In Drawing with a Tablet: Easy Techniques for Mastering Digital Drawing on Location, readers will learn step by step how to create amazing drawings while on the go. In the sixth volume of the Urban Sketching Handbook series, popular artist and workshop instructor Uma Kelkar shows sketchers how to take their digital drawing to the next level. Whether you are new to sketching or wish to try the latest technology, this useful guide share expert tips and techniques for drawing on a tablet. With a focus on using the ProCreate tool, but with information that is relevant to other digital platforms, you will start with the basics, such as opening your file, choosing your resolution, determining your palette, and how to simplify your tools by creating a preferred set of brushes. The book also covers using layers and groups of layers, and shows you how to create a sketch from start to finish. Whether you are drawing at home, en plein air, on the go, or even at night, learn how to enliven your digital drawings and enhance your skills.
The iPad is an incredible tool, but how can an artist unlock its exciting and creative potential? This book explains, in simple terms, all the processes and techniques it offers. For the novice, it gives a step-by-step guide to the tools and screen, and introduces concepts progressively as you expand your skills. For those with more experience, it suggests advanced ideas, and provides inspiration to try new techniques and develop your artistic journey. This new book also acts as a guide to the artistic toolbox - using effects such as drawing with pencil, painting in oils, working with watercolour, using felt tip pens and wax crayons - all on your lap without fuss and mess. Clearly graded exercises explain how to make pictures using the ArtRage app and it also covers taking and editing photographs, printing your images on a domestic printer, framing and selling your prints. A practical guide to everything you need to know, in simple terms, to get drawing and painting on the iPad, superbly illustrated with 254 colour images.
Transform students from content consumers to content creators! This comprehensive guide gets to the heart of effective mobile technology use in today’s classroom. Internationally recognized education expert Susan Brooks-Young provides manageable, research-based strategies to help teachers and administrators: Confidently plan and manage mobile technology activities across grade levels Explore new uses and applications for multiple devices Use rubrics and checklists to evaluate appropriate, cross-platform educational apps Manage content-specific tablet use in learning centers or small groups Tap student ingenuity and improve critical thinking skills Time-saving tips cover a wide range of apps to help busy teachers easily incorporate tablets into daily classroom use. Includes step-by-step instructions across content areas for digital photography, video, ePublishing, QR codes and more. Transform students from content consumers to content creators with this must-have resource! "Creating Content With Your Tablet provides educators with simple, easy steps to implement tablet technology with the Common Core Standards. I am encouraged to try the apps in this book. It makes the connection between modern technology and what teachers are already doing in the classroom seem seamless." —Michelle Strom, Language Arts Teacher Fort Riley Middle School, KS "Very practical. The discussion questions at the end of each chapter are excellent for a book study or district that is moving towards tablet implementation." —David Fife, Vice Principal Tweedsmuir Public School, London, Ontario, Canada
With the worldwide success of digital tablets and smartphones, with hundreds of popular painting applications, drawing and painting on a mobile device today becomes easy and fully enjoying. But if you have never tried to make a landscape drawing outdoor, spending long hours to struggle with the new painting tool, you cannot imagine the technical difficulties encountered with unprepared sessions and un-mastered digital tools. Besides showing the basic principles of drawing and painting, this book also deeply explains how a digital tablet or smartphone works. What technical specifications are important for painting practice. What precautions must be taken to avoid application or device freeze or crash during a painting session. You will also learn how to choose a suitable painting application for your daily practice. The subject of this book is new and trending. Painting on mobile devices will be more and more popular with devices becoming more powerful every day, with the continuous introduction of new graphical technologies. Content: - Survival kit for digital painting. The absolute necessary set. Tools to use for more comfort. - Drawing your first stroke - What to observe for drawing accurately - How to draw in 3 dimensions - Light and shadows. - How to shade with hatching and crosshatching Hatching traditionally. Digital hatching. - Drawing in perspective - Understanding perspective with geometry - Drawing small familiar objects - The art of sketching - How the brush effects work - Blending layers together - The styluses
Learn the foundational concepts of vector graphics and raster imaging, including what new media formats are best for use with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors regarding the data footprint optimization work process, and why data footprint optimization is important. Digital Painting Techniques covers concepts central to digital painting using the Inkscape 0.91 open source software package as well as the Corel Painter 2016 professional digital painting software package. You'll learn: The terminology of digital painting What comprises a digital painting 2D modeling and rendering pipeline Concepts and principles behind digital painting content production How to install and utilize 64-bit Inkscape 0.91 and Corel Painter 2016 Concepts behind curves, strokes, fills, patterns, rendering and physics Digital painting data formats and data footprint optimization Who This Book is For: Digital Artists, Illustrators, Painters, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Cover Artists, Album Cover Artists Secondary: Android Developers, iOS Developers, Website Developers, Flash Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.
A significant contribution to the understanding of sixteenth-century English art in an historical context, this study by Susan James represents an intensive rethinking and restructuring of the Tudor art world based on a broad, detailed survey of women's diverse creative roles within that world. Through an extensive analysis of original documents, James examines and clarifies many of the misperceptions upon which modern discussions of Tudor art are based. The new evidence she lays out allows for a fresh investigation of the economics of art production, particularly in the images of Elizabeth I; of strategies for influencing political situations by carefully planned programs of portraiture; of the seminal importance of extended clans of immigrant Flemish artists and of careers of artists Susanna Horenboult and Lievine Teerlinc and their impact on the development of the portrait miniature. Drawn principally from primary sources, this book presents important new research which examines the contributions of Tudor women in the formation, distribution and popularization of the visual arts, particularly portraiture and the portrait miniature. James highlights the involvement of women as patrons, consumers and creators of art in sixteenth-century England and their use of the painted image as a statement of cultural worth. She explores and analyzes the amount of time, money, effort and ingenuity which women across all social classes invested in the development of art, in the uses they found for it, and the surprising and unexpected ways in which they exploited it.
"Take digital image files from your camera and transform them into creative works that resemble hand-painted art using Corel Painter!, 11. and other software"--[book cover].
A landmark in the study of early modern Europe, this two-volume collection makes available for the first time a selection of the most important texts from court and civic festival books. Festival entertainments were presented to mark such occasions as royal and ducal entries to capital cities, dynastic marriages, the birth and christening of heirs, religious feasts and royal and ducal funerals. Europa Triumphans represents the chronological and trans-European range of the court and civic festival. These festivals are considered not simply as texts, but as events, and are introduced by groups of scholars, each with a specialist knowledge of the political, social and cultural significance of the festival and of the iconography, spectacle, music, dance, voice and gesture in which they were expressed. To demonstrate the geographic spread and political significance of festivals, and to illustrate the range of aesthetic languages they deploy, the festivals included in these two volumes are grouped in the following sections: Henri III; Genoa; Poland-Lithuania; The Netherlands; The Protestant Union; La Rochelle; Scandinavia; and The New World. These texts provide many valuable insights into the variety of political systems and historical circumstances that formed them. Beautifully produced with 148 black-and-white and 23 colour illustrations, Europa Triumphans represents an invaluable reference source for the study of early modern Europe. It presents texts both in transcription and translated into English, and is supplemented with introductory essays and commentaries. Europa Triumphans is co-published by Ashgate and the Modern Humanities Research Association, in conjunction with the AHRB Centre for the Study of the Renaissance at the University of Warwick, UK.