software science and its supporting technology, this book will be of interest to all those working in the field.


C++ how to Program

C++ how to Program

Author: Harvey M. Deitel

Publisher: Pearson Educación

Published: 2003

Total Pages: 1382

ISBN-13: 9789702602545

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This book "explains c++'s extraordinary capabilities by presenting an optional object-orientated design and implementation case study with the Unified Modeling Language (UML) from the Object Management Group 8.5." - back cover.